Combo/Used Skills
This is an article that lists skills used by a status. For the status itself, see Combo
Base Skill
Apply Combo
Sprouter
[After Moving] Apply Combo to allies in front and behind of self / 30~60%
Volos, Volos
Dual Wielder
[After Moving] Apply Combo to self / 50~100%
Musashi, Musashi
Cooperator
[Before Hitting] Apply Combo to allies in Thrust range / 35~70%
Fire Mobster, Water Mobster, Wood Mobster, Aether Mobster, Nether Mobster
Sprouter+
[After Moving] Apply Combo to allies in front and behind of self / 42~84%
[After Moving] +600~1200 HP to self / 50~100%
Volos, Volos
Mobilized General
[Before Hitting] Apply Weakness to hit units / 45~90%
[After Moving] Apply Combo to self / 45~90%
[Status Resistance] Remove Skill Lock / 45~90%
Ganglie (Journey)
Pugilist
[Before Hitting] Apply Vigor to self
Apply Combo to self / 30~60%
Pollux (Christmas)
Dream Grabber
[Before Hitting] Apply Ardor to allies behind self / 40~80%
[Before Hitting] Apply Combo to allies behind self / 35~70%
[When Hit″] +300~600 HP to allies behind self / 40~80%
Oniwaka (Setsubun)
Apocalypse Observer
[Before Hitting] Apply Combo to self / 10~20%
[Before Hitting] +7~14 CP to self / 45~90%
[Before Being Attacked] Apply Guts to self / 30~60%
Ziz
Hounder
[After Moving] Apply Acceleration to self / 35~70%
[Before Hitting] Apply Combo to self / 35~70%
Toji (Valentine)
Clean Sweeper
[After Moving] Apply Combo to self
+4~8 CP to self / 25~50%
Algernon
Fullmetal Janitor
[After Moving] Apply Combo to self
+4~8 CP to self / 45~90%
[After Hitting] Apply Crit to self / 25~50%
Algernon
Royally Swamped
[Before Hitting] Apply Combo to self / 40~80%
[After Hitting] +3~6 CP to self / 50~100%
[On Miss] -5~-10 CP to self / 50~100%
Jambavan (Nightmare)
Reflection in the Mirror
[After Moving] Apply Combo to self / 40~80%
[After Hitting] Apply Brawn to allies directly adjacent to self / 15~30%
[Attack Modifier] Deal extra damage against 6 skills
Mechaman (x1.5), Clockwork Assassin (x1.5), Clockwork Eliminator (x1.5), Astonishing Machine Body (x1.5), Living Mechaman (x1.5), Mechaman (x1.5)
Deal 1.5x damage to Bestow Mechaman-affected enemies
Deal 1.5x damage to Bestow Mechaman (Amatsumara)-affected enemies / 100%
Amatsumara (Fashionista)
Tailwind Caller
[After Moving] Apply Combo to allies directly adjacent to self / 40~80%
[After Hitting] +300~600 HP to allies directly adjacent to self / 45~90%
Seth (Beachside)
Reliable Executor
[Turn Start] Apply Combo to self / 30~60%
[Before Hitting] -2500~-5000 HP to hit units / 10~20%
Robinson (Canaan)
Metabolic Burner
[On Miss] Apply Combo to self / 30~60%
[Phase Start] Apply Remove all debuffs to self and allies in a 2-square diamond radius around self / 45~90%
Tomte
Fullmetal Janitor+
[After Moving] Apply Combo to self
+4~8 CP to self / 45~90%
[After Hitting] Apply Crit to self / 50~100%
[After Hitting] Apply Break to enemies near hit units, on the left and right of them / 30~60%
Algernon
Light Bringer
[Turn Start] Apply Combo to self / 20~40%
[On Miss] Attract enemies in Thrust range by 1 square / 40~80%
[Forced Movement Resistance] Resists forced backward movement / 100%
Jacob
Light Wielder
[Turn Start] Apply Combo to self / 45~90%
[On Miss] Attract enemies in Shot range by 2 squares / 50~100%
[Forced Movement Resistance] Resists forced backward movement / 100%
Jacob
Mobilized General+
[Before Hitting] Apply Weakness to hit units / 45~90%
[After Moving] Apply Combo to self / 45~90%
[Status Resistance] Remove Skill Lock / 45~90%
[Attack Modifier] Deal 1.6x damage to Obstruct-affected enemies / 100%
Ganglie (Journey)
Pillar to His Friends
[After Moving] Apply Combo to self
Apply Concentration to self / 45~90%
[Defense Modifier] Take 0.7x damage from Slash-ranged enemies / 100%
Moritaka (Jamboree)
Those Etched in Each Other's Hearts
[Before Hitting] Attract enemies in a 3x3 area around the 2nd square in front of self by 2 squares / 45~90%
[After Moving] Apply Combo to self / 45~90%
[Phase Start] +15~30 CP to self and allies on the left and right of self / 45~90%
Hephaestus (Summer)
Illusionist
[After Hitting] Apply Dazzle to hit units / 35~70%
[When Hit″] +3~6 CP to self / 35~70%
[Turn Start] (Total turns 1, 7, 13...) Apply Spirit to self
(Total turns 2, 8, 14...) Apply Protection to self
(Total turns 5, 11, 17...) Apply Blessing to self
(Total turns 3, 9, 15...) Apply Nullify Debuff to self
(Total turns 4, 10, 16...) Apply Combo to self
(Total turns 6, 12, 18...) Apply Limit to self / 20~40%
Cait Sith
Inimitable Illusionist
[After Hitting] Apply Dazzle to hit units
+3~6 CP to self / 35~70%
[Turn Start] (Total turns 1, 7, 13...) Apply Spirit to self
(Total turns 2, 8, 14...) Apply Protection to self
(Total turns 5, 11, 17...) Apply Blessing to self
(Total turns 3, 9, 15...) Apply Nullify Debuff to self
(Total turns 4, 10, 16...) Apply Combo to self
(Total turns 6, 12, 18...) Apply Limit to self
(Total turns 1, 7, 13...) Apply Evasion to self
(Total turns 2, 8, 14...) Apply Crit+ to self
(Total turns 3, 9, 15...) Apply Ardor to self
(Total turns 4, 10, 16...) Apply Arousal to self
(Total turns 5, 11, 17...) Apply Acceleration to self
(Total turns 6, 12, 18...) Apply Tenacity to self / 20~40%
Cait Sith
Gifted Goldfisher
[Phase Start] Apply Concentration to self / 50~100%
[After Moving] Apply Combo to self
Apply Spirit to self / 45~90%
Licho (Festival)
Trio
[Turn Start] Apply Combo to self / 25~50%
[Before Hitting] Apply Crit to self / 15~30%
Shiva
Trio Divided
[Turn Start] Apply Combo to self / 45~90%
[Before Hitting] Apply Crit to self / 30~60%
[After Moving] Apply Limit to self and allies 2 squares to the left and right of self / 45~90%
Shiva
Celestial Sunderer
[Phase Start] Apply Combo to self / 50~100%
[After Hitting] Move hit units 1 square to the right / 50~100%
Marduk
Celestial Ravager
[Phase Start] Apply Combo to self / 50~100%
[After Hitting] Move hit units 1 square to the right / 50~100%
[Before Hitting] Apply Break to hit units / 45~90%
Marduk
Range Finder
[On Miss] Apply Weapon Change (Snipe) to self / 50~100%
[On Miss] Apply Combo to self / 45~90%
Red Ranger, Blue Ranger, Green Ranger, Yellow Ranger, Purple Ranger, Black Ranger, White Ranger, Brown Ranger
Beaconing Pugilist
[Before Hitting] Apply Vigor to self / 40~80%
[Before Hitting] Apply Combo to self / 45~90%
[On Miss] Apply Remove Debuff to self and allies directly adjacent to self / 40~80%
[After Hitting] Apply Paralysis to enemies near hit units, in a 2-square cross radius around them / 15~30%
[Status Resistance] Remove Darkness / 50~100%
Pollux (Christmas)
Dual Handler
[Phase Start] Apply Combo to self / 45~90%
[After Hitting] Apply Break to enemies near hit units, behind them / 25~50%
[Attack Modifier] Deal 1.5x damage to Break-affected enemies / 100%
MacRoich
Dual Demagogue
[When Appearing] Apply Combo to self / 50~100%
[Turn Start] (Total turns 2, 4, 6...) Apply Combo to self / 45~90%
[After Hitting] Apply Break to enemies near hit units, in a 3-square vertical line around the back of them / 40~80%
[Attack Modifier] Deal 2.5x damage to Break-affected enemies / 100%
MacRoich
Silver Shooter
[Phase Start] Apply Combo to self / 45~90%
[On Miss] Apply Weapon Change (Snipe) to self
Apply Crit to self / 50~100%
Kresnik, Kresnik
Asura Pounder
[Before Hitting] Apply Weakness to hit units / 50~100%
[After Hitting] +7~14 CP to self / 50~100%
[Attack Modifier] Deal 1.67x damage to Weakness-affected enemies / 100%
[After Moving] Apply Combo to self / 45~90%
[On Miss] +6~12 CP to allies 1 square around self / 35~70%
Durga (Nightmare)
Twin-Hearted Zosma
[When Hit″] Apply Brawn to self
Apply Berserk to self / 45~90%
[When Appearing] Apply Berserk Strengthening (Oz) to self / 100%
[Before Hitting] -2500~-5000 HP to hit units
Apply Combo to self / 5~10%
Oz
Android of the Stars
[Status Resistance] Remove Madness / 50~100%
[Turn Start] Apply Combo to self / 40~80%
[On Miss] +6~12 CP to self / 45~90%
Breke (Nightglows)
Bull Tamer
[After Moving] Apply Acceleration to allies 1 square around self / 45~90%
[While Moving] Increase horizontal and vertical movement by 1 / 100%
[Phase Start] Apply Combo to allies 1 square around self / 45~90%
[After Moving] Apply Evasion to allies on the left and right of self / 35~70%
Wakan Tanka
Prepared One
[On Miss] +10~20 CP to self / 40~80%
[After Hitting] Apply Combo to self / 45~90%
Ose (Christmas)
Beltane Illusionist
[After Hitting] Apply Dazzle to hit units
+3~6 CP to self / 35~70%
[Turn Start] (Total turns 1, 7, 13...) Apply Spirit to self
(Total turns 2, 8, 14...) Apply Protection to self
(Total turns 5, 11, 17...) Apply Blessing to self
(Total turns 3, 9, 15...) Apply Nullify Debuff to self
(Total turns 4, 10, 16...) Apply Combo to self
(Total turns 6, 12, 18...) Apply Limit to self
(Total turns 1, 7, 13...) Apply Evasion to self
(Total turns 2, 8, 14...) Apply Crit+ to self
(Total turns 3, 9, 15...) Apply Ardor to self
(Total turns 4, 10, 16...) Apply Arousal to self
(Total turns 5, 11, 17...) Apply Acceleration to self
(Total turns 6, 12, 18...) Apply Tenacity to self / 30~60%
[Turn Start] (If CP > 49) (Total turns 1, 7, 13...) Apply Spirit to allies 1 square around self
(If CP > 49) (Total turns 2, 8, 14...) Apply Protection to allies 1 square around self
(If CP > 49) (Total turns 5, 11, 17...) Apply Blessing to allies 1 square around self
(If CP > 49) (Total turns 3, 9, 15...) Apply Nullify Debuff to allies 1 square around self
(If CP > 49) (Total turns 4, 10, 16...) Apply Combo to allies 1 square around self
(If CP > 49) (Total turns 6, 12, 18...) Apply Limit to allies 1 square around self / 40~80%
Cait Sith
Beltane Illusionist
[After Hitting] Apply Dazzle to hit units
+3~6 CP to self / 35~70%
[Turn Start] (Total turns 1, 7, 13...) Apply Spirit to self
(Total turns 2, 8, 14...) Apply Protection to self
(Total turns 5, 11, 17...) Apply Blessing to self
(Total turns 3, 9, 15...) Apply Nullify Debuff to self
(Total turns 4, 10, 16...) Apply Combo to self
(Total turns 6, 12, 18...) Apply Limit to self
(Total turns 1, 7, 13...) Apply Evasion to self
(Total turns 2, 8, 14...) Apply Crit+ to self
(Total turns 3, 9, 15...) Apply Ardor to self
(Total turns 4, 10, 16...) Apply Arousal to self
(Total turns 5, 11, 17...) Apply Acceleration to self
(Total turns 6, 12, 18...) Apply Tenacity to self / 30~60%
[Turn Start] (If CP > 49) (Total turns 1, 7, 13...) Apply Spirit to allies 1 square around self
(If CP > 49) (Total turns 2, 8, 14...) Apply Protection to allies 1 square around self
(If CP > 49) (Total turns 5, 11, 17...) Apply Blessing to allies 1 square around self
(If CP > 49) (Total turns 3, 9, 15...) Apply Nullify Debuff to allies 1 square around self
(If CP > 49) (Total turns 4, 10, 16...) Apply Combo to allies 1 square around self
(If CP > 49) (Total turns 6, 12, 18...) Apply Limit to allies 1 square around self / 40~80%
Cait Sith
Filial Distender
[On Miss] Apply Combo to self / 50~100%
[On Miss] Apply Freeze to enemies in a 3x3 area around the front of self
Apply Protection to self and allies directly adjacent to self / 45~90%
Yoshito
Absence Certifier
[After Moving] Apply Combo to self / 45~90%
[While Moving] Increase horizontal movement by 1 / 100%
Gorozaemon
Unknowable Icon
[After Moving] Apply Spirit to self and allies in a 2-square diamond radius around self
Apply Combo to self / 45~90%
[While Moving] Increase horizontal movement by 1 / 100%
Gorozaemon
Summernight Laborer
[Turn Start] Apply Combo to self
(If HP < 41%) Apply Crit to self / 45~90%
[After Hitting] Apply Weapon Change (Slash) to self / 50~100%
[After Hitting] Attract hit units and enemies directly adjacent to them by 1 square / 40~80%
Heracles (Pool)
Gunslinger
[When Appearing] Apply Combo Strengthening to self
Apply Guts to self / 50~100%
[After Moving] Apply Combo to self / 45~90%
Kresnik (Halloween)
Gardener and Educator
[After Not Moving] Apply Break to enemies in a 2-square diamond radius around self / 40~80%
[After Moving] Apply Break to enemies in a 2-square diamond radius around self / 40~80%
[On Miss] Apply Guts to self / 30~60%
[Phase Start] Apply Combo to self
Apply Curse Weakening to enemies on the entire board / 45~90%
[On Miss] +3~6 CP to allies directly adjacent to self / 35~70%
[Before Hitting] Apply Curse to hit units / 15~30%
Boogeyman
Snow Field Advisor
[Before Hitting] (Total turns 1, 3, 5...) Apply ATK Up to self and allies in front of self / 35~70%
[Before Hitting] Apply Combo to allies in Slash range / 25~50%
Tanetomo (Valentine)
Petal Leaper
[After Moving] Apply Combo to self / 45~90%
[After Moving] Apply Obstruct to enemies at the 3rd square in front of self / 40~80%
[After Not Moving] +5~10 CP to allies in Slash range / 50~100%
[After Moving] +5~10 CP to allies in Slash range / 50~100%
Tanetomo (Valentine)
Scarred-Back Wanderer
[Phase Start] Apply Nullify Debuff to self and allies directly adjacent to self / 50~100%
[After Hitting] Apply Combo to hit units / 40~80%
[When Hit′] (If HP < 51%) -750~-1500 HP to hitting units and enemies on the left and right of them / 50~100%
Gurangatch
Grand Light Wielder
[Turn Start] Apply Combo to self / 45~90%
[On Miss] Attract enemies in Shot range by 2 squares / 50~100%
[Forced Movement Resistance] Resists forced backward movement / 100%
[Phase Start] Apply Guts to self / 50~100%
[When Appearing] Apply Prayer to self / 50~100%
[When Appearing] Apply Prayer Strengthening to self / 50~100%
[Before Hitting] -10~-20 CP to hit units, steal 100% of decreased CP / 35~70%
[After Moving] Apply CS Weapon Change (Thrust) to self / 50~100%
[After Moving] Apply Prayer to self and allies directly adjacent to self / 45~90%
Jacob
Punk with Wild Child
[Phase Start] Apply Brawn to self
Apply Guts to self and allies directly adjacent to self / 50~100%
[After Not Moving] Apply Combo to self / 40~80%
[After Moving] Apply Combo to self / 40~80%
[Before Hitting] -200~-400 HP to hit units, steal 100% of decreased HP / 35~70%
[Turn Start] (If HP < 50%) Apply Limit to self / 45~90%
Motosumi
Midsummer Youth Actor
[When Appearing] Apply Combo to self / 50~100%
[Turn Start] (Total turns 2, 4, 6...) Apply Combo to self / 45~90%
[Phase Start] Apply Vigor to self / 45~90%
MacRoich (Summer)
Sweltering Southern Santa
[When Appearing] +10~20 CP to self and allies on the entire board
+50~100 CP to self / 50~100%
[After Moving] Apply Ardor to allies in a 2-square diamond radius around self / 35~70%
[After Hitting] Apply Burn to hit units / 30~60%
[After Buff] Apply Arousal to self / 35~70%
[Turn Start] (If CP < 51) Apply Combo to self
(If CP = 100) Apply Limit to self / 45~90%
Ded (Christmas)
Mingler
[Status Resistance] Remove Possession / 50~100%
[Phase Start] Apply Regeneration to self and allies directly adjacent to self / 45~90%
[After Not Moving] Apply Combo to self / 40~80%
[After Moving] Apply Combo to self / 40~80%
Gordon
Path-Crossing Barkeep
[Status Resistance] Remove Possession / 50~100%
[When Hit′] Apply Charm to hitting units and enemies behind them / 25~50%
[Phase Start] Apply Regeneration to self and allies 1 square around self / 45~90%
[After Not Moving] Apply Combo to self / 45~90%
[After Moving] Apply Combo to self / 45~90%
Gordon
Blushing Destroyer
[Before Hitting] Apply ATK Up to self / 40~80%
[Defense Modifier] Take 0.7x damage from Magic-ranged enemies / 100%
[Turn Start] Apply Combo to self / 45~90%
[Before Hitting] Apply Spirit to self / 45~90%
[After Not Moving] Apply Remove Defensive Buffs to enemies in Snipe range / 45~90%
[After Moving] Apply Remove Defensive Buffs to enemies in Snipe range / 45~90%
[After Buff] +100~200 HP to self / 40~80%
Kalki (Christmas)
Miniaturizer
[After Moving] Apply Combo to self / 45~90%
[After Moving] Apply Acceleration to self and allies on the left and right of self / 40~80%
Otter
Miniaturizing Divider
[After Moving] Apply Combo to self / 45~90%
[After Moving] Apply Evasion to allies on the left and right of self / 30~60%
[After Moving] Apply Acceleration to self and allies on the left and right of self / 40~80%
Otter
Silver Flower Brain Trust
[Before Hitting] (Total turns 1, 3, 5...) Apply ATK Up to self and allies in Slash range / 35~70%
[Before Hitting] Apply Combo to allies in Slash range / 25~50%
[Before Hitting] (Total turns 2, 4, 6...) Apply Spirit to self and allies in Slash range / 40~80%
[Phase Start] Apply Glint to self / 45~90%
Tanetomo (Valentine)
Oni Law Agent
[After Moving] Apply Acceleration to self / 45~90%
[Before Hitting] Apply Combo to self / 40~80%
[After Moving] (Phase turn 1) Apply Apply Double Lock Before Hitting to allies in a 2-square diamond radius around self / 50~100%
[After Hitting] Apply Remove Debuff to self and allies directly adjacent to self / 30~60%
[Attack Modifier] Deal 2x damage to Double Lock-affected enemies / 100%
Toji (Valentine)
Heavy Stone Carrier
[After Moving] Apply Combo to self / 45~90%
[After Moving] Apply Spirit to self / 40~80%
[Status Resistance] Remove Paralysis
Remove Oppression / 50~100%
[After Moving] (If CP = 100) Apply Weakness to enemies in Magic range / 50~100%
Takeminakata (Valentine)
Royally Swamped Miracle Worker
[Before Hitting] Apply Combo to self and allies directly adjacent to self / 40~80%
[After Hitting] +3~6 CP to self / 50~100%
[On Miss] -5~-10 CP to self / 50~100%
[After Moving] Apply Concentration to self and allies on the left and right of self / 45~90%
[Phase Start] Apply Latent Break to enemies on the entire board / 50~100%
[When Appearing] Apply Concentration Strengthening to self
Apply Guts to self / 50~100%
Jambavan (Nightmare)
Happiness Investigator
[When Hit″] Apply Arousal to self and allies 1 square around self / 30~60%
[After Moving] Apply Combo to self / 45~90%
[Before Hitting] -5~-10 CP to hit units / 45~90%
Belphegor
Future City Dweller
[Before Hitting] +100~200 HP to allies 2 squares to the left and right of self / 40~80%
[After Moving] Apply Spirit to allies on the left and right of self / 45~90%
[After Moving] Apply Combo to self and allies on the left and right of self / 30~60%
Tu'er Shen
Prolific Multiplier
[After Moving] Apply Combo to self, allies and enemies on the entire board / 100%
[After Moving] Apply Weapon Change (Magic) to self and allies on the left and right of self / 45~90%
[When Hit′] -15~-30 CP to hitting units / 35~70%
[Before Being Attacked] (If HP > 30%) +300~600 HP to self / 40~80%
Nyarlathotep (Main Story)
Sandalwood Merit
[When Appearing] Apply Taunt Strengthening to self / 50~100%
[Turn Start] Apply Protection to self / 45~90%
[Turn Start] (If HP = 100%) Apply Purification to allies in a 2-square cross radius around self / 40~80%
[Turn Start] (If CP = 100) Apply Combo to self / 50~100%
Sanzo
Best Summer Lover
[Phase Start] Apply Glint to self and allies on the entire board / 50~100%
[Phase Start] Apply Combo to self / 45~90%
[On Miss] +5~10 CP to self and allies in a 2-square diamond radius around self / 45~90%
Enigma (Mountain)
Status advantage Combo
Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)
/ 100%
Bael
Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)
/ 100%
Bael
Remove Combo
Distant Beacon
[Before Hitting] Apply Ardor to self / 50~100%
[After Hitting] Apply Attack Reduction to self / 100%
[Status Resistance] Remove Combo / 100%
Teda, Teda
Charge Skill
Apply Combo
CS_連撃_自分のみ
[Before Hitting (Any CS Hit)] Apply Combo to self / 100%
Ophion (Shot 2x)
CS_連撃HP回復_自分のみ
[Before Hitting (Any CS Hit)] Apply Combo to self
+600~1200 HP to self / 100%
Ophion (Shot 4x)
CS_連撃CP増_自分のみ
[Before Hitting (Any CS Hit)] Apply Combo to self
+12~24 CP to self / 100%
Arsalan (Halloween) (Magic 3x), Robinson (Snipe 2x), Robinson (Snipe 3x)
CS_連撃CP_隣接1マス内
[Before Hitting (Any CS Hit)] Apply Combo to self and allies directly adjacent to self
+8~16 CP to self and allies directly adjacent to self / 100%
Tetsuox (Thrust 2x), Tetsuox (Magic 3x)
CS_連撃_不死身特攻
[Before Hitting (Any CS Hit)] Apply Combo to self / 100%
[Attack Modifier] Deal 2x damage to Immortal enemies
Deal 2x damage to Immortal King of The Jungle enemies
Deal 2x damage to Immortal enemies / 100%
Suzuka (Long Slash 2x), Suzuka (Long Slash 3x)
アスタロトCS
[Before Hitting (Any CS Hit)] Apply Weapon Change (None) to self
Apply Glint to self
Apply Combo to self / 100%
Astaroth (Magic 2x)
アスタルテCS
[Before Hitting (Any CS Hit)] Apply Weapon Change (Magic) to self
Apply Glint to self
Apply Combo to self / 100%
Astaroth (Magic 3x)
シトリー限定CS
[Before Hitting (Any CS Hit)] Apply Glint to self
Apply Ardor to self
Apply Combo to self / 100%
Sitri (Christmas) (Blow 3x)
限定スノウCS
[Before Hitting (Any CS Hit)] Apply Concentration to self
Apply Combo to self / 100%
Snow (Valentine) (Shot 4x)
マルドゥック☆4CS
[Before Hitting (Any CS Hit)] Apply Remove all debuffs to self
+1200~2400 HP to self
Apply Combo to self / 100%
[Before Hitting (CS)] Move hit units 1 square to the right / 100%
Marduk (Snipe 3x)
限定ジズCS
[Before Hitting (Any CS Hit)] Apply Combo to self / 100%
[Before Hitting (CS)] Attract enemies on the entire board by 1 square
Apply Weakness to hit units / 100%
Ziz (Christmas) (Long Slash 3x)
クルースニク☆3CS
[Before Hitting (CS)] Apply Weakness to hit units
Apply Combo to self
Apply Blessing to allies directly adjacent to self / 100%
Kresnik (Magic 2x)
クルースニク☆3CS
[Before Hitting (CS)] Apply Weakness to hit units
Apply Combo to self
Apply Blessing to allies 1 square around self / 100%
Kresnik (Magic 3x)
限定ショロトルCS
[Before Hitting (Any CS Hit)] Apply Reflect Debuff to self and allies 1 square around self
Apply Combo to self
-2000~-4000 HP to enemies in Slash range / 100%
Xolotl (Hot Paradise) (Magic 4x)
ハスター3CS
[Before Hitting (CS)] Apply ATK Up to self
Apply Combo to self / 100%
Hastur (All 2x)
ハスター5CS
[Before Hitting (CS)] Apply ATK Up to self
Apply Combo to self
Apply Healing Reversal to hit units / 100%
Hastur (All 4x)
クアンタム☆5CS
[Before Hitting (CS)] -10000~-20000 HP to hit units
Apply Poison to hit units
+150~300 HP to allies 1 square around self / 100%
[Before Hitting (Any CS Hit)] Apply Combo to self / 100%
Quantum (All 4x)
ココペリ☆3CS
[Before Hitting (Any CS Hit)] Apply Russian Roulette (☆3) to enemies in a 3-square diamond radius ahead / 100%
[Before Hitting (CS)] Apply Combo to self
-1500~-3000 HP to hit units / 100%
Kokopelli (Snipe 2x)
ココペリ☆4CS
[Before Hitting (Any CS Hit)] Apply Russian Roulette (☆4) to enemies on the entire board / 100%
[Before Hitting (CS)] Apply Combo to self and allies directly adjacent to self
-2500~-5000 HP to hit units / 100%
Kokopelli (Snipe 3x)
AR Skill
Apply Combo
Shooting Stars
[Turn Start] Apply Combo to self / 10~20%
[Attack Modifier] Deal 100x damage to Evasion-affected enemies / 100%
Sparring Brethren
[On Miss] Apply Combo to self / 60~100%
Golden Harvest
[After Hitting] Apply Combo to self / 30~60%
[After Hitting] +100~200 HP to allies directly adjacent to self / 35~70%