From Tokyo Afterschool Summoners
Jump to navigation
Jump to search
Transient Information
|
HP |
1599+84.49*(Lv-1) |
ATK |
850+65.214*(Lv-1) |
HP @ Lv |
1514.51 |
ATK @ Lv |
784.786 |
Max HP+20 Lv, +2000 HP |
5204.31 |
Max ATK+20 Lv, +2000 ATK |
4089.066 |
Skills |
The Lovesick (enemy ability) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 100%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Loyal Samurai |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the left and right of self +4~8 CP to self and allies on the left and right of self / 22~44%
|
|
Research Files
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
5 |
Cost |
24 |
HP |
1599+84.49*(Lv-1) |
ATK |
850+65.214*(Lv-1) |
HP @ Lv 70 |
7428.81 |
ATK @ Lv 70 |
5349.766 |
Max HP+20 Lv, +2000 HP |
11118.61 |
Max ATK+20 Lv, +2000 ATK |
8654.046 |
Skills |
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Loyal Samurai |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the left and right of self +4~8 CP to self and allies on the left and right of self / 22~44%
|
Skill Evolution(s) |
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
|
Official English
|
"He heads to the school's kendo dojo after class to train harder and longer than anybody so that he can win the next competition. He doesn't train just within his kendo club, but with practitioners from other schools and of other styles from different worlds, too. He is a warrior at heart and sees the whole world as a battlefield. He has made many friends throughout Tokyo via the sword but has not yet found someone to love. However, as he finishes his daily training, a shadow appears in the solemn twilight filtering into the otherwise empty dojo, delivering a surprise that leaves this warrior lad's heart pounding."
|
|
|
Official Japanese
|
学園の授業を終えた彼が向かうは剣道部の道場。次の都大会では必ず優勝せんと、誰よりも遅くまで稽古に励むのだ。剣道のみにとどまらず、他校への出稽古や異世界の他流派と剣を交わし、腕を磨く事も忘れない。常在戦場、いかなる攻撃にも応じる事ができてこその武士。この東京に剣を通じて知り合った仲間は多く、されど恋の相手は未だ無し。いつもの稽古の後、誰も居なくなった夕陽差す道場に現れた人影。突然の奇襲に、剣士少年の心は揺れる。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"He inherited a Spirit Sword Sacred Artifact originally entrusted to his father by his lord. When drawn, it becomes a glittering blade of ice. Its innate power of water is said to wash away evil and suppress monsters. Because of the history revolving around this sword, he holds a strong dislike of con artists who will say anything to trick others."
|
|
|
Official Japanese
|
彼の父が主君より預かった霊刀の神器は、抜けば玉散る氷の刃と謳われ、秘めたる水の力で邪を雪ぎ、妖を治めると謂われている。これを巡った過去の経緯から、口八丁手八丁で何かをだまし取ろうとする相手に強い苦手意識を抱いている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"He inherited a Spirit Sword Sacred Artifact originally entrusted to his father by his lord. When drawn, it becomes a glittering blade of ice. Its innate power of water is said to wash away evil and suppress monsters. Because of the history revolving around this sword, he holds a strong dislike of con artists who will say anything to trick others."
|
|
|
Official Japanese
|
彼の父が主君より預かった霊刀の神器は、抜けば玉散る氷の刃と謳われ、秘めたる水の力で邪を雪ぎ、妖を治めると謂われている。これを巡った過去の経緯から、口八丁手八丁で何かをだまし取ろうとする相手に強い苦手意識を抱いている。
|
|
Official English
|
"He inherited a Spirit Sword Sacred Artifact originally entrusted to his father by his lord. When drawn, it becomes a glittering blade of ice. Its innate power of water is said to wash away evil and suppress monsters. Because of the history revolving around this sword, he holds a strong dislike of con artists who will say anything to trick others."
|
|
|
Official Japanese
|
彼の父が主君より預かった霊刀の神器は、抜けば玉散る氷の刃と謳われ、秘めたる水の力で邪を雪ぎ、妖を治めると謂われている。これを巡った過去の経緯から、口八丁手八丁で何かをだまし取ろうとする相手に強い苦手意識を抱いている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
2ターン目右に移動敵専用 (1169) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 2) Move self 1 square to the right / 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
1ターン目右に移動敵専用 (1167) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Move self 1 square to the right / 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Filial Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to enemies in Slash range / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self and allies on the left and right of self / 20~40% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self / 45~90%
|
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"He inherited a Spirit Sword Sacred Artifact originally entrusted to his father by his lord. When drawn, it becomes a glittering blade of ice. Its innate power of water is said to wash away evil and suppress monsters. Because of the history revolving around this sword, he holds a strong dislike of con artists who will say anything to trick others."
|
|
|
Official Japanese
|
彼の父が主君より預かった霊刀の神器は、抜けば玉散る氷の刃と謳われ、秘めたる水の力で邪を雪ぎ、妖を治めると謂われている。これを巡った過去の経緯から、口八丁手八丁で何かをだまし取ろうとする相手に強い苦手意識を抱いている。
|
|
|
Rarity |
5 |
Cost |
24 |
HP |
1599+84.49*(Lv-1) |
ATK |
850+65.214*(Lv-1) |
HP @ Lv 70 |
7428.81 |
ATK @ Lv 70 |
5349.766 |
Max HP+20 Lv, +2000 HP |
11118.61 |
Max ATK+20 Lv, +2000 ATK |
8654.046 |
Skills |
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Loyal Samurai |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the left and right of self +4~8 CP to self and allies on the left and right of self / 22~44%
|
Skill Evolution(s) |
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
|
Official English
|
"He heads to the school's kendo dojo after class to train harder and longer than anybody so that he can win the next competition. He doesn't train just within his kendo club, but with practitioners from other schools and of other styles from different worlds, too. He is a warrior at heart and sees the whole world as a battlefield. He has made many friends throughout Tokyo via the sword but has not yet found someone to love. However, as he finishes his daily training, a shadow appears in the solemn twilight filtering into the otherwise empty dojo, delivering a surprise that leaves this warrior lad's heart pounding."
|
|
|
Official Japanese
|
学園の授業を終えた彼が向かうは剣道部の道場。次の都大会では必ず優勝せんと、誰よりも遅くまで稽古に励むのだ。剣道のみにとどまらず、他校への出稽古や異世界の他流派と剣を交わし、腕を磨く事も忘れない。常在戦場、いかなる攻撃にも応じる事ができてこその武士。この東京に剣を通じて知り合った仲間は多く、されど恋の相手は未だ無し。いつもの稽古の後、誰も居なくなった夕陽差す道場に現れた人影。突然の奇襲に、剣士少年の心は揺れる。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
反射する者敵専用 (570) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self / 100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
反射する者敵専用 (570) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self / 100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"He inherited a Spirit Sword Sacred Artifact originally entrusted to his father by his lord. When drawn, it becomes a glittering blade of ice. Its innate power of water is said to wash away evil and suppress monsters. Because of the history revolving around this sword, he holds a strong dislike of con artists who will say anything to trick others."
|
|
|
Official Japanese
|
彼の父が主君より預かった霊刀の神器は、抜けば玉散る氷の刃と謳われ、秘めたる水の力で邪を雪ぎ、妖を治めると謂われている。これを巡った過去の経緯から、口八丁手八丁で何かをだまし取ろうとする相手に強い苦手意識を抱いている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+101.041*(Lv-1) |
ATK |
404+55.041*(Lv-1) |
HP @ Lv 65 |
7266.624 |
ATK @ Lv 65 |
3926.624 |
Max HP+20 Lv, +2000 HP |
11287.444 |
Max ATK+20 Lv, +2000 ATK |
7027.444 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"He inherited a Spirit Sword Sacred Artifact originally entrusted to his father by his lord. When drawn, it becomes a glittering blade of ice. Its innate power of water is said to wash away evil and suppress monsters. Because of the history revolving around this sword, he holds a strong dislike of con artists who will say anything to trick others."
|
|
|
Official Japanese
|
彼の父が主君より預かった霊刀の神器は、抜けば玉散る氷の刃と謳われ、秘めたる水の力で邪を雪ぎ、妖を治めると謂われている。これを巡った過去の経緯から、口八丁手八丁で何かをだまし取ろうとする相手に強い苦手意識を抱いている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
いつも暴走する者敵専用 (618) |
[Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
Official English
|
"A Transient from a world called the Land of Wa. A second-year in Shinjuku Academy. He is a young boy who swore to his now late warrior family that he would become a great samurai and make a name for himself in Tokyo by seeking the strong. Because he came from a world where war was common, he knows how to use his sword effectively in battle. He was raised as a girl by his mother when he was young, so he feels a strong affinity to those who cross-dress."
|
|
|
Official Japanese
|
異世界ワノクニから現れた「転光生」。神宿学園の二年生。強者集うこの東京で見聞を広め、立派なサムライとなり立身出世することを亡き家族に誓う武士少年。戦の多い世界からやって来た為、実戦の剣の心得がある。幼い頃、母に女の子として育てられた為、異性装をした者に妙な親近感を持つ。
|
|
Official English
|
"He heads to the school's kendo dojo after class to train harder and longer than anybody so that he can win the next competition. He doesn't train just within his kendo club, but with practitioners from other schools and of other styles from different worlds, too. He is a warrior at heart and sees the whole world as a battlefield. He has made many friends throughout Tokyo via the sword but has not yet found someone to love. However, as he finishes his daily training, a shadow appears in the solemn twilight filtering into the otherwise empty dojo, delivering a surprise that leaves this warrior lad's heart pounding."
|
|
|
Official Japanese
|
学園の授業を終えた彼が向かうは剣道部の道場。次の都大会では必ず優勝せんと、誰よりも遅くまで稽古に励むのだ。剣道のみにとどまらず、他校への出稽古や異世界の他流派と剣を交わし、腕を磨く事も忘れない。常在戦場、いかなる攻撃にも応じる事ができてこその武士。この東京に剣を通じて知り合った仲間は多く、されど恋の相手は未だ無し。いつもの稽古の後、誰も居なくなった夕陽差す道場に現れた人影。突然の奇襲に、剣士少年の心は揺れる。
|
|