From Tokyo Afterschool Summoners
Jump to navigation
Jump to search
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 1) Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff) to self |
Proc Chance |
100% |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 2) Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 3) Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 4) Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 5) Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 6) Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 1) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 2) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 3) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 4) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 5) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 6) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Swordbender |
JP Name |
剣をへし折る者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Transients with 剣をへし折る者
Guide |
---|
Basic Information | |
---|
General Game Guides | |
---|
Card Properties | |
---|
Lists | |
---|
Quests | |
---|
Other | |
---|
0 comments
[]
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher