From Tokyo Afterschool Summoners
Jump to navigation
Jump to search
Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
Travel Guardian |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Research Files
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」であるウアスは、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
722+96.735*(Lv-1) |
ATK |
518+60.306*(Lv-1) |
HP @ Lv 65 |
6913.04 |
ATK @ Lv 65 |
4377.584 |
Max HP+20 Lv, +2000 HP |
10847.74 |
Max ATK+20 Lv, +2000 ATK |
7583.704 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
Guide |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100%
|
Skill Evolution(s) |
Guide+ |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply Remove DebuffRemove one debuff (Buff) to allies directly adjacent to self / 35~70% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] +200~400 HP to allies directly adjacent to self / 40~80%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"To those who make an enemy of Seth, he is a terrifying, merciless destroyer, but to those he deems allies, he pledges his vast powers as protection. His Sacred Artifact has the power to control chaos. Depending on how it is utilized, it can wreak absolute destruction, though destruction is, in itself, a new beginning. All things have both a light side and a dark, and chaos is no exception. Seth believes that mastering his Sacred Artifact will bring him one step closer to his goals."
|
|
|
Official Japanese
|
セトは敵にすれば無慈悲な破壊者であり恐るべき存在だが、味方であればその大いなる力により絶対の護りが約束される。彼の「神器」は混沌を制御する力を持っており、使い方次第では絶望的な破滅をもたらすことができるが、破滅とは再生の始まりでもある。全ての事象には陰と陽の側面があり、混沌とはそのどちらも内包している状態を示す。この「神器」を使いこなしたとき、彼は自分の理想に一歩近づくことができると信じている。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
722+96.735*(Lv-1) |
ATK |
518+60.306*(Lv-1) |
HP @ Lv 65 |
6913.04 |
ATK @ Lv 65 |
4377.584 |
Max HP+20 Lv, +2000 HP |
10847.74 |
Max ATK+20 Lv, +2000 ATK |
7583.704 |
Skills |
死んだら再生を撒く者敵専用 (668) |
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self and allies on the entire board / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
Guide |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100%
|
Skill Evolution(s) |
Guide+ |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply Remove DebuffRemove one debuff (Buff) to allies directly adjacent to self / 35~70% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] +200~400 HP to allies directly adjacent to self / 40~80%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"To those who make an enemy of Seth, he is a terrifying, merciless destroyer, but to those he deems allies, he pledges his vast powers as protection. His Sacred Artifact has the power to control chaos. Depending on how it is utilized, it can wreak absolute destruction, though destruction is, in itself, a new beginning. All things have both a light side and a dark, and chaos is no exception. Seth believes that mastering his Sacred Artifact will bring him one step closer to his goals."
|
|
|
Official Japanese
|
セトは敵にすれば無慈悲な破壊者であり恐るべき存在だが、味方であればその大いなる力により絶対の護りが約束される。彼の「神器」は混沌を制御する力を持っており、使い方次第では絶望的な破滅をもたらすことができるが、破滅とは再生の始まりでもある。全ての事象には陰と陽の側面があり、混沌とはそのどちらも内包している状態を示す。この「神器」を使いこなしたとき、彼は自分の理想に一歩近づくことができると信じている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
旅人の守護者敵専用 (673) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」であるウアスは、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
722+96.735*(Lv-1) |
ATK |
518+60.306*(Lv-1) |
HP @ Lv 65 |
6913.04 |
ATK @ Lv 65 |
4377.584 |
Max HP+20 Lv, +2000 HP |
10847.74 |
Max ATK+20 Lv, +2000 ATK |
7583.704 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
道を示す者敵専用 (674) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"To those who make an enemy of Seth, he is a terrifying, merciless destroyer, but to those he deems allies, he pledges his vast powers as protection. His Sacred Artifact has the power to control chaos. Depending on how it is utilized, it can wreak absolute destruction, though destruction is, in itself, a new beginning. All things have both a light side and a dark, and chaos is no exception. Seth believes that mastering his Sacred Artifact will bring him one step closer to his goals."
|
|
|
Official Japanese
|
セトは敵にすれば無慈悲な破壊者であり恐るべき存在だが、味方であればその大いなる力により絶対の護りが約束される。彼の「神器」は混沌を制御する力を持っており、使い方次第では絶望的な破滅をもたらすことができるが、破滅とは再生の始まりでもある。全ての事象には陰と陽の側面があり、混沌とはそのどちらも内包している状態を示す。この「神器」を使いこなしたとき、彼は自分の理想に一歩近づくことができると信じている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
旅人の守護者敵専用 (673) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」であるウアスは、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
722+96.735*(Lv-1) |
ATK |
518+60.306*(Lv-1) |
HP @ Lv 65 |
6913.04 |
ATK @ Lv 65 |
4377.584 |
Max HP+20 Lv, +2000 HP |
10847.74 |
Max ATK+20 Lv, +2000 ATK |
7583.704 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
道を示す者敵専用 (674) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"To those who make an enemy of Seth, he is a terrifying, merciless destroyer, but to those he deems allies, he pledges his vast powers as protection. His Sacred Artifact has the power to control chaos. Depending on how it is utilized, it can wreak absolute destruction, though destruction is, in itself, a new beginning. All things have both a light side and a dark, and chaos is no exception. Seth believes that mastering his Sacred Artifact will bring him one step closer to his goals."
|
|
|
Official Japanese
|
セトは敵にすれば無慈悲な破壊者であり恐るべき存在だが、味方であればその大いなる力により絶対の護りが約束される。彼の「神器」は混沌を制御する力を持っており、使い方次第では絶望的な破滅をもたらすことができるが、破滅とは再生の始まりでもある。全ての事象には陰と陽の側面があり、混沌とはそのどちらも内包している状態を示す。この「神器」を使いこなしたとき、彼は自分の理想に一歩近づくことができると信じている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
弱点を突く者敵専用 (677) |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
旅人の守護者敵専用 (673) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」であるウアスは、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Cooperator |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to allies in Thrust range / 35~70%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
旅人の守護者敵専用 (673) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」であるウアスは、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Backup |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 30~60%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
旅人の守護者敵専用 (673) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」であるウアスは、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
Voyager |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 14 skills
Dark Lord (x1.5), Lord of Eternal Darkness (x1.5), Lord of the Graveyard (x1.5), Hulking Lord (x1.5), 魔王の一族敵専用 (x1.5), 魔王の眷属敵専用 (x1.5), 牛魔王家敵専用 (x1.5), 魔王と名の付く者敵専用 (x1.5), Lord of Chaos (x1.5), Fortuitous Dark Lord (x1.5), Dark Lord (x1.5), Daughter of the Fourth Heaven (x1.5), Lord of Degeneration (x1.5), ネクロス敵専用 (x1.5)
/ 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
Travel Guardian |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A young gangster who is well known as the biggest badass in Roppongi. He controls several gangs, all of whom act in his name... Supposedly. The name Seth carries the meaning of one who controls both storms and the desert. He is the very incarnation of a gale who boasts control over the battlefield. However, as a usurper of the throne, he has a dark side, as well. Seth's Staff Sacred Artifact is a symbol of the true power and sovereignty which lie dormant within him, though he can currently only utilize a small portion of it."
|
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」である長杖は、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
722+96.735*(Lv-1) |
ATK |
518+60.306*(Lv-1) |
HP @ Lv 65 |
6913.04 |
ATK @ Lv 65 |
4377.584 |
Max HP+20 Lv, +2000 HP |
10847.74 |
Max ATK+20 Lv, +2000 ATK |
7583.704 |
Skills |
Voyager |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 14 skills
Dark Lord (x1.5), Lord of Eternal Darkness (x1.5), Lord of the Graveyard (x1.5), Hulking Lord (x1.5), 魔王の一族敵専用 (x1.5), 魔王の眷属敵専用 (x1.5), 牛魔王家敵専用 (x1.5), 魔王と名の付く者敵専用 (x1.5), Lord of Chaos (x1.5), Fortuitous Dark Lord (x1.5), Dark Lord (x1.5), Daughter of the Fourth Heaven (x1.5), Lord of Degeneration (x1.5), ネクロス敵専用 (x1.5)
/ 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
Guide |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100%
|
Skill Evolution(s) |
Guide+ |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 50~100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply Remove DebuffRemove one debuff (Buff) to allies directly adjacent to self / 35~70% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] +200~400 HP to allies directly adjacent to self / 40~80%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"To those who make an enemy of Seth, he is a terrifying, merciless destroyer, but to those he deems allies, he pledges his vast powers as protection. His Sacred Artifact has the power to control chaos. Depending on how it is utilized, it can wreak absolute destruction, though destruction is, in itself, a new beginning. All things have both a light side and a dark, and chaos is no exception. Seth believes that mastering his Sacred Artifact will bring him one step closer to his goals."
|
|
|
Official Japanese
|
セトは敵にすれば無慈悲な破壊者であり恐るべき存在だが、味方であればその大いなる力により絶対の護りが約束される。彼の「神器」は混沌を制御する力を持っており、使い方次第では絶望的な破滅をもたらすことができるが、破滅とは再生の始まりでもある。全ての事象には陰と陽の側面があり、混沌とはそのどちらも内包している状態を示す。この「神器」を使いこなしたとき、彼は自分の理想に一歩近づくことができると信じている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
Voyager |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 14 skills
Dark Lord (x1.5), Lord of Eternal Darkness (x1.5), Lord of the Graveyard (x1.5), Hulking Lord (x1.5), 魔王の一族敵専用 (x1.5), 魔王の眷属敵専用 (x1.5), 牛魔王家敵専用 (x1.5), 魔王と名の付く者敵専用 (x1.5), Lord of Chaos (x1.5), Fortuitous Dark Lord (x1.5), Dark Lord (x1.5), Daughter of the Fourth Heaven (x1.5), Lord of Degeneration (x1.5), ネクロス敵専用 (x1.5)
/ 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
? |
{"error":"invalid ID"} |
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A young gangster who is well known as the biggest badass in Roppongi. He controls several gangs, all of whom act in his name... Supposedly. The name Seth carries the meaning of one who controls both storms and the desert. He is the very incarnation of a gale who boasts control over the battlefield. However, as a usurper of the throne, he has a dark side, as well. Seth's Staff Sacred Artifact is a symbol of the true power and sovereignty which lie dormant within him, though he can currently only utilize a small portion of it."
|
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」である長杖は、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
685+97.602*(Lv-1) |
ATK |
515+58.52*(Lv-1) |
HP @ Lv 65 |
6931.528 |
ATK @ Lv 65 |
4260.28 |
Max HP+20 Lv, +2000 HP |
10883.568 |
Max ATK+20 Lv, +2000 ATK |
7430.68 |
Skills |
Hoster of Feasts |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +80~160 HP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self / 50~100%
|
Summer Sky Flyer |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 30~60% [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
|
Tailwind Caller |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to allies directly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +300~600 HP to allies directly adjacent to self / 45~90%
|
? |
{"error":"invalid ID"} |
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"This Transient from the world of Aaru works a part-time job at a beach house. He ascribes his poor swimming abilities to having largely lived in the desert, so his friends in Tokyo have taught him how to swim and even surf. However, a strange turn of events led to him riding a wave of slime and forging out towards the open ocean with his surfboard, quite different from conventional surfing. Contrary to his tough-guy self-image, he is actually quite worldly-wise and amicable. Like many Transients, he takes on other jobs on the side, although he tends to shy away from harsh working environments that others flock to, such as a certain wolf from Yggdrasil and a demon from Midearth."
|
|
|
Official Japanese
|
今回は海の家でのアルバイトに励む、異世界アァル出身の「転光生」。自分が泳ぎに不慣れなのは、砂漠での生活が長くて練習したことがなかったからだ、と考えている。ということで、東京でできた友達に泳ぎを教わり、そのついでと言われてサーフィンの練習も続けていたようだ。ひょんなことからスライムの波に乗り、サーフボードと共に沖へくりだすこととなる。しかし、その動きは常識的なサーフィンのそれとは大きく異なっていた。本人の自意識とは裏腹に、意外と世渡り上手、愛され上手。同じく「転光生」アルバイターでありながら、過酷な労働環境を選びがちな誰かとは職場が被る事が少ない。それは例えばユグドラシルの狼、ガローデマーンの魔人などが挙げられるだろう。
|
|
Official English
|
"This Transient from the world of Aaru works a part-time job at a beach house. He ascribes his poor swimming abilities to having largely lived in the desert, so his friends in Tokyo have taught him how to swim and even surf. However, a strange turn of events led to him riding a wave of slime and forging out towards the open ocean with his surfboard, quite different from conventional surfing. Contrary to his tough-guy self-image, he is actually quite worldly-wise and amicable. Like many Transients, he takes on other jobs on the side, although he tends to shy away from harsh working environments that others flock to, such as a certain wolf from Yggdrasil and a demon from Midearth."
|
|
|
Official Japanese
|
今回は海の家でのアルバイトに励む、異世界アァル出身の「転光生」。自分が泳ぎに不慣れなのは、砂漠での生活が長くて練習したことがなかったからだ、と考えている。ということで、東京でできた友達に泳ぎを教わり、そのついでと言われてサーフィンの練習も続けていたようだ。ひょんなことからスライムの波に乗り、サーフボードと共に沖へくりだすこととなる。しかし、その動きは常識的なサーフィンのそれとは大きく異なっていた。本人の自意識とは裏腹に、意外と世渡り上手、愛され上手。同じく「転光生」アルバイターでありながら、過酷な労働環境を選びがちな誰かとは職場が被る事が少ない。それは例えばユグドラシルの狼、ガローデマーンの魔人などが挙げられるだろう。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
420+96.745*(Lv-1) |
ATK |
178+61.551*(Lv-1) |
HP @ Lv 60 |
6127.955 |
ATK @ Lv 60 |
3809.509 |
Max HP+20 Lv, +2000 HP |
10062.855 |
Max ATK+20 Lv, +2000 ATK |
7040.529 |
Skills |
旅征く者敵専用 (665) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 100%
|
Wind Manipulator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies on the entire board / 50~100%
|
The Forgotten |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +14~28 CP to self / 100%
|
旅人の守護者敵専用 (673) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies directly adjacent to self / 50~100%
|
Illustration |
Toomiro |
Scenario |
―― |
Voice |
Hiroki Goto |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
|
Official Japanese
|
六本木の最強ヤンキーとして名を轟かせる少年。幾つもの族を支配し、彼の名のもとにまとめ上げている。らしい。セトとは、砂漠と嵐を司る者の名。暴風の化身にして、戦を統べる者。しかし、王位の簒奪者としての後ろ暗い側面もある。彼の「神器」であるウアスは、セトの司る力と支配の象徴であり、非常に強力な力を秘めているが、彼はまだそのほんの一部しか引き出すことができない。
|
|