Kotaro/Enemy

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Transient Information

[?]  [1]
【コタロウ☆3敵専用】風間コタロウ
Weapon Spread Shot.png
Rarity 3 Cost 8
HP 398+100.041*(Lv-1) ATK 200+57.143*(Lv-1)
HP @ Lv 60 6300.419 ATK @ Lv 60 3571.437
Max HP+20 Lv, +2000 HP 10301.239 Max ATK+20 Lv, +2000 ATK 6714.297
Skills
Ninja [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Shape Shifter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
奉祀長蛇カミクチ・サンチラ
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Magic.png
2x
Illustration Daichi Kouta
Scenario ――
Voice Orie Kimoto
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Official English
"A young ninja boy who dashes around Tokyo under the cover of night with his trusty Transient partner, Orochimaru. He approaches with an innocent smile, using his youthful looks as a weapon to compete with various shadowy organizations occupying the city. His skills allow him to take advantage of anyone, including adults, yet he still retains a sort of innocence. He is adept at creating distractions as well as mirages, but that makes him vulnerable to opponents who are immune to deception."
Translated from Japanese
Official Japanese
「転光生」オロチマルを相棒に、数多の諜報機関、地下犯罪集団、テロ組織がしのぎを削る東京の夜を駆ける少年忍者。無邪気な笑顔で懐に忍び込み、その幼い外見さえも武器にして、大の大人を手玉に取る強さと抜け目なさと、そして、それとは裏腹な天真爛漫さと無邪気さを持つ。目くらまし、幻惑を得意とし、それが通じない相手を苦手とする。
Relation From Others To Others
Like
Dislike
[?]  [2]
【コタロウ☆5敵専用】風間コタロウ
Weapon Spread Shot.png
Rarity 5 Cost 24
HP 1597+87.796*(Lv-1) ATK 803+61.184*(Lv-1)
HP @ Lv 70 7654.924 ATK @ Lv 70 5024.696
Max HP+20 Lv, +2000 HP 11410.844 Max ATK+20 Lv, +2000 ATK 8248.376
Skills
Ninja [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Storm Dancer [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
Famous Clone Master [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to allies directly adjacent to self / 50~100%
奉祀長蛇カミクチ・サンチラ
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Magic.png
4x
Illustration Daichi Kouta
Scenario ――
Voice Orie Kimoto
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Some say he is the Secret Agent of the Cabinet Information Research Office. Others say he is the next leader of the Fuuma Ninja Tribe and a Great Ninja from another world. There are those who even say he is just some kid who likes cosplaying as a ninja. He bears the mark of a summoner, worn openly on his thigh, yet some claim they saw the mark wash right off one rainy day."
Translated from Japanese
Official Japanese
ある者は彼を「内調の諜報員だ」と、又ある者は「実は並行世界からやってきた大忍者・風魔忍軍の次期頭領だ」と、又々ある者は「いやいや、ただの忍者好きのコスプレ少年だ」と口々に彼を語る。そして、これみよがしに太腿に浮き出た、召喚主の証であるアザ。だが、ある者は雨の日に、そのアザが濡れ落ちて消えているのを見たという。
[Diving Ninja]  [3]
【ニンジャダイバー】風間コタロウ
Weapon Spread None.png
Rarity 4 Cost 16
HP 890+95.714*(Lv-1) ATK 310+60.408*(Lv-1)
HP @ Lv 65 7015.696 ATK @ Lv 65 4176.112
Max HP+20 Lv, +2000 HP 10929.976 Max ATK+20 Lv, +2000 ATK 7384.272
Skills
Hoster of Feasts [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +80~160 HP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self
    +5~10 CP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self / 50~100%
Flow Dodger [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 15~30%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 45~90%
高難易度コタロウ専用 (1163) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +30~60 CP to self
    Apply Movement expansion in all directionsIncreases movement distance in all directions by 1 square for 3 turns (Buff) to self / 100%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Movement expansion in all directionsIncreases movement distance in all directions by 1 square for 3 turns (Buff) to self and allies on the entire board / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 1 square around self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in front of self / 40~80%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 100%
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水天放沸カミクチ・サンチラ?
Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self + Apply Remove DebuffRemove one debuff (Buff) to self + Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies Weapon Spread All.png
4x
Illustration Daichi Kouta
Scenario ――
Voice Orie Kimoto
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Land of Wa


Translated from Japanese
Official Japanese
この東京でも部下を食わせていく為、様々な下請け業務を行っている、風魔忍軍の頭領。今回は海の家で、水遁用忍具をつかった「忍者ダイビング」を客へ提供する。その仕事は危険と隣り合わせ、大事な客や職場仲間を守るため、コタロウ最強の水遁忍術が炸裂する。特にワノクニの「源なる者」と認めた相手に対しては護ろうという意識が強いようだ。しかしそれは「御神輿」として担ぐべき相手だから、というものであり、単なる忠誠とは言い切れないものを含む。自分の正体を見抜き得る眼を持つ相手を苦手とする。それが同じギルドの所属者であれば、なおさらである。