From Tokyo Afterschool Summoners
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Transient Information
|
Rarity |
3 |
Cost |
10 |
HP |
340+98.061*(Lv-1) |
ATK |
450+57.143*(Lv-1) |
HP @ Lv 60 |
6125.599 |
ATK @ Lv 60 |
3821.437 |
Max HP+20 Lv, +2000 HP |
10086.819 |
Max ATK+20 Lv, +2000 ATK |
6964.297 |
Skills |
Shadow Surveyor |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 1 square / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hit units / 20~40%
|
Affair Maker |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 25~50% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units / 40~80%
|
Genius of Sorts |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 25~50%
|
Prominentizor |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 20~40% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to allies directly adjacent to self / 40~80%
|
Illustration |
Zhuzi_k |
Scenario |
―― |
Voice |
—— |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
Research Files
|
Rarity |
4 |
Cost |
18 |
HP |
610+109.082*(Lv-1) |
ATK |
710+49.388*(Lv-1) |
HP @ Lv 65 |
7591.248 |
ATK @ Lv 65 |
3870.832 |
Max HP+20 Lv, +2000 HP |
11772.888 |
Max ATK+20 Lv, +2000 ATK |
6858.592 |
Skills |
Shadow Surveyor |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 1 square / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hit units / 20~40%
|
Affair Maker |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 25~50% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units / 40~80%
|
Undivided Attendee |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 25~50% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 50~100%
|
Prominentizor |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 20~40% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to allies directly adjacent to self / 40~80%
|
Illustration |
Zhuzi_k |
Scenario |
―― |
Voice |
—— |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
|
Rarity |
3 |
Cost |
10 |
HP |
340+98.061*(Lv-1) |
ATK |
450+57.143*(Lv-1) |
HP @ Lv 60 |
6125.599 |
ATK @ Lv 60 |
3821.437 |
Max HP+20 Lv, +2000 HP |
10086.819 |
Max ATK+20 Lv, +2000 ATK |
6964.297 |
Skills |
高難易度で支援する者 (1110) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +10 CP to allies on the entire board (Total turns 2, 4, 6...) Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies on the entire board (Total turns 2, 4, 6...) +10000 HP to self and allies on the entire board Apply Remove DebuffRemove one debuff (Buff) to allies on the entire board / 100%
|
汎用弱体耐性(スキル封印は通る) (1112) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) Remove Obstruct-15% skill activation rate for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
|
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{"error":"invalid ID"} |
Illustration |
Zhuzi_k |
Scenario |
―― |
Voice |
—— |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
|
Rarity |
4 |
Cost |
18 |
HP |
610+109.082*(Lv-1) |
ATK |
710+49.388*(Lv-1) |
HP @ Lv 65 |
7591.248 |
ATK @ Lv 65 |
3870.832 |
Max HP+20 Lv, +2000 HP |
11772.888 |
Max ATK+20 Lv, +2000 ATK |
6858.592 |
Skills |
会場を沸かす者敵専用 (1115) |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies on the entire board / 100%
|
退場する者敵専用 (1116) |
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the entire board Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies on the entire board Apply Glint+10% skill activation rate for 2 turns (Buff) to self and allies on the entire board +100 CP to self and allies on the entire board Attract self and allies on the entire board by 2 squares Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies on the entire board / 100%
|
高難易度汎用デバフ耐性1 (986) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) Remove Obstruct-15% skill activation rate for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
|
絶対の挺身の護り手敵専用 |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range + Resists all forced movement / 100%
|
Illustration |
Zhuzi_k |
Scenario |
―― |
Voice |
—— |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|