Difference between revisions of "Break"
Jump to navigation
Jump to search
SurtrFan8511 (talk | contribs) m (SurtrFan8511 moved page Break (Status) to Break over redirect) |
|||
(15 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{#vardefine:status en name|Break}} | |||
{{#vardefine:status en note|Cannot move at will, DEF Down by 1.2x ~2.4x for 2 turns}} | |||
{{#vardefine:status tags|DEF down; Lock movement}} | |||
{{#masterdata:Status|48}} | |||
Prevents afflicted target from moving themselves and increased damage taken for 2 turns. Enemies and Allies can not use After Moving skills while Broken. | |||
{{Skills that use status|Break|format=small}} | |||
{{Status navbox}} | |||
Latest revision as of 17:12, 4 September 2020
Break崩し | |||
---|---|---|---|
Type | DebuffAffected by statuses related to debuffs, e. g. Nullify Debuff or Reflect Debuff. | ||
Notes | Cannot move at will & increased incoming damage | ||
Description | Cannot move at will, DEF Down by 1.2x ~2.4x for 2 turns | ||
Duration | 2 | ||
Tags | DEF down, Lock movement | ||
Base Value | Maximum Value | ||
Damage Multiplier Received | 120% | 0% | |
Unit Restrictions | Move; | ||
Used Skills |
Prevents afflicted target from moving themselves and increased damage taken for 2 turns. Enemies and Allies can not use After Moving skills while Broken.
Status usage
See Break/Used Skills for more details