Martial Arts Master

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Martial Arts Master
JP Name 武芸の練達者
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units
Proc Chance 30%
Evolution(s) Martial Arts Master+

Martial Arts Master
JP Name 武芸の練達者
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Push away hit units by 1 square
Proc Chance 30%
Evolution(s) Martial Arts Master+
This is an additional effect

Transients with 武芸の練達者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Jugo 3FireBlow398200Dragonborn Sacrifice The Indomitable Martial Arts MasterWeapon Spread Thrust.pngCurse-bound Martial PlanBound Sacrifice
Jugo 4FireThrust797405Dragonborn Sacrifice The Indomitable Martial Arts MasterWeapon Spread Magic.pngCurse-bound Martial PlanBound Sacrifice
Ashigara 3WaterBlow409216Mountain Dweller Grappler Blood of the Beast Martial Arts MasterWeapon Spread Magic.pngThe Bear King's Forward PushThread Bear Champ
Ashigara 4WaterMagic850420Mountain Dweller Grappler Blood of the Beast Martial Arts MasterWeapon Spread Magic.pngThe Bear King's Forward PushThread Bear Champ

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