Difference between revisions of "Event Quest:Skill Progression Quest Campaign"
(→Drifter: fix status error) |
|||
(15 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{| | {{Event infobox | ||
| | | jp name = | ||
| en name = Skill Progression Quest Campaign | |||
| news link = http://lifewonders2.sakura.ne.jp/wp/news/1804skqkc/ | |||
| | | banner image = 1804スキル強化-お知らせ.png;1804スキル強化-お知らせb.png;banner_skill_b.png | ||
|- | | duration = April 18th, 2018 @ 00:00->June 4th, 2018 | ||
| | | type = Limited-Time | ||
| active = false | |||
}}<onlyinclude><includeonly>{{Event preview infobox | |||
| | | en name = Skill Progression Quest Campaign | ||
}}</onlyinclude></includeonly> | |||
= Event Details = | = Event Details = | ||
Following nicely with LW's [[Checklist:Plans for 2018|plans for 2018]], this series of [[Evolution Quest|quests]] will focus around the strengthening of individual skills, improving activation rates and/or effects. However, like everything else, there's specific conditions that have to be met, and apply: | Following nicely with LW's [[Checklist:Plans for 2018|plans for 2018]], this series of [[Evolution Quest|quests]] will focus around the strengthening of individual skills, improving activation rates and/or effects. However, like everything else, there's specific conditions that have to be met, and apply: | ||
* before starting the quest, set your leader to the unit who has the skill in question. As an example, {{Companion icon|Protagonist}} would have to be the very first unit (leader) in your party. | * before starting the quest, set your leader to the unit who has the skill in question. As an example, {{Companion icon|Protagonist}} would have to be the very first unit (leader) in your party. | ||
Line 21: | Line 19: | ||
{| class="wikitable" style="float:right;" | {| class="wikitable" style="float:right;" | ||
|[[File:スキルアップ対象キャラ一覧1.png|400px]] | |[[File:スキルアップ対象キャラ一覧1.png|400px]] | ||
|- | |||
|[[File:スキルアップ対象キャラ一覧2.png|400px]] | |||
|- | |||
|[[File:スキルアップ対象キャラ一覧3.png|400px]] | |||
|} | |} | ||
=== [[Drifter]] === | === [[Drifter]] === | ||
On completion of 【Challenge of the Drifter】, [[Drifter]] will evolve into [[Drifter+]]: | On completion of 【Challenge of the Drifter】, [[Drifter]] will evolve into [[Drifter+]]: | ||
* increased HP recovery | * increased HP recovery | ||
* [After Moving] Apply {{Status | * [After Moving] Apply {{Status|en name=Remove Debuff}} to self. | ||
{{Companion list | {{Companion list | ||
| base skill = ?, 漂流者 | | base skill = ?, 漂流者 | ||
Line 37: | Line 37: | ||
| show name = y | | show name = y | ||
}} | }} | ||
=== [[Guardian]] === | === [[Guardian]] === | ||
On completion of 【Challenge of the Guardian】, [[Guardian]] will evolve into [[Guardian+]]: | On completion of 【Challenge of the Guardian】, [[Guardian]] will evolve into [[Guardian+]]: | ||
* increased activation rates | * increased activation rates | ||
{{Companion list | {{Companion list | ||
| base skill = ?, 守護者 | | base skill = ?, 守護者 | ||
Line 51: | Line 50: | ||
| show name = y | | show name = y | ||
}} | }} | ||
=== [[Mentor]] === | === [[Mentor]] === | ||
On completion of 【Challenge of the Mentor】, [[Mentor]] will evolve into [[Mentor+]]: | On completion of 【Challenge of the Mentor】, [[Mentor]] will evolve into [[Mentor+]]: | ||
* [After Moving] Applies {{Status effect|閃き}} to one square behind | * [After Moving] Applies {{Status effect|閃き}} to one square behind | ||
{{Companion list | {{Companion list | ||
| base skill = ?, 教え導く者 | | base skill = ?, 教え導く者 | ||
Line 66: | Line 62: | ||
| show name = y | | show name = y | ||
}} | }} | ||
=== [[Starshine]] === | === [[Starshine]] === | ||
On completion of 【Challenge of the Starshine】, [[Starshine]] will evolve into [[Starshine+]]: | On completion of 【Challenge of the Starshine】, [[Starshine]] will evolve into [[Starshine+]]: | ||
* increased activation rates | * increased activation rates | ||
{{Companion list | {{Companion list | ||
| base skill = ?, 星に輝く者 | | base skill = ?, 星に輝く者 | ||
Line 81: | Line 74: | ||
| show name = y | | show name = y | ||
}} | }} | ||
=== [[Swimmer]] === | |||
On completion of 【Challenge of the Swimmer】, [[Swimmer]] will evolve into [[Swimmer+]]: | |||
* [After Moving] Apply {{Status effect|加速}} to self | |||
{{Companion list | |||
| base skill = ?, 泳達者 | |||
| show skill description = n | |||
| rarity = 3 | |||
| format = ul | |||
| frame = y | |||
| size = medium | |||
| show name = y | |||
}} | |||
=== [[Island Guardian]] === | |||
On completion of 【Challenge of the Island Guardian】, [[Island Guardian]] will evolve into [[Island Guardian+]]: | |||
* increased HP recovery | |||
* increased activation rates | |||
{{Companion list | |||
| base skill = ?, 島を包む者 | |||
| show skill description = n | |||
| rarity = 3 | |||
| format = ul | |||
| frame = y | |||
| size = medium | |||
| show name = y | |||
}} | |||
=== [[Child]] === | |||
On completion of 【Challenge of the Child】, [[Child]] will evolve into [[Child+]]: | |||
* [After Moving] Apply {{Status effect|閃き}} to self. | |||
{{Companion list | |||
| base skill = ?, 幼き者 | |||
| show skill description = n | |||
| rarity = 3 | |||
| format = ul | |||
| frame = y | |||
| size = medium | |||
| show name = y | |||
}} | |||
=== [[Daunting Protector]] === | |||
On completion of 【Challenge of the Daunting Protector】, [[Daunting Protector]] will evolve into [[Daunting Protector+]]: | |||
* Effect range changed to allies 2 squares behind caster | |||
* Added special defense against Ranged attacks | |||
{{Companion list | |||
| base skill = ?, 仁王立つ者 | |||
| show skill description = n | |||
| format = ul | |||
| frame = y | |||
| size = medium | |||
| show name = y | |||
}} | |||
{{Events navbox}} |
Latest revision as of 00:32, 11 December 2020
Skill Progression Quest Campaign | |
---|---|
News Link | |
Durations | |
April 18, 2018 00:00 to June 04, 2018 00:00 |
Event Details
Following nicely with LW's plans for 2018, this series of quests will focus around the strengthening of individual skills, improving activation rates and/or effects. However, like everything else, there's specific conditions that have to be met, and apply:
- before starting the quest, set your leader to the unit who has the skill in question. As an example, Protagonist would have to be the very first unit (leader) in your party.
- afterwards, these quests can't be redone with the same individual unit.
- however, different variants and rarities can be redone, because:
- finally, these improvements only apply to the individual unit; the quest would have to be redone if you, for example (if Beastman ever did get a fix), want your Moritaka to also have the improvement you just did with Moritaka .
LW will be targetting a specific set of eight skills initially.
Drifter
On completion of 【Challenge of the Drifter】, Drifter will evolve into Drifter+:
- increased HP recovery
- [After Moving] Apply Remove DebuffRemove one debuff (Buff) to self.
Guardian
On completion of 【Challenge of the Guardian】, Guardian will evolve into Guardian+:
- increased activation rates
Mentor
On completion of 【Challenge of the Mentor】, Mentor will evolve into Mentor+:
- [After Moving] Applies Glint+10% skill activation rate for 2 turns (Buff) to one square behind
Starshine
On completion of 【Challenge of the Starshine】, Starshine will evolve into Starshine+:
- increased activation rates
Swimmer
On completion of 【Challenge of the Swimmer】, Swimmer will evolve into Swimmer+:
- [After Moving] Apply Acceleration+8CP/turn for 3 turns (Buff) to self
Island Guardian
On completion of 【Challenge of the Island Guardian】, Island Guardian will evolve into Island Guardian+:
- increased HP recovery
- increased activation rates
Child
On completion of 【Challenge of the Child】, Child will evolve into Child+:
- [After Moving] Apply Glint+10% skill activation rate for 2 turns (Buff) to self.
Daunting Protector
On completion of 【Challenge of the Daunting Protector】, Daunting Protector will evolve into Daunting Protector+:
- Effect range changed to allies 2 squares behind caster
- Added special defense against Ranged attacks