Details
Character Quests, differing from Love Quests, are special quests to provide a different perspective on a character, but the only real functional use is to provide a way to obtain Honor Medallions; however, these quests require specific requirements in order to unlock them.
To play each character's character quest story, the following requirements must be met:
- Possessing that character's card
- That character limit broken at least once
- Completing a prerequisite quest
The requirements are straightforward: you can either have their lower rarity or higher rarity variant, as either are interchangeable; however, you do need to limit break them at least once and to complete a quest (typically one that involves them in the Main Quest)
More information will be released at a later date, and said information will be added under Character Quest.
Other Additions
Fresh Start/Limit Breaking/Character Quest Initiatives
Duration
|
March 2, 2017 -> March 20, 2017 @ 23:59
|
March 3, 2017 -> Monday, March 20, 2017 @ 23:59
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March 21, 2017 -> March 31, 2017 @ 23:59
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March 24, 2017 -> April 9, 2017 @ 23:59
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As another initiative to help out both new and old players with meeting Character Quest requirements, a new limited-timed quest line has been added under Events on the main screen.
The first wave of quests specialize in mass coin and
Spell Token +
God Crystal acquisition.
The second wave of quests also specialize in mass
Spell Token +
God Crystal acquisition.
Similar to the zero-stamina
Berserkers Clash quests for veteran players, a new wave of similar-styled quests are planned (information under
#Agents Encounter0 stamina quests focused towards veteran users make a return from the 1 month limited time event! Each quest rewards Preliminary Crests instead of a Summoning Stone on completion.
Sometime "mid March", these five characters will be available for a limited time:
Additions to Daily Quests
Duration
|
Saturday March 4, 2017 (planned) -> Constant
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- Attribute Simulated Quest / Super (added to day of the week quests)
- Coin Acquisition Quest / advanced (added to weekend quests)
Changes to Login Bonus
Permanent
Day
|
Coins
|
Item
|
1st day
|
500 coins
|
- Cooperation Points ×200
- Stamina Drink (mini) ×1
|
2nd day
|
500 coins
|
- Stone ×1
- Stamina Drink (half) ×1
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3rd day
|
1000 coins
|
- Cooperation Points ×800
- Stamina Drink (mini) ×1
|
4th day
|
1000 coins
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- Stone ×2
- Stamina Drink (half) ×1
|
5th day
|
1500 coins
|
- Cooperation Points ×1000
- Stamina Drink (mini) ×1
|
6th day
|
1500 coins
|
- Stone ×2
- Stamina Drink (half) ×1
|
7th day
|
2000 coins
|
- Salomonkun Summoning ticket ×1
- Stamina Drink ×1
|
Temporary
March 3rd
|
- Stone ×1
- Stamina Drink (half) ×2
- Stamina Drink (mini) ×1
|
March 4th
|
- Stone ×1
- Stamina Drink (half) ×2
- Stamina Drink (mini) ×2
|
March 5th
|
- Stone ×2
- Stamina Drink (half) ×2
- Stamina Drink (mini) ×2
|
March 6th
|
- Stone ×2
- Stamina Drink ×2
- Stamina Drink (mini) ×2
|
March 7th
|
- Salomon-kun Summoning Ticket ×2
- Stamina Drink ×3
- Stamina Drink (mini) ×3
|
Quests
- Note: Coin amounts listed under the quest information (with the stamina, XPs, and level) assume the first set of coins dropped as a way to average out not getting a drop and getting every drop.
Coin Acquisition Special Battle / Introductory
Level
|
1
|
Required Stamina
|
5
|
Coins Given (up to)
|
3200
|
640 per stamina
|
Coins Given (average)
|
2000
|
400 per stamina
|
Rank XP Given
|
15
|
3 per stamina
|
Card XP Given
|
33
|
6.6 per stamina
|
Award
|
Transient Stone x1
|
|
Enemies
|
Drops
|
Phase 1
|
|
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Phase 2
|
|
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Phase 3
|
|
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Phase 4
|
|
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Coin Acquisition Special Battle / Elementary
Level
|
10
|
Required Stamina
|
10
|
Coins Given (up to)
|
13100
|
1310 per stamina
|
Coins Given (average)
|
6900
|
690 per stamina
|
Rank XP Given
|
32
|
3.2 per stamina
|
Card XP Given
|
71
|
7.1 per stamina
|
Award
|
Transient Stone x1
|
|
Enemies
|
Drops
|
Phase 1
|
|
|
Phase 2
|
|
|
Phase 3
|
|
|
Phase 4
|
|
|
Coin Acquisition Special Battle / Intermediate
Level
|
20
|
Required Stamina
|
20
|
Coins Given (up to)
|
40000
|
2000 per stamina
|
Coins Given (average)
|
22000
|
1100 per stamina
|
Rank XP Given
|
70
|
3.5 per stamina
|
Card XP Given
|
162
|
8.1 per stamina
|
Award
|
Transient Stone x1
|
|
Enemies
|
Drops
|
Phase 1
|
|
|
Phase 2
|
|
|
Phase 3
|
|
|
Phase 4
|
|
|
Level
|
25
|
Required Stamina
|
30
|
Rank XP Given
|
53
|
1.767 per stamina
|
Card XP Given
|
?
|
Award
|
Transient Stone x1
|
|
Enemies
|
Drops
|
Phase 1
|
|
|
Phase 2
|
|
|
Phase 3
|
|
|
Phase 4
|
|
|
Level
|
25
|
Required Stamina
|
30
|
Rank XP Given
|
53
|
1.767 per stamina
|
Card XP Given
|
?
|
Award
|
Transient Stone x1
|
|
Enemies
|
Drops
|
Phase 1
|
|
|
Phase 2
|
|
|
Phase 3
|
|
|
Phase 4
|
|
|
Level
|
25
|
Required Stamina
|
25
|
Coins Given (up to)
|
12000
|
480 per stamina
|
Rank XP Given
|
45
|
1.8 per stamina
|
Card XP Given
|
237
|
9.48 per stamina
|
Award
|
Transient Stone x1
|
|
Enemies
|
Drops
|
Phase 1
|
|
|
Phase 2
|
|
|
Phase 3
|
|
|
Phase 4
|
|
|
Level
|
25
|
Required Stamina
|
25
|
Coins Given (up to)
|
12000
|
480 per stamina
|
Rank XP Given
|
45
|
1.8 per stamina
|
Card XP Given
|
237
|
9.48 per stamina
|
Award
|
Transient Stone x1
|
|
Enemies
|
Drops
|
Phase 1
|
|
|
Phase 2
|
|
|
Phase 3
|
|
|
Phase 4
|
|
|