From Tokyo Afterschool Summoners
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| == {{Star|3}} == | | == {{Star|3}} == |
| {{#vardefine:transient en title|}} | | {{#vardefine:transient en title|Yurakucho Guildmaster}} |
| {{#vardefine:transient en jingi|}} | | {{#vardefine:transient en jingi|<ruby>Mercurial Composition<rt>ゲ■■ナ■■コラン?</rt></ruby>}} |
| {{#vardefine:transient jp en research file|}} | | {{#vardefine:transient jp en research file|Half-Japanese and half-Irish guildmaster of the Yurakucho Entertainers. The guild exists to make Tokyo an enjoyable stage by managing everyone's roles. Oscar is the playwright of the famed student theater troupe that is located in Yurakucho, City of Drama. Oscar writes the scripts for his troupe and is the one who gives out roles to each actor. One such role would be the giant lumberjack's partner calf that appears in tall tales. Another role would be the fuzzy being that has left only footprints that appears in folklore. Any actor around would say performing a role would be the same as putting on a mask, but Oscar would say that it's when you have nothing on your face that your words are furthest from your true feelings. As a practitioner of that philosophy, Oscar becomes a frank hedonist when he wears a mask. Oscar says people live only for pleasure, and joy isn't a thing that ages. As an embodiment of his guild's motto in the city of eternal moratorium, he lives like he is thoroughly ignoring reality. Even the name of his Sacred Artifact within the app has been obscured as a joke. That joke has surprisingly gained him the interest that resembles familiarity from a child in his school's elementary division.}} |
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| {{#masterdata:Card|1101501}} | | {{#masterdata:Card|1101501}} |
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| == {{Star|5}} == | | == {{Star|5}} == |
| {{#vardefine:transient en title|}} | | {{#vardefine:transient en title|Engrave the Name of Urban Legends}} |
| {{#vardefine:transient en jingi|}} | | {{#vardefine:transient en jingi|<ruby>Mercurial Composition<rt>ゲ■■ナ■■コラン?</rt></ruby>}} |
| {{#vardefine:transient jp en research file|}} | | {{#vardefine:transient jp en research file|}} |
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Revision as of 21:47, 13 April 2023
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
450+92.347*(Lv-1) |
ATK |
150+64.796*(Lv-1) |
HP @ Lv 60 |
5898.473 |
ATK @ Lv 60 |
3972.964 |
Max HP+20 Lv, +2000 HP |
9745.413 |
Max ATK+20 Lv, +2000 ATK |
7268.884 |
Skills |
Playwright |
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) to self / 50~100% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP = 100%) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self / 35~70%
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The Masked |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies directly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -6~-12 CP to hit units / 45~90%
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The Director |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 40~80% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -500~-1000 HP to enemies on the entire board / 40~80%
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Theater Master |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allies directly adjacent to self / 45~90% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hitting units / 20~40%
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Illustration |
wasp |
Scenario |
―― |
Voice |
Nobuyuki Hiyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Entertainers;Unaffiliated |
School |
Unknown |
Release Date |
2023-04-13 (v4.24.1) |
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Research Files
Official English
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"The half-Irish, half-Japanese guild master of the Yurakucho Entertainers, a guild that controls and allots Roles to make Tokyo a more enjoyable stage for all. Oscar serves as the playwright for one of theater town Yurakucho's more famous student troupes. Not only does he write their scripts, but he assigns roles which encompass quite a variety of strangeness to their actors as well. One such role might be the ox companion of a tall tale's giant lumberjack, and another, the grizzled yeti which leaves behind only footprints to fuel the imagination. A certain actor once said that to play a role is to don a mask. Oscar says that people stray farthest from their true feelings when they give themselves nothing to hide behind, and he backs this up by transforming into a hedonist of the ages when he masks himself. ""We are meant to live for pleasure,"" he says with a smile. ""Joy is nature's best medicine against aging."" So Yurakucho has its apparent moratorium on old age, and it is there Oscar lives, embodying the guild's motto and steadfastly ignoring reality. Even the inscription for his Sacred Artifact's name in the App is disguised within a facetious quip. Much to his surprise, however, such a penchant for speaking nonsense seems to have attracted the interest of the elementary students at his school."
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Translated from Japanese
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Half-Japanese and half-Irish guildmaster of the Yurakucho Entertainers. The guild exists to make Tokyo an enjoyable stage by managing everyone's roles. Oscar is the playwright of the famed student theater troupe that is located in Yurakucho, City of Drama. Oscar writes the scripts for his troupe and is the one who gives out roles to each actor. One such role would be the giant lumberjack's partner calf that appears in tall tales. Another role would be the fuzzy being that has left only footprints that appears in folklore. Any actor around would say performing a role would be the same as putting on a mask, but Oscar would say that it's when you have nothing on your face that your words are furthest from your true feelings. As a practitioner of that philosophy, Oscar becomes a frank hedonist when he wears a mask. Oscar says people live only for pleasure, and joy isn't a thing that ages. As an embodiment of his guild's motto in the city of eternal moratorium, he lives like he is thoroughly ignoring reality. Even the name of his Sacred Artifact within the app has been obscured as a joke. That joke has surprisingly gained him the interest that resembles familiarity from a child in his school's elementary division.
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Official Japanese
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アイルランド人と日本人のハーフである、有楽町ギルド・エンタティナーズのギルドマスター。かのギルドは、皆の「役割」を制御することで、この東京を楽しい舞台にするために存在する。演劇都市・有楽町に所在する有名学生劇団の戯曲家。同劇団の台本はオスカーの手によって書かれ、そして各役者へと役があてがわれてゆく。その役とはたとえば、とあるトールテイルに出てくる「巨人きこりの相棒仔牛」。そしてたとえば、とあるフォークロアに出てくる「足跡だけの毛むくじゃら」だ。どこかの役者曰く「役を演じるとは、仮面を被ることに等しい」。そしてオスカー曰く「素顔で語る時、人はもっとも本音から遠ざかる」。その言葉の実践者として、仮面を着けた時の彼は、明け透けな快楽至上主義者へと変わる。彼はこうも語る、「人は快楽のためにのみ生きるべきだ。幸福ほど歳をとるものはない」のだと。この永遠のモラトリアム都市において同ギルドのモットーを体現する彼は、「徹底的に現実を見ない」ように生きている。彼は「アプリ」内において「神器」を銘じる名さえも、戯言で偽装する。そんな戯言ばかり口にする彼は意外にも、同じ学園小等部の幼子から親近感に似た興味を寄せられているらしい。
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Rarity |
5 |
Cost |
24 |
HP |
1400+88.571*(Lv-1) |
ATK |
1000+60.408*(Lv-1) |
HP @ Lv 70 |
7511.399 |
ATK @ Lv 70 |
5168.152 |
Max HP+20 Lv, +2000 HP |
11282.819 |
Max ATK+20 Lv, +2000 ATK |
8376.312 |
Skills |
Hedonistic Playwright |
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply All WeaknessAcquire skill for 3 turns: [Defense Modifier] Take 2.0x damage from All-ranged enemies (Irremovable Debuff) to enemies on the entire board (If HP = 100%) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies 1 square around self / 45~90% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) to self / 50~100%
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The Veiled |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turn 1) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to self (Total turn 2) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to self (Total turn 3) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to self (Total turn 4) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turn 1) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to allies directly adjacent to self (Total turn 2) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to allies directly adjacent to self (Total turn 3) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to allies directly adjacent to self (Total turn 4) Apply Damage ReversalTaking damage heals the user instead for 1 turn (Buff) to allies directly adjacent to self / 15~30% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to allies directly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -6~-12 CP to hit units / 45~90%
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Last Act Director |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 45~90% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -500~-1000 HP to enemies on the entire board / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 45~90%
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Yurakucho Puppetmaster |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allies 1 square around self / 45~90% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turn 1) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self (Total turn 1) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to allies behind self / 50~100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hitting units / 40~80% [While MovingWhen this unit is held by their player.] Increase horizontal and vertical movement by 1 / 100%
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Illustration |
wasp |
Scenario |
―― |
Voice |
Nobuyuki Hiyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Entertainers;Unaffiliated |
School |
Unknown |
Release Date |
2023-04-13 (v4.24.1) |
|
Official English
|
"Oscar's Sacred Artifact is a Stick made for engraving runes. For its Rule, it has the power to fabricate fantasies that fall just shy of instilling faith and engrave them into performers. When writing, the Stick takes the form of a VR pen and Oscar's mask functions as a VR headset. Through this interface he writes information into his target, allowing him to give Transients different Roles to perform. This ability has won him great power and influence; indeed, many who started out as mere urban legends in Tokyo will follow his orders, since he gave them their start. How they feel while they follow him, however, varies wildly from person to person. Oscar possesses vast powers as a manager of the App, more so than the other guild masters. It is his privilege to conceal true names with falsehoods as he pleases, and to have anyone perform any role on any stage. Yet, in the face of such power, he simply laughs. “True art,” he says, “is completely useless to society.” Possessing a kiss-shaped Summoning Emblem on the back of his right hand, he keeps the lower half of his face unmasked for when the going gets tough. He also has a contentious relationship with a certain “theatrical criminal.”"
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Official Japanese
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ルーン文字を刻む、ステッキ状の「神器」。「信仰」を得る程には至らない虚構を書き出し、演者へ刻み込む「権能」を持つ。執筆時には、このステッキをVRペンデバイスのような形で使用する。そしてVRヘッドマウントディスプレイのごとき仮面を通じ、対象へと情報を書き入れるのだ。これにより、本来異なる「役割」を持つ「転光生」に別の役をあてがい、演じさせることが可能となる。本来、この東京で「都市伝説」でしかなかった存在たちは、自分を成立させたオスカーの指示へ基本従う。ただしそれがどういった感情に基づくものかは、それぞれの事情によって異なるようだ。このオスカーは「アプリ」運営側として、他のギルドマスターを超える特権を有しているらしい。それによって彼は、真実の名の「偽装」を勝手に付け外すことが許される。誰をどんな役でもって、どの舞台に立たせるかも自由自在。だが彼は笑ってこう語る、「本当の芸術とはまったくこの世の役に立たないものさ」と。右手の甲にキスマークに似た召喚紋を帯びた彼は、いざという時のためにマスクの下半分を空けている。耳が痛いことしか言わない「劇場型犯罪者」と、危うい関係性を結んでいる。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
39 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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