From Tokyo Afterschool Summoners
Jump to navigation
Jump to search
Transient Information
|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
|
高難易度汎用耐性3 (1977) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 31 statuses Expand
Charm, Possession, Obstruct, Drain, Weapon Change (All), Weapon Change (Magic), Weapon Change (Slash), Weapon Change (Blow), Weapon Change (Snipe), Weapon Change (None), Weapon Change (All), Weapon Change (Blow), Weapon Change (None), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Shot), Weapon Change (All), Weapon Change (None), Weapon Change (Slash), Weapon Change (Magic), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Long Slash), Weapon Change (All), Weapon Change (Shot), Weapon Change (All), Weapon Change (Shot)
/ 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Noko |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
Research Files
ExpandTranslated from Japanese
|
|
|
|
|
Rarity |
1 |
Cost |
2 |
HP |
130+105.816*(Lv-1) |
ATK |
45+45.459*(Lv-1) |
HP @ Lv 50 |
5314.984 |
ATK @ Lv 50 |
2272.491 |
Max HP+20 Lv, +2000 HP |
9431.304 |
Max ATK+20 Lv, +2000 ATK |
5181.671 |
Skills |
動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
|
高難易度汎用耐性3 (1977) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 31 statuses Expand
Charm, Possession, Obstruct, Drain, Weapon Change (All), Weapon Change (Magic), Weapon Change (Slash), Weapon Change (Blow), Weapon Change (Snipe), Weapon Change (None), Weapon Change (All), Weapon Change (Blow), Weapon Change (None), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Shot), Weapon Change (All), Weapon Change (None), Weapon Change (Slash), Weapon Change (Magic), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Long Slash), Weapon Change (All), Weapon Change (Shot), Weapon Change (All), Weapon Change (Shot)
/ 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
(138) |
Attract hit units by 1 square + Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |

2x |
Illustration |
Noko |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
ExpandTranslated from Japanese
|
|
|
|