Isaac

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Transient Information

[Revolutionary Genius]  Isaac
【革命的天才児】∀アイザック
Weapon Spread None.png
Rarity 3 Cost 8
HP 498+137.98*(Lv-1) ATK 102+19.163*(Lv-1)
HP @ Lv 60 8638.82 ATK @ Lv 60 1232.617
Max HP+15 Lv, +2000 HP 12708.52 Max ATK+15 Lv, +2000 ATK 3520.062
Skills
Daybreak Witness [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] Apply Drastic Skill Activation Rate IncreaseIncreases skill activation rate by 60% for 9 turns (Irremovable Buff) to self / 100%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.] +750~1500 HP to self / 20~40%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] -1000 HP to self / 100%
[While MovingWhen this unit is held by their player.] Decrease horizontal and vertical movement by 1 / 100%
Enclosure of Steel [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to enemies in a 3-square diamond radius aheadPyramidupward.png / 15~30%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Bestow MechamanAcquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff) to self and allies in a 2-square diamond radius around self / 20~40%
Dreamt of Birds [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 1 square around self / 15~30%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.] +5~10 CP to self and allies directly adjacent to self / 10~20%
Transformer [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self / 15~30%
[After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] -2000~-4000 HP to hitting units / 20~40%
Unbreakable Hindering CaveCaves of Steel
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 2 turns. (Buff) to hit units + Apply DoubtWhen not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns (Debuff) to hit units + Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies directly adjacent to self Weapon Spread Magic.png
2x
Show equipable ARs (21)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.png

Illustration steelwire
Scenario ――
Voice Rie Murakawa
GenderAs defined in the game data, might not be accurate to reality Male
Guild Invaders
School ???


Research Files

Translated from Japanese
A designer baby born in a science lab. Isaac went through the same educational facility generally known as the Academy as Duo and the others, and this is what he looked like as one of the three top three child prodigies. As the best scorer in that school, he was given the approval to crown his head with the name and title of A. Isaac specializes in breaking down and deconstructing established pre-constructed ideas and is seen as a revolutionary genius. But in more ordinary settings, they say he's just a normal boy who likes birds and aerospace engineering. He likes old-fashioned aviator goggles and always wears them as his trademark. Since he always gets top results, he has little if any feelings of inferiority and is somewhat cheerful compared to the other geniuses. However, an incurable disease that gradually stiffens his muscles and paralyzes him stands in the way of his future.
Official Japanese
実験室にて生まれたデザインドベビー。デュオたちと同じ教育機関、通称「アカデミー」の天才児トップ3の1人であった頃の姿。同機関にて最高位であることを示す、「A」を姓と名の両方の頭に冠することを許された。既成観念を打破し、脱構築することを得意とする、革命的天才児と評されていた。しかし日常においては、鳥に憧れ、航空宇宙工学を愛するただの少年だったという。古めかしい飛行機乗りのゴーグルを気に入って、トレードマークとしていつも身に着けていた。常にトップの成績であったためか、劣等感が少なく、他の天才児たちと比べてやや快活な性格。しかし、筋肉が硬く変質し、徐々に体が動かなくなってしまう難病が、彼の未来に立ちはだかる。
Relation From Others To Others
Like Turing Tangaroa∞
Yoshito
Ulaanbaatar
Dislike

[AI of The Caves of Steel]  Isaac
【鋼鉄都市のエーアイ】∀アイザック
Weapon Spread None.png
Rarity 4 Cost 16
HP 1059+137.153*(Lv-1) ATK 141+18.969*(Lv-1)
HP @ Lv 65 9836.792 ATK @ Lv 65 1355.016
Max HP+15 Lv, +2000 HP 13894.087 Max ATK+15 Lv, +2000 ATK 3639.551
Skills
Daybreak Witness [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] Apply Drastic Skill Activation Rate IncreaseIncreases skill activation rate by 60% for 9 turns (Irremovable Buff) to self / 100%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.] +750~1500 HP to self / 20~40%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] -1000 HP to self / 100%
[While MovingWhen this unit is held by their player.] Decrease horizontal and vertical movement by 1 / 100%
Encircling Net of Steel [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to enemies on the entire board / 15~30%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Bestow MechamanAcquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff) to self and allies on the entire board / 20~40%
Dispatcher of Birds [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 3 squares horizontally, 3 squares vertically, 1 square diagonally away from self / 15~30%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.] +5~10 CP to self and allies 3 squares horizontally, 3 squares vertically, 1 square diagonally away from self / 10~20%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies 3 squares horizontally, 3 squares vertically, 1 square diagonally away from self / 20~40%
Intellectual Transformer [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self / 15~30%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies 1 square around self / 5~10%
[After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] -2000~-4000 HP to hitting units / 20~40%
Unbreakable Hindering CaveCaves of Steel
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 2 turns. (Buff) to hit units + Apply DoubtWhen not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns (Debuff) to hit units + Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies 1 square around self Weapon Spread All.png
3x
Show equipable ARs (21)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.png

Illustration steelwire
Scenario ――
Voice Rie Murakawa
GenderAs defined in the game data, might not be accurate to reality Male
Guild Invaders
School ???


Translated from Japanese
Isaac has abandoned the vessel that is his paralyzed body and transplanted his self into a much larger network. Tokyo's scientific technology has made that a possibility through radicalization from interchange with the 23 other worlds. Now Isaac is the giant network running around the deepest part of the enclosed city of Tokyo itself. His Sacred Artifact is the Caves of Steel, so to speak. The boy once known as Isaac now lives on as an artificial intelligence. The many robots connected to that comm network can be used as his arms and legs. The boy genius who once dreamed of the heights of the sky is now shut into the bottom of the sea. However, his revolutionary intelligence continues to weave strings together and turn this situation on its head. His admiration for those with wings remain unchanged even now. He holds a pity bordering on sympathy for others who have also sunk to the bottom of the sea.
Official Japanese
少年は動かなくなった肉体という器を捨て、より巨大なネットワークへと自己を移し替えている。23の異世界との交流により先鋭化された、この東京の科学技術がそれを可能とした。今や彼は、この東京という閉鎖した都市の最深部に張り巡らされた巨大ネットワークそのものだ。いうなればそれは、鋼鉄都市の「神器」。アイザックとかつて呼ばれた少年は今も、人工知能となって存在し続けている。その通信網に接続された多くのロボットを、己が手足のように使役することができる。かつて夢見た天空の高みとは真逆の、海底の深みに押し込められた天才児。だが彼の革命的な知能は、この状況からも逆転の――否、逆天の手を練り続けている。羽をもつ者に対し抱いていた憧れは今も変わらない。同じ海底に沈むこととなった存在に対して、共感に近しい憐憫を抱く。

CV

CV

Event Line
Title Screen Tokyo Afterschool Summoners. Paper airplane that flew from the hospital room's window, fly away with my unfulfilled dreams aboard.
Event (Shop) Line
Missing lines (for translators)

summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4

Appearances

Transient Summons

Transient Transient Summon
Isaac () - Chapter 13 Transient Summon (2022)

Notes

Isaac is named after Isaac Asimov, known for his hard science fiction and wrote mysteries and fantasy.

18 comments
[Show Comments]

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Anonymous user
No. 13404
3 days ago
Score 0 You
I wonder how do his armpits smell like....
Anonymous user
No. 13379
6 days ago
Score 0 You
I love his four star art it looks really cool
Anonymous user
No. 13397
4 days ago
Score 0 You

>>13379

And his abilities don't look that bad either.
Anonymous user
No. 13374
6 days ago
Score 0 You

>>13179

Why do you use pedophilic terms to refer to children? Very telling of you, pedophile.
Anonymous user
No. 13216
22 days ago
Score 0 You
Mmm those clothes look uncomfortable... lets get rid of them my dear
Anonymous user
No. 13170
26 days ago
Score 0 You
Is it wrong, If I want all these little freak kids put on ice somewhere and shot into the sun?
Anonymous user
No. 13179
26 days ago
Score 0 You

>>13170

Nah, perfectly normal reaction for someone who doesn't like shota's and loli's around all these grown up transients.
Anonymous user
No. 13130
29 days ago
Score 0 You
i wonder if these two crows he has are the huginn and huninn, who watch over all the worlds of Norse mythology
Anonymous user
No. 13113
one month ago
Score 0 You
transhumanist king
Anonymous user
No. 13104
one month ago
Score 0 You
Curren will be arriving soon
Anonymous user
No. 13087
one month ago
Score 0 You
What gets me is how the crow with blue flames from the gacha screen is on Isaac’s 4 star card, damned thing is a spy
Anonymous user
No. 13112
one month ago
Score 0 You

>>13087

Could be that Isaac's connected to the gate summonings themselves in some way.
Anonymous user
No. 13081
one month ago
Score 0 You
someone build for him a big mecha birdman body to transfer into now pls
Anonymous user
No. 12759
2 months ago
Score 0 You
Well... There is nothing much more after we all know about Fucking Michael ヽ(`⌒´)ノ
Anonymous user
No. 12579
2 months ago
Score 0 You
That friendly face must hide a sinister side like the others. Being the Guild Master of the Invaders must make him as rotten as the members left
Anonymous user
No. 11879
6 months ago
Score 0 You
What's behind that pretty face?
Josysegafan13
No. 11832
6 months ago
Score 0++

There he is

The boy
Omega-003
No. 11803
6 months ago
Score 0++
Isaac looks pretty normal than expected compared to Bertro and Curran.
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