Difference between revisions of "Category:Blow transients"
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=Normal Weapon Type= | =Normal Weapon Type= | ||
Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. | |||
=={{Star|1}}== | =={{Star|1}}== | ||
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Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Blow. A full list of skills and units that bestow Weapon Change (Blow) can be found {{Cl|Skill that uses Weapon Change (Blow)|here}}. | Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Blow. A full list of skills and units that bestow Weapon Change (Blow) can be found {{Cl|Skill that uses Weapon Change (Blow)|here}}. | ||
=Charge | =Charge Attack Weapon Type= | ||
When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of units whose charge skill activates in Blow type can be found [[Charge Skill (Blow)|here]]. | When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of units whose charge skill activates in Blow type can be found [[Charge Skill (Blow)|here]]. | ||
<!--=AR Limitation= | |||
[[AR Equipment]] can only be equipped on cards that match its limitation criteria. Currently, no AR Equipment has a Blow weapon type limitation.--> | |||
[[Category:Transients]] | [[Category:Transients]] |
Revision as of 14:55, 16 August 2019
Transient card properties |
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The Blow weapon type is also referred to as Knock in in in-game files, and has previously been translated as Strike among fans. Blow units apply damage to the one square directly ahead of them. The damage output is the product unit's ATK and the Blow penalty multiplier (1.0). Blow units gain ≥12 CP for every instance they hit a unit with >0 HP, and ≥17 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck. Blow souls and licences are obtainable in Daily Quests on Wednesdays JST and in certain free quests. Below is a list of all Blow transients currently in the game.
Normal Weapon Type
Cards which have built up less than 100 CP and are not affected by Weapon Change attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type.
Icon | Name | Energy | Base HP | Base ATK | HP at Lv 50 | ATK at Lv 50 | Base skill (Def.) | Base skill (LB1) | Base skill (LB2) | Base skill (LB3) | Charge skill | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Yellow Slime | Aether | 83 | 22 | 5444 | 2612 | Poisoner | Amorphous Lifeform | Gourmand | Dissolver | Charge Knock-back | ||
Shaded Slime | Infernal | 81 | 22 | 5439 | 2612 | Poisoner | Amorphous Lifeform | Gourmand | Dissolver | Charge Knock-back | ||
Red Slime | Fire | 79 | 24 | 5438 | 2613 | Poisoner | Amorphous Lifeform | Gourmand | Dissolver | Charge Knock-back | ||
Green Slime | Wood | 76 | 24 | 5437 | 2611 | Poisoner | Amorphous Lifeform | Gourmand | Dissolver | Charge Knock-back | ||
Fire Pirate | Fire | 96 | 44 | 4891 | 3249 | Seafarer | Swimmer | Pack Leader | Conformity Crusher | Stormy Pillage | ||
Dark Slime | Nether | 77 | 23 | 5438 | 2613 | Poisoner | Amorphous Lifeform | Gourmand | Dissolver | Charge Knock-back | ||
Blue Slime | Water | 79 | 23 | 5440 | 2613 | Poisoner | Amorphous Lifeform | Gourmand | Dissolver | Charge Knock-back | ||
Aether Lucky Cat | Aether | 25 | 10 | 3012 | 255 | Wealth Bringer | Fortune Dealer | Sacrifice | Blood of the Beast | Luck Bringer |
Weapon Change
Some regular skills and charge skills bestow Weapon Change to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Blow. A full list of skills and units that bestow Weapon Change (Blow) can be found here.
Charge Attack Weapon Type
When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of units whose charge skill activates in Blow type can be found here.
Pages in category "Blow transients"
The following 169 pages are in this category, out of 169 total.