From Tokyo Afterschool Summoners
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Transient Information
Research Files
ExpandTranslated from Japanese
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Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
Gardener |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies on the left and right of self / 45~90%
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Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
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Sower of Plenty |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 HP to allies in front and behind of self / 50~100%
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Cloudy Dreamer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
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Skill Evolution(s) |
Sower of Plenty + |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to allies directly adjacent to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies 1 square around self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies in a 2-square diamond radius around self / 45~90%
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ルーザーズメモリー (138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
ExpandTranslated from Japanese
|
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|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
Gardener |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies on the left and right of self / 45~90%
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Sacrifice |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
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Sower of Plenty |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 HP to allies in front and behind of self / 50~100%
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Cloudy Dreamer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
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Skill Evolution(s) |
Sower of Plenty + |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to allies directly adjacent to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies 1 square around self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies in a 2-square diamond radius around self / 45~90%
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ルーザーズメモリー (138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
ExpandTranslated from Japanese
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ExpandTranslated from Japanese
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ExpandTranslated from Japanese
|
|
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
水の障害物高難易度用 (1177) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self Decrease horizontal and vertical movement by 10 / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 100%
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高難易度汎用デバフ耐性1 (986) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) Remove Obstruct-15% skill activation rate for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
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? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
ExpandTranslated from Japanese
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ExpandTranslated from Japanese
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|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
火の障害物敵専用 (1314) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Super Regeneration+100000HP/turn for 5 turns (Buff) to self / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300 HP to enemies directly adjacent to self -300 HP to enemies in a 2-square diamond radius around self Attract self by 1 square / 100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hitting units / 100%
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動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
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新高難易度汎用耐性 (1251) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 5 statuses / 100%
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? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
ExpandTranslated from Japanese
|
|
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
10-23魔の障害物用 (1550) |
[Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self / 100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -500 HP to hitting units / 100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] -9999999 HP to self and allies on the entire board / 100%
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新高難易度汎用耐性 (1251) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 5 statuses / 100%
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動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
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? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
ExpandTranslated from Japanese
|
|
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
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高難易度汎用耐性3 (1977) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 31 statuses Expand
Charm, Possession, Obstruct, Drain, Weapon Change (All), Weapon Change (Magic), Weapon Change (Slash), Weapon Change (Blow), Weapon Change (Snipe), Weapon Change (None), Weapon Change (All), Weapon Change (Blow), Weapon Change (None), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Shot), Weapon Change (All), Weapon Change (None), Weapon Change (Slash), Weapon Change (Magic), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Long Slash), Weapon Change (All), Weapon Change (Shot), Weapon Change (All), Weapon Change (Shot)
/ 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
ExpandTranslated from Japanese
|
|
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
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高難易度汎用耐性3 (1977) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 31 statuses Expand
Charm, Possession, Obstruct, Drain, Weapon Change (All), Weapon Change (Magic), Weapon Change (Slash), Weapon Change (Blow), Weapon Change (Snipe), Weapon Change (None), Weapon Change (All), Weapon Change (Blow), Weapon Change (None), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Shot), Weapon Change (All), Weapon Change (None), Weapon Change (Slash), Weapon Change (Magic), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Long Slash), Weapon Change (All), Weapon Change (Shot), Weapon Change (All), Weapon Change (Shot)
/ 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
ExpandTranslated from Japanese
|
|
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
|
高難易度汎用耐性3 (1977) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 31 statuses Expand
Charm, Possession, Obstruct, Drain, Weapon Change (All), Weapon Change (Magic), Weapon Change (Slash), Weapon Change (Blow), Weapon Change (Snipe), Weapon Change (None), Weapon Change (All), Weapon Change (Blow), Weapon Change (None), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Shot), Weapon Change (All), Weapon Change (None), Weapon Change (Slash), Weapon Change (Magic), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Long Slash), Weapon Change (All), Weapon Change (Shot), Weapon Change (All), Weapon Change (Shot)
/ 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Syukou Akanaru |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
ExpandTranslated from Japanese
|
|
|
|
ExpandTranslated from Japanese
|
|
|
|
ExpandTranslated from Japanese
|
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|
Notes
12 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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