Fugitive

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Fugitive
JP Name 逃亡者
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect Apply Acceleration+8CP/turn for 3 turns (Buff) to self
Proc Chance 18%

Transients with 逃亡者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
R-19 3AetherBlow404202Fearless Child Fugitive Living LightningWeapon Spread Magic.pngVoluntary Self DestructD-Blaster

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Fugitive
JP Name 逃亡者
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect Apply Acceleration+8CP/turn for 3 turns (Buff) to self
Proc Chance 18%
Evolution(s) Cantering Replicant

Transients with 逃亡者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
R-19 4AetherShot799399Fearless Child Fugitive Living LightningWeapon Spread Magic.pngVoluntary Self DestructD-Blaster

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