Difference between revisions of "Akashic Records"
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== General Information == | == General Information == | ||
* Players can receive [[Salomon-kun]] {{Star|1}} upon completing the AR Lesson quest under the Lessons region marker on the main map, and by completing missions related to the [[Main Quest]]. | * Players can receive [[Salomon-kun]] {{Star|1}} upon completing the AR Lesson quest under the Lessons region marker on the main map, and by completing missions related to the [[Main Quest]]. | ||
* AR Equipment can provide additional effects. These effects may have limitations | * AR Equipment can provide additional effects. These effects may have limitations and may apply to other units. For example, [[Salomon-kun]] {{Star|1}} supplies an additional 50~100 ATK and HP to the equipped unit. | ||
* AR Equipment can provide additional skills. These skills can be any typical skill, as they're solely referred to by ID | * AR Equipment can provide additional skills. These skills can be any typical skill, as they're solely referred to by ID. | ||
* However, AR Equipment may impose a restriction. Currently, the only restriction is against element. | * However, AR Equipment may impose a restriction. Currently, the only restriction is against element. | ||
* Currently, AR Equipment have an AR Cost of 1, a restriction separate of Team Cost. | * Currently, AR Equipment have an AR Cost of 1, a restriction separate of Team Cost. | ||
* Like units, an AR Equipment cannot be used multiple times within the same team. | * Like units, an AR Equipment cannot be used multiple times within the same team. | ||
== AR Equipment Level == | |||
* AR Equipment level up in a similar manner as leveling a unit's Skill Level, and the level cap is 100. However, like leveling a unit's card level, additional multipliers (good, great, awesome) can scale the XP given. | * AR Equipment level up in a similar manner as leveling a unit's Skill Level, and the level cap is 100. However, like leveling a unit's card level, additional multipliers (good, great, awesome) can scale the XP given. | ||
* Similar to unit's Sacred Artifact level, obtaining duplicates of an AR Equipment will raise its upper level limit. Each level is assigned to a level group. | * Similar to unit's Sacred Artifact level, obtaining duplicates of an AR Equipment will raise its upper level limit. Each level is assigned to a level group. | ||
* Similar to skill level, an AR Equipment's level scales the strength of both its effects and skills. | |||
* AR Equipment are leveled with {{Item|ARトークン}}. Each quantity of {{Item|ARトークン}} adds an additional 10% to level (reward XP to) a piece of equipment. The amount of XP yielded is dependant on the level group a piece of equipment is in. For example, in level group 5, only 2500 XP is yielded compared to level group 1's 10000. These parameters are item-dependant. | * AR Equipment are leveled with {{Item|ARトークン}}. Each quantity of {{Item|ARトークン}} adds an additional 10% to level (reward XP to) a piece of equipment. The amount of XP yielded is dependant on the level group a piece of equipment is in. For example, in level group 5, only 2500 XP is yielded compared to level group 1's 10000. These parameters are item-dependant. | ||
{| class="wikitable" style="float:right;" | {| class="wikitable" style="float:right;" | ||
! Level Group | ! Level Group |
Revision as of 20:57, 28 May 2019
Starting from version 4.0.0 (Main Quest Chapter 9), players can make use of the Akashic Records feature (AR Card / Equipment, herein referred to as AR Equipment).
General Information
- Players can receive Salomon-kun upon completing the AR Lesson quest under the Lessons region marker on the main map, and by completing missions related to the Main Quest.
- AR Equipment can provide additional effects. These effects may have limitations and may apply to other units. For example, Salomon-kun supplies an additional 50~100 ATK and HP to the equipped unit.
- AR Equipment can provide additional skills. These skills can be any typical skill, as they're solely referred to by ID.
- However, AR Equipment may impose a restriction. Currently, the only restriction is against element.
- Currently, AR Equipment have an AR Cost of 1, a restriction separate of Team Cost.
- Like units, an AR Equipment cannot be used multiple times within the same team.
AR Equipment Level
- AR Equipment level up in a similar manner as leveling a unit's Skill Level, and the level cap is 100. However, like leveling a unit's card level, additional multipliers (good, great, awesome) can scale the XP given.
- Similar to unit's Sacred Artifact level, obtaining duplicates of an AR Equipment will raise its upper level limit. Each level is assigned to a level group.
- Similar to skill level, an AR Equipment's level scales the strength of both its effects and skills.
- AR Equipment are leveled with AR Token. Each quantity of AR Token adds an additional 10% to level (reward XP to) a piece of equipment. The amount of XP yielded is dependant on the level group a piece of equipment is in. For example, in level group 5, only 2500 XP is yielded compared to level group 1's 10000. These parameters are item-dependant.
Level Group | EXP | Success Rate |
---|---|---|
1 | 10000 | 10% |
2 | 5000 | 10% |
3 | 5000 | 10% |
4 | 2500 | 10% |
5 | 2500 | 10% |
6 | 1250 | 10% |
7 | 1250 | 10% |
8 | 1250 | 10% |
9 | 1250 | 10% |
10 | 1000 | 10% |
11 | 0 | 00% |
List of AR Equipment
Notes
- Given the current UI, AR Equipment may be restricted to a "two-effects one-skill" design.
- Acquisition of additional AR Equipment is unknown.
- Acquisition of AR Token is unknown.
- Potency and acquisition of both AR Token 2 and AR Token 3 are unknown.
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