From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
4 |
Cost |
18 |
HP |
530+98.469*(Lv-1) |
ATK |
670+57.653*(Lv-1) |
HP @ Lv 65 |
6832.016 |
ATK @ Lv 65 |
4359.792 |
Max HP+20 Lv, +2000 HP |
10801.396 |
Max ATK+20 Lv, +2000 ATK |
7512.852 |
Skills |
The Championed |
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] (Phase turn 1) Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self (Phase turn 2) Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90%
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The Reinforced |
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] (Phase turn 3) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self (Phase turn 4) Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
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Ring Bearer |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +500~1000 HP to self and allies directly adjacent to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 50~100%
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選定される者 (1735) |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove BuffRemove one buff (Debuff) to hit units Apply Remove DebuffRemove one debuff (Buff) to allies directly adjacent to self / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) / 50~100%
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Skill Evolution(s) |
Bound by a Ring |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +500~1000 HP to self and allies directly adjacent to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 4) +25~50 CP to self / 45~90% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] (Phase turns 5, 6, 7...) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
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Illustration |
BomBom |
Scenario |
―― |
Voice |
Kappei Yamaguchi |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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Research Files
Official English
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"In Midgard there exists a sword of legend passed down through the ages. It is said that the one who will bring light back to its rusted blade is the Great Hero, an individual destined to banish darkness from the world. When he dons the suit of cobalt-blue armor that he received from Midgard's king, this Hero appears as the embodiment of that legend. He is also destined to inherit a spear carved from a branch of the world tree Yggdrasil. Upon the moment of this inheritance, the Hero will at last be able to take on his Role and Rule as the representative of the world to which he was summoned. At the same time, he may also inherit some of the memories of the weapon's previous owner and their relationships... but that event has yet to come."
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Official Japanese
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ミッドガルドに古くから語り継がれる、一振りの剣。その錆びた剣身に光を取り戻した者は、勇者と呼ばれ、この世界の闇を払うと言われる。かの国の王より贈られた、青く輝く鎧をまとったその姿はまさに、伝説そのもの。少年はやがて、世界樹ユグドラシルの枝より切り出された槍を継ぐ運命を背負っている。その時、勇者はこの世界の意思を代行する者としての「役割」と「権能」を発揮することになるだろう。一緒に、元の持ち主の持っていた人間関係の記憶も、少しだけ引き継いでしまうかもしれない。だがいずれにせよ、それは今よりもう少し先の話である。
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