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Auspicious Dragon |
JP Name |
瑞兆の龍 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self and allies directly adjacent to self |
Proc Chance |
50% |
|
Auspicious Dragon |
JP Name |
瑞兆の龍 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self |
Proc Chance |
35% |
This is an additional effect |
|
Auspicious Dragon |
JP Name |
瑞兆の龍 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Auspicious Dragon |
JP Name |
瑞兆の龍 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
30% |
This is an additional effect |
|
Auspicious Dragon |
JP Name |
瑞兆の龍 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-300~-600 HP to hit units, steal 100% of decreased HP |
Proc Chance |
30% |
This is an additional effect |
|
Transients with 瑞兆の龍
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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