Trooper

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See also Trooper (Special Elements) for Infernal/Valiant/World Trooper.




Transient Information

[Fire Sentinel]  Red Trooper
【火の機兵】赤きトルーパー
Weapon Spread Shot.png
Rarity 2 Cost 4
HP 130+92.041*(Lv-1) ATK 110+63.673*(Lv-1)
HP @ Lv 55 5100.214 ATK @ Lv 55 3548.342
Max HP+20 Lv, +2000 HP 8941.034 Max ATK+20 Lv, +2000 ATK 6821.802
Skills
Mechaman [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
Self Reinventor [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff) to self / 30~60%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Bad Influence [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 25~50%
Discharger [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in Shot range / 38~76%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 2-square diamond radius around self / 45~90%
タイムディセラレーション
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units Weapon Spread Shot.png
2x
Show equipable ARs (98)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.png

Illustration DAI-XT.
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2020-12-04 (v4.11.0)


Research Files

Official English
"Transients come over from various others worlds, possessing mechanical bodies which often incorporate technologies from a variety of sources, favoring those of the future world of Utopia. Some even possess weapons with time-manipulating properties and other similarly drastic capabilities, while others can focus and release the electrical energy flowing through their ""veins"" as powerful stun attacks. For sustenance, most will imbibe oil or other specific fuels. They most appreciate summoners who put the effort into understanding their mechanical nature, and will likely be only too happy to lend their strength to these individuals as servants, friends, or neighbors."
Translated from Japanese
Official Japanese
様々な異世界からやってきた、機械のボディを持つ「転光生」。他世界、特に未来世界ユートピアの技術を多かれ少なかれ取り込んだ者が多い。それにより、時間の制御に関するテクノロジーをその武装に取り込んでいる者もいるとか。また、体内に流れる電気エネルギーを、戦闘時にスタン攻撃にも流用することがある。オイルや特殊な燃料など、その主食は様々である。己の機械的特性をよく理解しようと努める召喚主に対しては、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
Relation From Others To Others
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[Water Sentinel]  Blue Trooper
【水の機兵】青きトルーパー
Weapon Spread Shot.png
Rarity 2 Cost 4
HP 130+92.041*(Lv-1) ATK 110+63.673*(Lv-1)
HP @ Lv 55 5100.214 ATK @ Lv 55 3548.342
Max HP+20 Lv, +2000 HP 8941.034 Max ATK+20 Lv, +2000 ATK 6821.802
Skills
Mechaman [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
Self Reinventor [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff) to self / 30~60%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Bad Influence [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 25~50%
Discharger [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in Shot range / 38~76%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 2-square diamond radius around self / 45~90%
タイムディセラレーション
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units Weapon Spread Shot.png
2x
Show equipable ARs (87)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.png

Illustration DAI-XT.
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2020-12-04 (v4.11.0)


Official English
"Transients come over from various others worlds, possessing mechanical bodies which often incorporate technologies from a variety of sources, favoring those of the future world of Utopia. Some even possess weapons with time-manipulating properties and other similarly drastic capabilities, while others can focus and release the electrical energy flowing through their ""veins"" as powerful stun attacks. For sustenance, most will imbibe oil or other specific fuels. They most appreciate summoners who put the effort into understanding their mechanical nature, and will likely be only too happy to lend their strength to these individuals as servants, friends, or neighbors."
Translated from Japanese
Official Japanese
様々な異世界からやってきた、機械のボディを持つ「転光生」。他世界、特に未来世界ユートピアの技術を多かれ少なかれ取り込んだ者が多い。それにより、時間の制御に関するテクノロジーをその武装に取り込んでいる者もいるとか。また、体内に流れる電気エネルギーを、戦闘時にスタン攻撃にも流用することがある。オイルや特殊な燃料など、その主食は様々である。己の機械的特性をよく理解しようと努める召喚主に対しては、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
Relation From Others To Others
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Dislike



[Wood Sentinel]  Green Trooper
【木の機兵】緑のトルーパー
Weapon Spread Shot.png
Rarity 2 Cost 4
HP 130+92.041*(Lv-1) ATK 110+63.673*(Lv-1)
HP @ Lv 55 5100.214 ATK @ Lv 55 3548.342
Max HP+20 Lv, +2000 HP 8941.034 Max ATK+20 Lv, +2000 ATK 6821.802
Skills
Mechaman [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
Self Reinventor [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff) to self / 30~60%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Bad Influence [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 25~50%
Discharger [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in Shot range / 38~76%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 2-square diamond radius around self / 45~90%
タイムディセラレーション
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units Weapon Spread Shot.png
2x
Show equipable ARs (95)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.png

Illustration DAI-XT.
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2020-12-04 (v4.11.0)


Official English
"Transients come over from various others worlds, possessing mechanical bodies which often incorporate technologies from a variety of sources, favoring those of the future world of Utopia. Some even possess weapons with time-manipulating properties and other similarly drastic capabilities, while others can focus and release the electrical energy flowing through their ""veins"" as powerful stun attacks. For sustenance, most will imbibe oil or other specific fuels. They most appreciate summoners who put the effort into understanding their mechanical nature, and will likely be only too happy to lend their strength to these individuals as servants, friends, or neighbors."
Translated from Japanese
Official Japanese
様々な異世界からやってきた、機械のボディを持つ「転光生」。他世界、特に未来世界ユートピアの技術を多かれ少なかれ取り込んだ者が多い。それにより、時間の制御に関するテクノロジーをその武装に取り込んでいる者もいるとか。また、体内に流れる電気エネルギーを、戦闘時にスタン攻撃にも流用することがある。オイルや特殊な燃料など、その主食は様々である。己の機械的特性をよく理解しようと努める召喚主に対しては、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
Relation From Others To Others
Like
Dislike



[Aether Sentinel]  Yellow Trooper
【天の機兵】黄のトルーパー
Weapon Spread Shot.png
Rarity 2 Cost 4
HP 130+92.041*(Lv-1) ATK 110+63.673*(Lv-1)
HP @ Lv 55 5100.214 ATK @ Lv 55 3548.342
Max HP+20 Lv, +2000 HP 8941.034 Max ATK+20 Lv, +2000 ATK 6821.802
Skills
Mechaman [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
Self Reinventor [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff) to self / 30~60%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Bad Influence [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 25~50%
Discharger [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in Shot range / 38~76%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 2-square diamond radius around self / 45~90%
タイムディセラレーション
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units Weapon Spread Shot.png
2x
Show equipable ARs (91)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.png

Illustration DAI-XT.
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2020-12-04 (v4.11.0)


Official English
"Transients come over from various others worlds, possessing mechanical bodies which often incorporate technologies from a variety of sources, favoring those of the future world of Utopia. Some even possess weapons with time-manipulating properties and other similarly drastic capabilities, while others can focus and release the electrical energy flowing through their ""veins"" as powerful stun attacks. For sustenance, most will imbibe oil or other specific fuels. They most appreciate summoners who put the effort into understanding their mechanical nature, and will likely be only too happy to lend their strength to these individuals as servants, friends, or neighbors."
Translated from Japanese
Official Japanese
様々な異世界からやってきた、機械のボディを持つ「転光生」。他世界、特に未来世界ユートピアの技術を多かれ少なかれ取り込んだ者が多い。それにより、時間の制御に関するテクノロジーをその武装に取り込んでいる者もいるとか。また、体内に流れる電気エネルギーを、戦闘時にスタン攻撃にも流用することがある。オイルや特殊な燃料など、その主食は様々である。己の機械的特性をよく理解しようと努める召喚主に対しては、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
Relation From Others To Others
Like
Dislike



[Nether Sentinel]  Purple Trooper
【冥の機兵】紫のトルーパー
Weapon Spread Shot.png
Rarity 2 Cost 4
HP 130+92.041*(Lv-1) ATK 110+63.673*(Lv-1)
HP @ Lv 55 5100.214 ATK @ Lv 55 3548.342
Max HP+20 Lv, +2000 HP 8941.034 Max ATK+20 Lv, +2000 ATK 6821.802
Skills
Mechaman [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
Self Reinventor [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff) to self / 30~60%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Bad Influence [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 25~50%
Discharger [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in Shot range / 38~76%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 2-square diamond radius around self / 45~90%
タイムディセラレーション
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units Weapon Spread Shot.png
2x
Show equipable ARs (91)

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Illustration DAI-XT.
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2020-12-04 (v4.11.0)


Official English
"Transients come over from various others worlds, possessing mechanical bodies which often incorporate technologies from a variety of sources, favoring those of the future world of Utopia. Some even possess weapons with time-manipulating properties and other similarly drastic capabilities, while others can focus and release the electrical energy flowing through their ""veins"" as powerful stun attacks. For sustenance, most will imbibe oil or other specific fuels. They most appreciate summoners who put the effort into understanding their mechanical nature, and will likely be only too happy to lend their strength to these individuals as servants, friends, or neighbors."
Translated from Japanese
Official Japanese
様々な異世界からやってきた、機械のボディを持つ「転光生」。他世界、特に未来世界ユートピアの技術を多かれ少なかれ取り込んだ者が多い。それにより、時間の制御に関するテクノロジーをその武装に取り込んでいる者もいるとか。また、体内に流れる電気エネルギーを、戦闘時にスタン攻撃にも流用することがある。オイルや特殊な燃料など、その主食は様々である。己の機械的特性をよく理解しようと努める召喚主に対しては、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
Relation From Others To Others
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Notes

8 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Anonymous user: 9d946d0e
No. 19840
19 days 4 hours 24 minutes ago
Score 0 You

>>10563

True even if curren brother (the massive mecha robot behind her) is much kore advanced than they all combined
Anonymous user: 999cc32c
No. 10563
42 months ago
Score 0 You
A "transmutation student" with a mechanical body that came from various different worlds. Many have more or less incorporated the technology of other worlds, especially the future world utopia. As a result, some people are incorporating technology related to time control into their armament. In addition, the electrical energy flowing in the body may be used for stun attacks during battle. Its staple foods vary, including oils and special fuels. It will help the summoner who tries to understand his mechanical characteristics well, as a master-servant, as a friend, or as a neighbor.
Anonymous user: 033e113f
No. 10198
43 months ago
Score 0 You
Rip Water Trooper
Anonymous user: 6c69008b
No. 9347
45 months ago
Score 0 You
Glad everyone was nice enough not to tell me that I missed farmable Troopers reeeeeee
Anonymous user: 3d6b93e5
No. 8089
49 months ago
Score 0 You
Robots when
Anonymous user: 75a94e3b
No. 8004
49 months ago
Score 0 You
Wow all comments here are by me huh
Anonymous user: 75a9dcce
No. 5772
56 months ago
Score 0 You
owo
Anonymous user: 75a9dcce
No. 5346
57 months ago
Score 0 You
Tfw even robots get the summer skins
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