From Tokyo Afterschool Summoners
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Transient Information
|
Rarity |
1 |
Cost |
2 |
HP |
70+86.02*(Lv-1) |
ATK |
50+76.02*(Lv-1) |
HP @ Lv 50 |
4284.98 |
ATK @ Lv 50 |
3774.98 |
Max HP+20 Lv, +2000 HP |
8005.38 |
Max ATK+20 Lv, +2000 ATK |
7295.38 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Surefire Blaster (enemy ability) |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
Research Files
|
Rarity |
1 |
Cost |
2 |
HP |
70+86.02*(Lv-1) |
ATK |
50+76.02*(Lv-1) |
HP @ Lv 50 |
4284.98 |
ATK @ Lv 50 |
3774.98 |
Max HP+20 Lv, +2000 HP |
8005.38 |
Max ATK+20 Lv, +2000 ATK |
7295.38 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
|
Rarity |
1 |
Cost |
2 |
HP |
70+86.02*(Lv-1) |
ATK |
50+76.02*(Lv-1) |
HP @ Lv 50 |
4284.98 |
ATK @ Lv 50 |
3774.98 |
Max HP+20 Lv, +2000 HP |
8005.38 |
Max ATK+20 Lv, +2000 ATK |
7295.38 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
|
Rarity |
1 |
Cost |
2 |
HP |
70+86.02*(Lv-1) |
ATK |
50+76.02*(Lv-1) |
HP @ Lv 50 |
4284.98 |
ATK @ Lv 50 |
3774.98 |
Max HP+20 Lv, +2000 HP |
8005.38 |
Max ATK+20 Lv, +2000 ATK |
7295.38 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Surefire Blaster (enemy ability) |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
|
Rarity |
1 |
Cost |
2 |
HP |
70+86.02*(Lv-1) |
ATK |
50+76.02*(Lv-1) |
HP @ Lv 50 |
4284.98 |
ATK @ Lv 50 |
3774.98 |
Max HP+20 Lv, +2000 HP |
8005.38 |
Max ATK+20 Lv, +2000 ATK |
7295.38 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
|
Rarity |
1 |
Cost |
2 |
HP |
70+111.531*(Lv-1) |
ATK |
50+50.51*(Lv-1) |
HP @ Lv 50 |
5535.019 |
ATK @ Lv 50 |
2524.99 |
Max HP+20 Lv, +2000 HP |
9765.639 |
Max ATK+20 Lv, +2000 ATK |
5535.19 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
158+85.357*(Lv-1) |
ATK |
108+75.929*(Lv-1) |
HP @ Lv 50 |
4340.493 |
ATK @ Lv 50 |
3828.521 |
Max HP+20 Lv, +2000 HP |
8047.633 |
Max ATK+20 Lv, +2000 ATK |
7347.101 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
158+85.357*(Lv-1) |
ATK |
108+75.929*(Lv-1) |
HP @ Lv 50 |
4340.493 |
ATK @ Lv 50 |
3828.521 |
Max HP+20 Lv, +2000 HP |
8047.633 |
Max ATK+20 Lv, +2000 ATK |
7347.101 |
Skills |
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
2 |
Cost |
4 |
HP |
158+85.357*(Lv-1) |
ATK |
108+75.929*(Lv-1) |
HP @ Lv 55 |
4767.278 |
ATK @ Lv 55 |
4208.166 |
Max HP+20 Lv, +2000 HP |
8474.418 |
Max ATK+20 Lv, +2000 ATK |
7726.746 |
Skills |
バンドを組む者敵専用1 (710) |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies directly adjacent to self / 30~60% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +1000 HP to self and allies on the entire board / 100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Guard Breaker |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies / 100%
|
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
|
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
70+111.531*(Lv-1) |
ATK |
50+50.51*(Lv-1) |
HP @ Lv 50 |
5535.019 |
ATK @ Lv 50 |
2524.99 |
Max HP+20 Lv, +2000 HP |
9765.639 |
Max ATK+20 Lv, +2000 ATK |
5535.19 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
160+85.694*(Lv-1) |
ATK |
107+75.622*(Lv-1) |
HP @ Lv 50 |
4359.006 |
ATK @ Lv 50 |
3812.478 |
Max HP+20 Lv, +2000 HP |
8072.886 |
Max ATK+20 Lv, +2000 ATK |
7324.918 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
160+85.694*(Lv-1) |
ATK |
107+75.622*(Lv-1) |
HP @ Lv 50 |
4359.006 |
ATK @ Lv 50 |
3812.478 |
Max HP+20 Lv, +2000 HP |
8072.886 |
Max ATK+20 Lv, +2000 ATK |
7324.918 |
Skills |
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
2 |
Cost |
4 |
HP |
160+85.694*(Lv-1) |
ATK |
107+75.622*(Lv-1) |
HP @ Lv 55 |
4787.476 |
ATK @ Lv 55 |
4190.588 |
Max HP+20 Lv, +2000 HP |
8501.356 |
Max ATK+20 Lv, +2000 ATK |
7703.028 |
Skills |
バンドを組む者敵専用2 (711) |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies directly adjacent to self / 30~60% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the entire board / 100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Guard Breaker |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies / 100%
|
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
|
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
70+111.531*(Lv-1) |
ATK |
50+50.51*(Lv-1) |
HP @ Lv 50 |
5535.019 |
ATK @ Lv 50 |
2524.99 |
Max HP+20 Lv, +2000 HP |
9765.639 |
Max ATK+20 Lv, +2000 ATK |
5535.19 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
159+85.459*(Lv-1) |
ATK |
109+75.786*(Lv-1) |
HP @ Lv 50 |
4346.491 |
ATK @ Lv 50 |
3822.514 |
Max HP+20 Lv, +2000 HP |
8055.671 |
Max ATK+20 Lv, +2000 ATK |
7338.234 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
159+85.459*(Lv-1) |
ATK |
109+75.786*(Lv-1) |
HP @ Lv 50 |
4346.491 |
ATK @ Lv 50 |
3822.514 |
Max HP+20 Lv, +2000 HP |
8055.671 |
Max ATK+20 Lv, +2000 ATK |
7338.234 |
Skills |
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
70+111.531*(Lv-1) |
ATK |
50+50.51*(Lv-1) |
HP @ Lv 50 |
5535.019 |
ATK @ Lv 50 |
2524.99 |
Max HP+20 Lv, +2000 HP |
9765.639 |
Max ATK+20 Lv, +2000 ATK |
5535.19 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
158+85.561*(Lv-1) |
ATK |
110+75.633*(Lv-1) |
HP @ Lv 50 |
4350.489 |
ATK @ Lv 50 |
3816.017 |
Max HP+20 Lv, +2000 HP |
8061.709 |
Max ATK+20 Lv, +2000 ATK |
7328.677 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
158+85.561*(Lv-1) |
ATK |
110+75.633*(Lv-1) |
HP @ Lv 50 |
4350.489 |
ATK @ Lv 50 |
3816.017 |
Max HP+20 Lv, +2000 HP |
8061.709 |
Max ATK+20 Lv, +2000 ATK |
7328.677 |
Skills |
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
2 |
Cost |
4 |
HP |
158+85.561*(Lv-1) |
ATK |
110+75.633*(Lv-1) |
HP @ Lv 55 |
4778.294 |
ATK @ Lv 55 |
4194.182 |
Max HP+20 Lv, +2000 HP |
8489.514 |
Max ATK+20 Lv, +2000 ATK |
7706.842 |
Skills |
バンドを組む者敵専用3 (712) |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies directly adjacent to self / 30~60% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies on the entire board / 100%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
|
Guard Breaker |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies / 100%
|
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
|
|
|
Rarity |
2 |
Cost |
4 |
HP |
158+85.561*(Lv-1) |
ATK |
110+75.633*(Lv-1) |
HP @ Lv 55 |
4778.294 |
ATK @ Lv 55 |
4194.182 |
Max HP+20 Lv, +2000 HP |
8489.514 |
Max ATK+20 Lv, +2000 ATK |
7706.842 |
Skills |
1ターン目左に移動敵専用 (1166) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Move self 1 square to the left / 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
|
|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
|
|
|
Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
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Rarity |
1 |
Cost |
2 |
HP |
70+111.531*(Lv-1) |
ATK |
50+50.51*(Lv-1) |
HP @ Lv 50 |
5535.019 |
ATK @ Lv 50 |
2524.99 |
Max HP+20 Lv, +2000 HP |
9765.639 |
Max ATK+20 Lv, +2000 ATK |
5535.19 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
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Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
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Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
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Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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Rarity |
1 |
Cost |
2 |
HP |
161+85.276*(Lv-1) |
ATK |
106+76.041*(Lv-1) |
HP @ Lv 50 |
4339.524 |
ATK @ Lv 50 |
3832.009 |
Max HP+20 Lv, +2000 HP |
8045.044 |
Max ATK+20 Lv, +2000 ATK |
7352.829 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
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Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
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Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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|
Rarity |
1 |
Cost |
2 |
HP |
161+85.276*(Lv-1) |
ATK |
106+76.041*(Lv-1) |
HP @ Lv 50 |
4339.524 |
ATK @ Lv 50 |
3832.009 |
Max HP+20 Lv, +2000 HP |
8045.044 |
Max ATK+20 Lv, +2000 ATK |
7352.829 |
Skills |
Deep Diver |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 28~56%
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Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
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Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
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Sacrificial Defender |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
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Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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Official English
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"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
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Official Japanese
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主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
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|
Official English
|
"A type of Piscis Therian often dwelling near the ocean. In addition to the renowned beauty of the female merfolk, their flesh and blood is believed to provide a source of eternal youth and immortality for other species, resulting in a hunted existence for these creatures. The macamores, the male of the species, are recognized as trained warriors of the sea, protecting that which resides within. The harpoons they carry can break a mast in two and a single hit can rip a hole into the hull of a ship, even when hurled from the bottom of the ocean. Merfolk are typically cautious of landlubbers, but this one has recognized your skill, strength, and spirit and decided to accompany you."
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Official Japanese
|
主に海域で暮らす、人魚の「転光生」。かの種族の者はその美しさに加え、不老不死の力が宿るとされる血肉を狙われている。彼らは同族たちを守るため鍛え上げられた海の戦士である。その銛を繰り出さば鉄砲水が船のマストをへし折り、深く潜った海底からの一撃は、容易に船底に穴を開ける。一般的に地上の者たちに対して警戒心が強いが、主人公の心を、技を、あるいは力を認め、好ましく思い、共に歩む事を選ぶこととなった。
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|
Rarity |
1 |
Cost |
2 |
HP |
100+129.592*(Lv-1) |
ATK |
65+31.99*(Lv-1) |
HP @ Lv 50 |
6450.008 |
ATK @ Lv 50 |
1632.51 |
Max HP+20 Lv, +2000 HP |
11041.848 |
Max ATK+20 Lv, +2000 ATK |
4272.31 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
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Gravitational Presence 1 (enemy ability) |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 1 square / 100%
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Binder |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units -8~-16 CP to hit units / 28~56%
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Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Binder+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units -8~-16 CP to hit units / 28~56% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
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深海より招く手 (96) |
Attract hit units by 3 squares |
2x |
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
1 |
Cost |
2 |
HP |
100+129.592*(Lv-1) |
ATK |
65+31.99*(Lv-1) |
HP @ Lv 50 |
6450.008 |
ATK @ Lv 50 |
1632.51 |
Max HP+20 Lv, +2000 HP |
11041.848 |
Max ATK+20 Lv, +2000 ATK |
4272.31 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Islander |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
|
Gravitational Presence 1 (enemy ability) |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 1 square / 100%
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? |
{"error":"invalid ID"} |
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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深海より招く手 (96) |
Attract hit units by 3 squares |
2x |
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|