Difference between revisions of "Template:Transient navbox"
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SurtrFan8511 (talk | contribs) |
SurtrFan8511 (talk | contribs) (Fixed mobs showing up) |
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[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Takamagahara]] | [[Has subobject.Has gate::Takamagahara]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 17: | Line 18: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Land of Wa]] | [[Has subobject.Has gate::Land of Wa]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 25: | Line 27: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Kamuy Kotan]] | [[Has subobject.Has gate::Kamuy Kotan]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 33: | Line 36: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Hourai]] | [[Has subobject.Has gate::Hourai]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 41: | Line 45: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Garo Demana]] | [[Has subobject.Has gate::Garo Demana]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 49: | Line 54: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Deva Loka]] | [[Has subobject.Has gate::Deva Loka]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 57: | Line 63: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Nirai Kanai]] | [[Has subobject.Has gate::Nirai Kanai]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 65: | Line 72: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Bora Bora]] | [[Has subobject.Has gate::Bora Bora]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 73: | Line 81: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Xanadu]] | [[Has subobject.Has gate::Xanadu]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 81: | Line 90: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Shangri La]] | [[Has subobject.Has gate::Shangri La]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 89: | Line 99: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Yggdrasil]] | [[Has subobject.Has gate::Yggdrasil]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 97: | Line 108: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Kitezh]] | [[Has subobject.Has gate::Kitezh]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 105: | Line 117: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Tír na nÓg]] | [[Has subobject.Has gate::Tír na nÓg]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 113: | Line 126: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Eden]] | [[Has subobject.Has gate::Eden]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 121: | Line 135: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Gehenna]] | [[Has subobject.Has gate::Gehenna]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 129: | Line 144: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Olympus]] | [[Has subobject.Has gate::Olympus]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 137: | Line 153: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Babel]] | [[Has subobject.Has gate::Babel]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 145: | Line 162: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Great Spirit]] | [[Has subobject.Has gate::Great Spirit]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 153: | Line 171: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::El Dorado]] | [[Has subobject.Has gate::El Dorado]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 161: | Line 180: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Aaru]] | [[Has subobject.Has gate::Aaru]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 169: | Line 189: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Old Ones]] | [[Has subobject.Has gate::Old Ones]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 177: | Line 198: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Heliopolis]] | [[Has subobject.Has gate::Heliopolis]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 185: | Line 207: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Utopia]] | [[Has subobject.Has gate::Utopia]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 193: | Line 216: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Tokyo]] | [[Has subobject.Has gate::Tokyo]] | ||
|limit=1000|format=ul | |limit=1000|format=ul | ||
Line 201: | Line 225: | ||
[[Has subobject.Has game context::Transient]] | [[Has subobject.Has game context::Transient]] | ||
[[Has subobject.Has availability::Current]] | [[Has subobject.Has availability::Current]] | ||
[[Has subobject.Has rarity::3]] | |||
[[Has subobject.Has gate::Unknown]] | [[Has subobject.Has gate::Unknown]] | ||
|limit=1000|format=ul | |limit=1000|format=ul |
Revision as of 13:29, 6 November 2022
This navbox queries for transients from each world, based on the Has gate
property. Editing a transient's world changes its position in the navbox. Unobtainable transients with a specified world are also listed here.
As a reminder, a transient's home world can be edited by typing {{#vardefine:transient gate|world name}}
in the beginning of the page.
Set the world to Unknown
if unsure about the home world of the transient but it needs to be shown in this navbox