Nekros & Bacchus/Enemy

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Transient Information

[?]  [1]
【バッカス☆5】F彼コラボエネミー
Weapon Spread Snipe.png
Rarity 5 Cost 24
HP 1571+79.48*(Lv-1) ATK 829+69.5*(Lv-1)
HP @ Lv 70 7055.12 ATK @ Lv 70 5624.5
Max HP+20 Lv, +2000 HP 10644.72 Max ATK+20 Lv, +2000 ATK 9014.5
Skills
Engulfer of Lust [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 25~50%
Consoler of Pain [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies in a 2-square diamond radius around self / 30~60%
Surrounding Demise [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units / 32~64%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.6x damage to StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff)-affected enemies / 100%
Lord of Degeneration [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hitting units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -750~-1500 HP to hit units / 40~80%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 25~50%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff)
    Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 50~100%
Skill Evolution(s)
Imbiber of Lust [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 25~50%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
手足凋堅メイオウノツエ
Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self + Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units Weapon Spread All.png
4x
Illustration BomBom
Scenario ――
Voice Joji Nakata
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Translated from Japanese
Official Japanese
(未公開)
[?]  [2]
【ネクロス☆5】F彼コラボエネミー
Weapon Spread Snipe.png
Rarity 5 Cost 24
HP 1571+79.48*(Lv-1) ATK 829+69.5*(Lv-1)
HP @ Lv 70 7055.12 ATK @ Lv 70 5624.5
Max HP+20 Lv, +2000 HP 10644.72 Max ATK+20 Lv, +2000 ATK 9014.5
Skills
Engulfer of Lust [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 25~50%
Consoler of Pain [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies in a 2-square diamond radius around self / 30~60%
高難易度ネクロス用 (1731) [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to enemies in Snipe range
    Apply CharmCannot attack for 3 turns (Debuff) to enemies in Snipe range / 100%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 2, 6, 10...) Apply On GuardCannot move at will for 1 turn (Irremovable Buff) to allies on the entire board / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff)
    Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove Immobility+12CP/turn, cannot move at will for 3 turns (Buff)
    Remove BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) / 100%
ネクロス敵専用 (1723) [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -600 HP to hit units / 100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff)
    Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 100%
Skill Evolution(s)
Imbiber of Lust [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 25~50%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
手足凋堅メイオウノツエ
Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self + Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units Weapon Spread All.png
4x
Illustration BomBom
Scenario ――
Voice Joji Nakata
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)


[Necromantic Emperor]  Nekros&Bacchus
【無機の皇帝】NPC用ですネクロス&バッカス
Weapon Spread Snipe.png
Rarity 5 Cost 24
HP 1571+79.48*(Lv-1) ATK 829+69.5*(Lv-1)
HP @ Lv 70 7055.12 ATK @ Lv 70 5624.5
Max HP+20 Lv, +2000 HP 10644.72 Max ATK+20 Lv, +2000 ATK 9014.5
Skills
Engulfer of Lust [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 25~50%
Consoler of Pain [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies in a 2-square diamond radius around self / 30~60%
Surrounding Demise [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units / 32~64%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.6x damage to StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff)-affected enemies / 100%
退廃の魔王 (1738) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hitting units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -750~-1500 HP to hit units / 40~80%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 25~50%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff)
    Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 50~100%
Skill Evolution(s)
Imbiber of Lust [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 25~50%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
手足凋堅メイオウノツエ
Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self + Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units Weapon Spread All.png
4x
Illustration BomBom
Scenario ――
Voice Joji Nakata
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Bacchus was once a member of the royal family of Muspelheim, a realm ruled by the descendants of giants. However, his physical body had long since perished. After his resurrection, an entity was placed inside him: Nekros. This was to make him the possessor of the Rule of Decay and supreme ruler of all Demon Kings who have overcome death. The blood of Kvasir, Patron of Liquor, runs through Bacchus's veins, and he has taken to these powers like a fish to water. He understands the gravity of his responsibilities as one who governs intoxication, and even enjoys them. Having been forced into the role of Demon King himself, he feels a mingled sense of pity and loathing for those who have been forced into similarly lengthy periods of isolation."
Translated from Japanese
Official Japanese
巨人の末裔たちが治めるムスペルヘイム、その王家の中にバッカスはいた。しかし、その肉体はかつて既に滅んだものである。その遺体を蘇らせ、器として注がれた仮想人格こそがネクロスである。死を克服した魔王たちを従えるための、退廃の「権能」の受け手として選ばれたもの。バッカスの肉体は、酒を司るために生み出されたクヴァシルの血を引いており、この力との相性が良い。酩酊を管理する者としての、責任の重さを知る者に対しては好意的である。魔王としての在り方を世界に定められ、永い孤独を強いられた者に対して、憐憫と自己嫌悪が入り混じった感情を持つ。