Ikutoshi/Enemy

From Tokyo Afterschool Summoners
Jump to navigation Jump to search


Transient Information

[?]  [1]
【イクトシ☆3・水・打】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike
[?]  [2]
【イク大人☆3・木・打】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [3]
【イクトシ☆3・火・打】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [4]
【イクトシ☆3・水・突】イクトシ
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [5]
【イク大人☆3・木・射】イクトシ
Weapon Spread Shot.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [6]
【イクトシ☆3・火・突】イクトシ
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [7]
【イクトシ☆4・水・突】イクトシ
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 799+93.908*(Lv-1) ATK 404+62.224*(Lv-1)
HP @ Lv 65 6809.112 ATK @ Lv 65 4386.336
Max HP+20 Lv, +2000 HP 10687.272 Max ATK+20 Lv, +2000 ATK 7630.816
Skills
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Yuu Amano
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [8]
【イクトシ山☆3・木・突】イクトシ
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [9]
【イクトシ山☆4・木・突】イクトシ
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 799+93.908*(Lv-1) ATK 404+62.224*(Lv-1)
HP @ Lv 65 6809.112 ATK @ Lv 65 4386.336
Max HP+20 Lv, +2000 HP 10687.272 Max ATK+20 Lv, +2000 ATK 7630.816
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Yuu Amano
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [10]
【イクトシ山☆4・天・斬】イクトシ
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 820+105.918*(Lv-1) ATK 410+49.949*(Lv-1)
HP @ Lv 65 7598.752 ATK @ Lv 65 3606.736
Max HP+20 Lv, +2000 HP 11717.112 Max ATK+20 Lv, +2000 ATK 6605.716
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
Driving Force [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
Starshine [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 35~70%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Driving Force+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to enemies in a 3-square diamond radius aheadPyramidupward.png / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies on the left and right of self / 40~80%
Starshine+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 50~100%
大気晩星ドワーブン・チェンジリング?
Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies 1 square around self Weapon Spread Magic.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
自分と向き合い、対話する事。それだけが自分を高めてくれると信じていた。他人に交じらず、自分の力で生きていく。そう心に誓っていた。そんな中出会った、荒唐無稽な人々との交流に、彼の世界は揺れ動く。きっともっと強くなれる。そう思った彼は、新たな道を求めはじめる。ただ、ファイトマネーで新品の服を買い、会いたくも無い弟弟子を連れて山の麓に立った時、流石に気合入れすぎたかな、とちょっとだけ後悔した。誰かの後をついていこうとする相手に対して、あまり好意的でないようだ。
[?]  [11]
【イクトシ山☆3・天・突】イクトシ
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike
[?]  [12]
【イクトシ山☆4・水・突】イクトシ
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 799+93.908*(Lv-1) ATK 404+62.224*(Lv-1)
HP @ Lv 65 6809.112 ATK @ Lv 65 4386.336
Max HP+20 Lv, +2000 HP 10687.272 Max ATK+20 Lv, +2000 ATK 7630.816
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Yuu Amano
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [13]
【イクトシ山☆3・木・拳】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [14]
【高難易度イクトシ☆4】イクトシ
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 799+93.908*(Lv-1) ATK 404+62.224*(Lv-1)
HP @ Lv 65 6809.112 ATK @ Lv 65 4386.336
Max HP+20 Lv, +2000 HP 10687.272 Max ATK+20 Lv, +2000 ATK 7630.816
Skills
狂戦士+敵専用 (583) [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
    +8~16 CP to self / 100%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Yuu Amano
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"The magic of the shapeshifting storm fairy held in his Henge Bracelet Sacred Artifact causes his body to mature rapidly until he stands before you as a first-rate martial artist with an adult body. Boasting both the body of a grown man and the cunning mind of a child, he is a formidable opponent when forcibly aged by the trickery of his Sacred Artifact."
Translated from Japanese
Official Japanese
体躯を自在に変化させる嵐の妖精が宿った列石の「神器」の魔力によって、肉体年齢が急激に成長してしまう彼は、大人の体をもった超一流の格闘家として、主人公たちの前に立ちはだかる。「神器」のいたずらにより無理やり成熟させられた肉体と、未熟な精神を持つ強敵。
[?]  [15]
【イクトシ山☆4・木・斬】イクトシ
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 820+105.918*(Lv-1) ATK 410+49.949*(Lv-1)
HP @ Lv 65 7598.752 ATK @ Lv 65 3606.736
Max HP+20 Lv, +2000 HP 11717.112 Max ATK+20 Lv, +2000 ATK 6605.716
Skills
Glory Seeker [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies directly adjacent to self / 65~100%100% proc rate achieved at level 54
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 5 skills

Athlete (x1.5), Athlete (x1.5), Jubilant Athlete (x1.5), Athlete (x1.5), Intuitive Athlete (x1.5)

/ 100%
Driving Force [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
Starshine [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 35~70%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Driving Force+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to enemies in a 3-square diamond radius aheadPyramidupward.png / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies on the left and right of self / 40~80%
Starshine+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 50~100%
大気晩星ドワーブン・チェンジリング?
Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies 1 square around self Weapon Spread Magic.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Facing yourself, interacting with yourself. He believed this was the only way to improve and thus vowed to himself not to mingle with others; to live by his own power... until he got to know some of the absurd people he'd met, and his world shifted. He can become even stronger, he realized, and thus began to seek a new path. Yet, standing at the base of a mountain with new clothes purchased with his fight money, alongside the disliked fellow trainee he has dragged along, he realizes that perhaps he's bitten off a bit more than he can chew. Ikutoshi isn't too fond of those who follow in others' footsteps."
Translated from Japanese
Official Japanese
自分と向き合い、対話する事。それだけが自分を高めてくれると信じていた。他人に交じらず、自分の力で生きていく。そう心に誓っていた。そんな中出会った、荒唐無稽な人々との交流に、彼の世界は揺れ動く。きっともっと強くなれる。そう思った彼は、新たな道を求めはじめる。ただ、ファイトマネーで新品の服を買い、会いたくもない弟弟子を連れて山の麓に立った時、流石に気合入れすぎたかな、とちょっとだけ後悔した。誰かの後をついていこうとする相手に対して、あまり好意的でないようだ。
[?]  [16]
【☆3イクトシ・周回専用】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shut-in [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 22~44%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"This middle school student rebels against the teachings of his martial artist father and frequents the Underground Colosseum where the Transients of Ikebukuro gather. His skills and abilities have been trained from a young age, putting him on equal footing among even the Rankers of Ikebukuro. He identifies as a professional fighter and makes a living off of fight money. Though he is rebelling against his father, he looks up to martial artists who take pride in their skills and have quick and agile moves."
Translated from Japanese
Official Japanese
武道家である厳格な父親の教えに反発し、池袋の「転光生」がたむろす地下格闘場に出入りする中学生。幼少のころから磨き抜かれたその技は、体格差を超え、池袋ランカーの上位に食い込むほどである。プロの格闘家を自認し、ファイトマネーで暮らしている。父に反発しながらも技に誇りを持ち、素早さと技のキレを持つ格闘家に対しては一定の敬意を抱く。
[?]  [17]
【☆4イクトシ・周回専用】イクトシ
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 799+93.908*(Lv-1) ATK 404+62.224*(Lv-1)
HP @ Lv 65 6809.112 ATK @ Lv 65 4386.336
Max HP+20 Lv, +2000 HP 10687.272 Max ATK+20 Lv, +2000 ATK 7630.816
Skills
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shut-in [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 22~44%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Yuu Amano
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"The magic of the shapeshifting storm fairy held in his Henge Bracelet Sacred Artifact causes his body to mature rapidly until he stands before you as a first-rate martial artist with an adult body. Boasting both the body of a grown man and the cunning mind of a child, he is a formidable opponent when forcibly aged by the trickery of his Sacred Artifact."
Translated from Japanese
Official Japanese
体躯を自在に変化させる嵐の妖精が宿った列石の「神器」の魔力によって、肉体年齢が急激に成長してしまう彼は、大人の体をもった超一流の格闘家として、主人公たちの前に立ちはだかる。「神器」のいたずらにより無理やり成熟させられた肉体と、未熟な精神を持つ強敵。
[?]  [18]
【☆3イクトシ水着子供】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"This middle school student rebels against the teachings of his martial artist father and frequents the Underground Colosseum where the Transients of Ikebukuro gather. His skills and abilities have been trained from a young age, putting him on equal footing among even the Rankers of Ikebukuro. He identifies as a professional fighter and makes a living off of fight money. Though he is rebelling against his father, he looks up to martial artists who take pride in their skills and have quick and agile moves."
Translated from Japanese
Official Japanese
武道家である厳格な父親の教えに反発し、池袋の「転光生」がたむろす地下格闘場に出入りする中学生。幼少のころから磨き抜かれたその技は、体格差を超え、池袋ランカーの上位に食い込むほどである。プロの格闘家を自認し、ファイトマネーで暮らしている。父に反発しながらも技に誇りを持ち、素早さと技のキレを持つ格闘家に対しては一定の敬意を抱く。
[?]  [19]
【☆3イクトシ水着大人】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"This middle school student rebels against the teachings of his martial artist father and frequents the Underground Colosseum where the Transients of Ikebukuro gather. His skills and abilities have been trained from a young age, putting him on equal footing among even the Rankers of Ikebukuro. He identifies as a professional fighter and makes a living off of fight money. Though he is rebelling against his father, he looks up to martial artists who take pride in their skills and have quick and agile moves."
Translated from Japanese
Official Japanese
武道家である厳格な父親の教えに反発し、池袋の「転光生」がたむろす地下格闘場に出入りする中学生。幼少のころから磨き抜かれたその技は、体格差を超え、池袋ランカーの上位に食い込むほどである。プロの格闘家を自認し、ファイトマネーで暮らしている。父に反発しながらも技に誇りを持ち、素早さと技のキレを持つ格闘家に対しては一定の敬意を抱く。
[?]  [20]
【☆3イクトシ水着子供高難易度用】イクトシ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"This middle school student rebels against the teachings of his martial artist father and frequents the Underground Colosseum where the Transients of Ikebukuro gather. His skills and abilities have been trained from a young age, putting him on equal footing among even the Rankers of Ikebukuro. He identifies as a professional fighter and makes a living off of fight money. Though he is rebelling against his father, he looks up to martial artists who take pride in their skills and have quick and agile moves."
Translated from Japanese
Official Japanese
武道家である厳格な父親の教えに反発し、池袋の「転光生」がたむろす地下格闘場に出入りする中学生。幼少のころから磨き抜かれたその技は、体格差を超え、池袋ランカーの上位に食い込むほどである。プロの格闘家を自認し、ファイトマネーで暮らしている。父に反発しながらも技に誇りを持ち、素早さと技のキレを持つ格闘家に対しては一定の敬意を抱く。
[?]  [21]
【イクトシ山☆3・木・突】巨樹イクトシ突・山
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 405+97.939*(Lv-1) ATK 204+59.184*(Lv-1)
HP @ Lv 60 6183.401 ATK @ Lv 60 3695.856
Max HP+20 Lv, +2000 HP 10142.181 Max ATK+20 Lv, +2000 ATK 6879.536
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
大技蛮成ドワーブン・チェンジリング
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Blow.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Naoko Matsui
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike