Lizard

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Transient Information

[?]  Lizard
【リザード】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 181+89.02*(Lv-1) ATK 105+71.531*(Lv-1)
HP @ Lv 60 5433.18 ATK @ Lv 60 4325.329
Max HP+20 Lv, +2000 HP 9213.58 Max ATK+20 Lv, +2000 ATK 7755.949
Skills
山に篭る者ダミー敵専用 (1045) ?
Incinerator [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 statuses / 100%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
ほのおのいき
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Translated from Japanese
Official Japanese
(未公開)


[?]  Sahuagin
【サハギン】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 180+89.102*(Lv-1) ATK 108+71.561*(Lv-1)
HP @ Lv 60 5437.018 ATK @ Lv 60 4330.099
Max HP+20 Lv, +2000 HP 9219.058 Max ATK+20 Lv, +2000 ATK 7761.319
Skills
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Incinerator [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 statuses / 100%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
みずのれんげき
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)


[?]  Lizard
【リザード高難易度】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 181+89.02*(Lv-1) ATK 105+71.531*(Lv-1)
HP @ Lv 60 5433.18 ATK @ Lv 60 4325.329
Max HP+20 Lv, +2000 HP 9213.58 Max ATK+20 Lv, +2000 ATK 7755.949
Skills
山に篭る者敵専用 (946) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
ほのおのいき
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)


[?]  Sahuagin
【サハギン高難易度】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 180+89.102*(Lv-1) ATK 108+71.561*(Lv-1)
HP @ Lv 60 5437.018 ATK @ Lv 60 4330.099
Max HP+20 Lv, +2000 HP 9219.058 Max ATK+20 Lv, +2000 ATK 7761.319
Skills
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
みずのれんげき
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
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Anonymous user: eeb431e5
No. 6612
54 months ago
Score 0 You
Lol, because of their abilities they practically have omni expansion of movement in all directions, if they were available they could be pretty decent as positioners
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