From Tokyo Afterschool Summoners
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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
388+88.133*(Lv-1) |
ATK |
296+68.52*(Lv-1) |
HP @ Lv 60 |
5587.847 |
ATK @ Lv 60 |
4338.68 |
Max HP+20 Lv, +2000 HP |
9350.507 |
Max ATK+20 Lv, +2000 ATK |
7709.08 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
|
Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Research Files
|
Rarity |
3 |
Cost |
8 |
HP |
388+88.133*(Lv-1) |
ATK |
296+68.52*(Lv-1) |
HP @ Lv 60 |
5587.847 |
ATK @ Lv 60 |
4338.68 |
Max HP+20 Lv, +2000 HP |
9350.507 |
Max ATK+20 Lv, +2000 ATK |
7709.08 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
|
Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
3 |
Cost |
8 |
HP |
500+117.602*(Lv-1) |
ATK |
300+42.857*(Lv-1) |
HP @ Lv 60 |
7438.518 |
ATK @ Lv 60 |
2828.563 |
Max HP+20 Lv, +2000 HP |
11790.558 |
Max ATK+20 Lv, +2000 ATK |
5685.703 |
Skills |
Wraith |
[While MovingWhen this unit is held by their player.] Increase horizontal and vertical movement by 1 / 100%
|
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
|
Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
|
Lord of the Graveyard |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self and allies directly adjacent to self +6~12 CP to self and allies directly adjacent to self / 20~40%
|
Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
|
Lord of the Graveyard + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self and allies directly adjacent to self / 30~60% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +6~12 CP to self and allies directly adjacent to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff) to self / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff)-affected enemies / 100%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
3 |
Cost |
8 |
HP |
388+88.133*(Lv-1) |
ATK |
296+68.52*(Lv-1) |
HP @ Lv 60 |
5587.847 |
ATK @ Lv 60 |
4338.68 |
Max HP+20 Lv, +2000 HP |
9350.507 |
Max ATK+20 Lv, +2000 ATK |
7709.08 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
|
Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
|
Dark Lord |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90%
|
Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"He is the incarnation of night, frost, and death that is bound by the barren mountain. He is a Transient come to Tokyo from the world called Kitezh. Ice crystals float around him in response to his Sacred Artifact. It becomes like a tent that brings forth the darkness of the night and a blanket of cold. He can also change the structure of the ice crystals at will, turning them into scythes or armor that he can wears. If is anyone would brave the mountain against all odds to challenge him, even if they were to heroically defeat him, he would afford them the utmost respect."
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Official Japanese
|
禿山に括られた夜と氷雪と死の化身にして、異世界キーテジより東京に顕現した「転光生」。常にその周囲を自動で舞う氷晶の「神器」は、天幕となって暗黒の夜をもたらすと共に、大地を冷たく覆い尽くす絨毯となる。更に氷晶はその結晶構造を自在に変え、チェルノボーグが持つ大鎌となり鎧となって身を包む。あらゆる困難を乗り越え、山に挑んでくる者に対しては、それが例え自分を打ち倒さんとする英雄であっても、その勇気を称えて無条件の敬意と好意を抱く。
|
|
|
Rarity |
5 |
Cost |
24 |
HP |
1512+86.133*(Lv-1) |
ATK |
960+64.031*(Lv-1) |
HP @ Lv 70 |
7455.177 |
ATK @ Lv 70 |
5378.139 |
Max HP+20 Lv, +2000 HP |
11177.837 |
Max ATK+20 Lv, +2000 ATK |
8658.759 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
|
Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
|
Lord of Eternal Darkness |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Countdown-10000~-20000HP/turn for 2 turns (Debuff)-affected enemies Deal 1.5x damage to Death-56700000HP/turn for 2 turns (Irremovable Debuff)-affected enemies / 100%
|
Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"The Sacred Artifact that is the Ice Crystal will freeze any living thing that it touches regardless of its owners intentions, effectively killing the target. This seemingly invincible Sacred Artifact does have one weakness; heat. It is unable to maintain its structure in warm places and loses its power. Whenever Chernobog is bound to a barren mountain with no heat source, the powers of his Sacred Artifact will be maximized. Thus, in his home world, the barren mountain where he lived became unreachable to living things, causing him to live a life of solitude there."
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|
Official Japanese
|
氷晶の「神器」に触れた生物はチェルノボーグの意思に関わらずその身を凍り付かせ、命を散らしてしまう。無敵とも思えるこの「神器」唯一の弱点は熱であり、暖かい所ではその構造を保てず、力を失う。しかしチェルノボーグが禿山に括られている限りにおいて、極寒のその地に熱源など何一つなく、彼の神器は力を最大限に発揮する。故に、かの禿山は故郷の異世界でも生者は誰ひとり足を踏み入れない難峰となり、故に彼は永い孤独の中で生きてきた。
|
|
|
Rarity |
5 |
Cost |
24 |
HP |
1512+86.133*(Lv-1) |
ATK |
960+64.031*(Lv-1) |
HP @ Lv 70 |
7455.177 |
ATK @ Lv 70 |
5378.139 |
Max HP+20 Lv, +2000 HP |
11177.837 |
Max ATK+20 Lv, +2000 ATK |
8658.759 |
Skills |
不動なる者敵専用 (569) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 100%
|
The Fulfilled (enemy ability) |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 CP to self / 100%
|
動じぬ者敵専用 (582) |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +6~12 CP to self / 100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists forced backward movement / 100%
|
固定解除する者敵専用 (581) |
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Remove Fixity+12CP/turn, cannot move at will for 999 turns (Buff) / 100%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"The Sacred Artifact that is the Ice Crystal will freeze any living thing that it touches regardless of its owners intentions, effectively killing the target. This seemingly invincible Sacred Artifact does have one weakness; heat. It is unable to maintain its structure in warm places and loses its power. Whenever Chernobog is bound to a barren mountain with no heat source, the powers of his Sacred Artifact will be maximized. Thus, in his home world, the barren mountain where he lived became unreachable to living things, causing him to live a life of solitude there."
|
|
|
Official Japanese
|
氷晶の「神器」に触れた生物はチェルノボーグの意思に関わらずその身を凍り付かせ、命を散らしてしまう。無敵とも思えるこの「神器」唯一の弱点は熱であり、暖かい所ではその構造を保てず、力を失う。しかしチェルノボーグが禿山に括られている限りにおいて、極寒のその地に熱源など何一つなく、彼の神器は力を最大限に発揮する。故に、かの禿山は故郷の異世界でも生者は誰ひとり足を踏み入れない難峰となり、故に彼は永い孤独の中で生きてきた。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
388+88.133*(Lv-1) |
ATK |
296+68.52*(Lv-1) |
HP @ Lv 60 |
5587.847 |
ATK @ Lv 60 |
4338.68 |
Max HP+20 Lv, +2000 HP |
9350.507 |
Max ATK+20 Lv, +2000 ATK |
7709.08 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
|
Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
|
Dark Lord |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90%
|
Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"He is the incarnation of night, frost, and death that is bound by the barren mountain. He is a Transient come to Tokyo from the world called Kitezh. Ice crystals float around him in response to his Sacred Artifact. It becomes like a tent that brings forth the darkness of the night and a blanket of cold. He can also change the structure of the ice crystals at will, turning them into scythes or armor that he can wears. If is anyone would brave the mountain against all odds to challenge him, even if they were to heroically defeat him, he would afford them the utmost respect."
|
|
|
Official Japanese
|
禿山に括られた夜と氷雪と死の化身にして、異世界キーテジより東京に顕現した「転光生」。常にその周囲を自動で舞う氷晶の「神器」は、天幕となって暗黒の夜をもたらすと共に、大地を冷たく覆い尽くす絨毯となる。更に氷晶はその結晶構造を自在に変え、チェルノボーグが持つ大鎌となり鎧となって身を包む。あらゆる困難を乗り越え、山に挑んでくる者に対しては、それが例え自分を打ち倒さんとする英雄であっても、その勇気を称えて無条件の敬意と好意を抱く。
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Rarity |
5 |
Cost |
24 |
HP |
1512+86.133*(Lv-1) |
ATK |
960+64.031*(Lv-1) |
HP @ Lv 70 |
7455.177 |
ATK @ Lv 70 |
5378.139 |
Max HP+20 Lv, +2000 HP |
11177.837 |
Max ATK+20 Lv, +2000 ATK |
8658.759 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
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The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
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Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
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Lord of Eternal Darkness |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Countdown-10000~-20000HP/turn for 2 turns (Debuff)-affected enemies Deal 1.5x damage to Death-56700000HP/turn for 2 turns (Irremovable Debuff)-affected enemies / 100%
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Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
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Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"The Sacred Artifact that is the Ice Crystal will freeze any living thing that it touches regardless of its owners intentions, effectively killing the target. This seemingly invincible Sacred Artifact does have one weakness; heat. It is unable to maintain its structure in warm places and loses its power. Whenever Chernobog is bound to a barren mountain with no heat source, the powers of his Sacred Artifact will be maximized. Thus, in his home world, the barren mountain where he lived became unreachable to living things, causing him to live a life of solitude there."
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Official Japanese
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氷晶の「神器」に触れた生物はチェルノボーグの意思に関わらずその身を凍り付かせ、命を散らしてしまう。無敵とも思えるこの「神器」唯一の弱点は熱であり、暖かい所ではその構造を保てず、力を失う。しかしチェルノボーグが禿山に括られている限りにおいて、極寒のその地に熱源など何一つなく、彼の神器は力を最大限に発揮する。故に、かの禿山は故郷の異世界でも生者は誰ひとり足を踏み入れない難峰となり、故に彼は永い孤独の中で生きてきた。
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|
|
Rarity |
3 |
Cost |
8 |
HP |
388+88.133*(Lv-1) |
ATK |
296+68.52*(Lv-1) |
HP @ Lv 60 |
5587.847 |
ATK @ Lv 60 |
4338.68 |
Max HP+20 Lv, +2000 HP |
9350.507 |
Max ATK+20 Lv, +2000 ATK |
7709.08 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
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Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
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Dark Lord |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90%
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Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
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Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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Official English
|
"He is the incarnation of night, frost, and death that is bound by the barren mountain. He is a Transient come to Tokyo from the world called Kitezh. Ice crystals float around him in response to his Sacred Artifact. It becomes like a tent that brings forth the darkness of the night and a blanket of cold. He can also change the structure of the ice crystals at will, turning them into scythes or armor that he can wears. If is anyone would brave the mountain against all odds to challenge him, even if they were to heroically defeat him, he would afford them the utmost respect."
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Official Japanese
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禿山に括られた夜と氷雪と死の化身にして、異世界キーテジより東京に顕現した「転光生」。常にその周囲を自動で舞う氷晶の「神器」は、天幕となって暗黒の夜をもたらすと共に、大地を冷たく覆い尽くす絨毯となる。更に氷晶はその結晶構造を自在に変え、チェルノボーグが持つ大鎌となり鎧となって身を包む。あらゆる困難を乗り越え、山に挑んでくる者に対しては、それが例え自分を打ち倒さんとする英雄であっても、その勇気を称えて無条件の敬意と好意を抱く。
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|
|
Rarity |
5 |
Cost |
24 |
HP |
1512+86.133*(Lv-1) |
ATK |
960+64.031*(Lv-1) |
HP @ Lv 70 |
7455.177 |
ATK @ Lv 70 |
5378.139 |
Max HP+20 Lv, +2000 HP |
11177.837 |
Max ATK+20 Lv, +2000 ATK |
8658.759 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
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Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
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Lord of Eternal Darkness |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Countdown-10000~-20000HP/turn for 2 turns (Debuff)-affected enemies Deal 1.5x damage to Death-56700000HP/turn for 2 turns (Irremovable Debuff)-affected enemies / 100%
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Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
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Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"The Sacred Artifact that is the Ice Crystal will freeze any living thing that it touches regardless of its owners intentions, effectively killing the target. This seemingly invincible Sacred Artifact does have one weakness; heat. It is unable to maintain its structure in warm places and loses its power. Whenever Chernobog is bound to a barren mountain with no heat source, the powers of his Sacred Artifact will be maximized. Thus, in his home world, the barren mountain where he lived became unreachable to living things, causing him to live a life of solitude there."
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|
Official Japanese
|
氷晶の「神器」に触れた生物はチェルノボーグの意思に関わらずその身を凍り付かせ、命を散らしてしまう。無敵とも思えるこの「神器」唯一の弱点は熱であり、暖かい所ではその構造を保てず、力を失う。しかしチェルノボーグが禿山に括られている限りにおいて、極寒のその地に熱源など何一つなく、彼の神器は力を最大限に発揮する。故に、かの禿山は故郷の異世界でも生者は誰ひとり足を踏み入れない難峰となり、故に彼は永い孤独の中で生きてきた。
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Rarity |
5 |
Cost |
24 |
HP |
1560+84.898*(Lv-1) |
ATK |
840+64.082*(Lv-1) |
HP @ Lv 70 |
7417.962 |
ATK @ Lv 70 |
5261.658 |
Max HP+20 Lv, +2000 HP |
11115.922 |
Max ATK+20 Lv, +2000 ATK |
8543.298 |
Skills |
Hoster of Feasts |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +80~160 HP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self / 50~100%
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高難易度チェルノボーグ専用 (1162) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -1000 HP to hit units / 100%
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? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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Official Japanese
|
異世界キーテジの「禿山の魔王」と畏れられ、しかしその実、山に育てられた箱入り息子「転光生」。この東京に広がる多くの人や世界に触れて学んで日々、成長を遂げているようだ。今回は、主人公たちと共に、海の家のアルバイトに挑戦することとなった。威厳に満ち満ちた魔王の口調とともに、自分が手づから焼いたバーベキューを客へ振る舞うのだ。東京へやってきたキーテジの「転光生」には全員、とある1つの共通点がある。それは広がり散らばる方向性の「権能」により、別なる誰かの「役割」を侵食、あるいは融合しているというもの。チェルノボーグの場合、別なる異世界ガローデマーンのとある「魔王」がその対象となっている。
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Rarity |
3 |
Cost |
8 |
HP |
500+117.602*(Lv-1) |
ATK |
300+42.857*(Lv-1) |
HP @ Lv 60 |
7438.518 |
ATK @ Lv 60 |
2828.563 |
Max HP+20 Lv, +2000 HP |
11790.558 |
Max ATK+20 Lv, +2000 ATK |
5685.703 |
Skills |
チェルノボーグ高難易度専用 (1239) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -1000 HP to hit units Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -30 CP to hit units / 100%
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高難易度汎用デバフ耐性1 (986) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) Remove Obstruct-15% skill activation rate for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
3 |
Cost |
8 |
HP |
388+88.133*(Lv-1) |
ATK |
296+68.52*(Lv-1) |
HP @ Lv 60 |
5587.847 |
ATK @ Lv 60 |
4338.68 |
Max HP+20 Lv, +2000 HP |
9350.507 |
Max ATK+20 Lv, +2000 ATK |
7709.08 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
The Frozen |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
|
Soul Reaper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
|
Dark Lord |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90%
|
Skill Evolution(s) |
The Frozen+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
|
Illustration |
Kira Nerisu |
Scenario |
―― |
Voice |
Ken Narita |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"He is the incarnation of night, frost, and death that is bound by the barren mountain. He is a Transient come to Tokyo from the world called Kitezh. Ice crystals float around him in response to his Sacred Artifact. It becomes like a tent that brings forth the darkness of the night and a blanket of cold. He can also change the structure of the ice crystals at will, turning them into scythes or armor that he can wears. If is anyone would brave the mountain against all odds to challenge him, even if they were to heroically defeat him, he would afford them the utmost respect."
|
|
|
Official Japanese
|
禿山に括られた夜と氷雪と死の化身にして、異世界キーテジより東京に顕現した「転光生」。常にその周囲を自動で舞う氷晶の「神器」は、天幕となって暗黒の夜をもたらすと共に、大地を冷たく覆い尽くす絨毯となる。更に氷晶はその結晶構造を自在に変え、チェルノボーグが持つ大鎌となり鎧となって身を包む。あらゆる困難を乗り越え、山に挑んでくる者に対しては、それが例え自分を打ち倒さんとする英雄であっても、その勇気を称えて無条件の敬意と好意を抱く。
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|