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| * There may be a hint in chapter 9 (as of yet untranslated) in regards to his past, as there is an extended portion of an episode where he is speaking with a certain cyborg revealed at the end of chapter 8. | | * There may be a hint in chapter 9 (as of yet untranslated) in regards to his past, as there is an extended portion of an episode where he is speaking with a certain cyborg revealed at the end of chapter 8. |
| * Same way as they share a fate, these two share a loading screen where [https://wiki.housamo.xyz/Macan#transient0 Macan] is, as usual, bugging Nomad for a fight (possibly to death, as Macan is prone to challenge others) where Macan is saying "Won't you fight?" (戦わね?) while Nomad simply tries to get him off himself. | | * Same way as they share a fate, these two share a loading screen where [https://wiki.housamo.xyz/Macan#transient0 Macan] is, as usual, bugging Nomad for a fight (possibly to death, as Macan is prone to challenge others) where Macan is saying "Won't you fight?" (戦わね?) while Nomad simply tries to get him off himself. |
| | * Nomad also appears in [https://wiki.housamo.xyz/Gabriel#transient0 Gabriel's] Loading screen, behind her while she wears some cat ears ([https://en.wiktionary.org/wiki/nekomimi Nekomimi] perhaps) while she's proudly saying "We match ♥" (おそろい♥). Nomad behind her seems to be smiling, but being covered by her halo. |
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| [[File:Magan - Loading screen.png|400px]] | | [[File:Magan - Loading screen.png|400px]] |
| | [[File:Gabriel - Loading screen.png|400px]] |
| {{Comments}} | | {{Comments}} |
Revision as of 16:41, 29 July 2019
Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
403+105.122*(Lv-1) |
ATK |
199+52.051*(Lv-1) |
HP @ Lv 60 |
6605.198 |
ATK @ Lv 60 |
3270.009 |
Max HP+20 Lv, +2000 HP |
10707.638 |
Max ATK+20 Lv, +2000 ATK |
6311.029 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Blink Jumper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
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Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
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Teleporter |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Skill Evolution(s) |
Blink Jumper+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
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Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
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Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
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Research Files
Official English
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"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
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Translated from Japanese
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A freelance bodyguard and detective operating primarily in Shinjuku and Kabukicho, "Nomad" is an alias he uses with clients. His appearance as a tiger beastman is a result of modification, performed on him against his will. He's seeking out information on a certain individual in order to exact his revenge.
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Official Japanese
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新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
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Rarity |
4 |
Cost |
16 |
HP |
803+96.939*(Lv-1) |
ATK |
401+59.173*(Lv-1) |
HP @ Lv 65 |
7007.096 |
ATK @ Lv 65 |
4188.072 |
Max HP+20 Lv, +2000 HP |
10945.876 |
Max ATK+20 Lv, +2000 ATK |
7371.532 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Blink Jumper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
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Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
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Teleporter |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Skill Evolution(s) |
Blink Jumper+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
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Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
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Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
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Space Jumper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 (If HP = 100%) Increase horizontal and vertical movement by 1 / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP = 100%) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP = 100%) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to allies on the left and right of self / 35~70%
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Official English
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"Embedded in his fang is a switch that activates teleportation, allowing him able to move at incredible speed, as if everything else around him has frozen in time. He is so quick that his clothes and accessories burn up as a result of the air friction around him and he flares bright red like a shooting star. After he was summoned to Tokyo, he got his hands on a motorcycle that he cherishes. He can typically be seen riding down the street called Meiji-doori between Shinjuku and Ikebukuro."
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Translated from Japanese
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Nomad uses a special device embedded in one of his fangs in battle. To the naked eye he appears to teleport, but in reality he is moving at incredible speed. Unable to stand the friction, his clothes are burned away in the process, wreathing his body in flame like a comet. After being summoned to Tokyo Nomad picked up a taste for biking, and can often be seen cruising the Shinjuku-Ikebukuro area, his chosen stomping grounds.
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Official Japanese
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一種の瞬間移動能力者(テレポーター)であり、牙に埋め込まれた装置のスイッチをオンにする事で、あたかも周囲の時間を疑似的に停止させたかのような高速機動を行う事が出来る。その余りの速度に、身に着けたものは空気との摩擦で燃え尽き、流星が赤々と燃えるかのように躍動する。この東京へと召喚された後に手に入れたバイクをこよなく愛し、メインの活動範囲である新宿~池袋を移動するため、明治通りを愛車で駆け抜ける姿をよく目撃される。
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Variant |
Island |
Rarity |
4 |
Cost |
16 |
HP |
667+93.602*(Lv-1) |
ATK |
563+62.908*(Lv-1) |
HP @ Lv 65 |
6657.528 |
ATK @ Lv 65 |
4589.112 |
Max HP+20 Lv, +2000 HP |
10529.568 |
Max ATK+20 Lv, +2000 ATK |
7847.272 |
Skills |
Survivor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies directly adjacent to self / 40~80%
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Danger Spotter |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from Shot-ranged enemies / 100%
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Blink Jumper |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
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Teleporter |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Skill Evolution(s) |
Blink Jumper+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
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Official English
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"Carrying the flames of vengeance in his heart, he is destined to wander from place to place. One could say this is his Role. This time around, he has drifted to this deserted island. Using his vitality and survival instincts, he makes himself useful finding food and exploring the island. He seems conflicted, however, as in the end, he doesn't truly enjoy drifting around. The Sacred Artifact embedded in his molar has a Rule that allows him to move at speeds so high, he has obtained that for which humans have always yearned: power over time and space itself. As an experienced drifter, he pities those who share the same pain."
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Translated from Japanese
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He carries the flame of vengeance within his chest, and he is fated to drift to many locations. You could also call it his "role." But perhaps because of that he has once again drifted to where he is tied by fate to someone, to this hidden island. With his great will to live, he participates in searching for food and exploring the island. However, deep within his heart he is not fond of drifting and holds complicated feelings about it. The Hallowed Artifact placed in his molar is not limited to granting him high speed mobility. It is the hidden future potential of mankind itself with what can be called the power to master "space." Because of his experience with drifting, he commiserates with those who know the same pain.
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Official Japanese
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彼は復讐の炎を胸に宿し、多くの場所を漂流する運命にある。それは、彼の「役割」と呼んでもいい。その為にか、漂流に縁のある人物であり、今回もまた、秘島へと流されて辿り着く。その生存力の高さでもって、食料探しや島の探検にと活躍する。だが、けして漂流が好きな訳ではないので内心、複雑な思いを持っているようだ。彼の奥歯に仕込んだ「神器」はただの高速移動を可能とするだけのものには留まらない。それは、人類が秘めた未来の可能性そのものであり、「空間」を制覇するための「権能」と呼ばれることになるだろう。漂流の経験があり、その苦しさを知る人物に対しては、同病相憐れむ念を抱く。
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CV
Event |
Line |
Summon |
Nomad. I'm looking for a certain person who betrayed me. I'll cooperate with you, in exchange for information. |
Beginning of Battle |
Who is this I see behind you, scum? Hmm, it shouldn't take more than five minutes to make you talk. |
Move |
Let's move. |
Attacking |
Come on! |
Skill Activation |
Too slow. |
Hit (minor) |
This much is...! |
Hit (major) |
Waaaah! |
Charge |
The blaze of revenge burns in my heart. Vengeful Slaughter; Burning Bright! At this rate, there's no way you'll catch up. |
Victory |
Until I can find vengeance, my flames won't go out. RAAAAAAAAAAAAAH! |
KO'd |
I'm not done...! I was so close to finding him..... this must be a joke, right...? |
Love |
This is fearsome. It feels as if I'll forget about my vengeance. This calm is making me nervous. |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Event |
Line |
Summon |
Good job out there today, come over here and warm up...... Don't get the wrong idea! I'll be in trouble if my assistant catches a cold! |
Beginning of Battle |
Once in a while, I have to show my good side to my assistant. Sorry, but I'll have you calm down. |
Move |
Roger! |
Attacking |
Here! |
Skill Activation |
Self-sufficiency! |
Hit (minor) |
Ough. |
Hit (major) |
Goddamn...... |
Charge |
This swimsuit is specifically fireproof. I will not hesitate! Vengeful Slaughter, Burning Bright! |
Victory |
I will not stop until I get my revenge. It is still the same even being on an island! |
KO'd |
Dammit, I'm drifting again...... |
Love |
I have lived so far without showing anyone my heart. Despite that, making me feel this way... If it's with you, even if it's a deserted Iland with just the two of us, I wouldn't complain. |
Title Screen |
Tokyo Afterschool Summoners Well, Today, too, I'll work hard to- it isn't the time for that now! Hey, Assistant! Wake up! it's about time to look for our food. |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Notes
- He and Macan share a similar fate, as Macan is supposed to be a man turned tiger due to a curse, while Nomad is a man turned tiger due to someone as of yet to be revealed.
- There may be a hint in chapter 9 (as of yet untranslated) in regards to his past, as there is an extended portion of an episode where he is speaking with a certain cyborg revealed at the end of chapter 8.
- Same way as they share a fate, these two share a loading screen where Macan is, as usual, bugging Nomad for a fight (possibly to death, as Macan is prone to challenge others) where Macan is saying "Won't you fight?" (戦わね?) while Nomad simply tries to get him off himself.
- Nomad also appears in Gabriel's Loading screen, behind her while she wears some cat ears (Nekomimi perhaps) while she's proudly saying "We match ♥" (おそろい♥). Nomad behind her seems to be smiling, but being covered by her halo.
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