CS Weapon Change (Shot)/Used Skills

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This is an article that lists skills used by a status. For the status itself, see Weapon Change

Base Skill

Apply CS Weapon Change (Shot)


Swaggering Ogress
[After Moving] Apply Oppression to enemies in front of self
    Apply CS Weapon Change (Shot) to self / 40~80%
[On Miss] +15~30 CP to self / 50~100%
[After Moving] Apply Weapon Change (Thrust) to self / 35~70%
[After Moving] Apply Crit to self / 25~50%
     Suzuka (Fashionista)

Status advantage CS Weapon Change (Shot)


Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses

Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)

/ 100%
     Bael

Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses

Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)

/ 100%
     Bael

Remove CS Weapon Change (Shot)


Fierce One
[After Not Moving] Apply Burn to enemies in Magic range / 40~80%
[After Moving] Apply Burn to enemies in Magic range / 40~80%
[Attack Modifier] Deal extra damage against 6 statuses

/ 100%
[Status Resistance] Resist 36 statuses

/ 100%
     Fafnir

Blazing Sorcerer
[After Not Moving] Apply Burn to enemies in a 3-square cone ahead / 45~90%
[After Moving] Apply Burn to enemies in a 3-square cone ahead
    Apply Advantage vs Burn to allies 1 square around self / 45~90%
[Attack Modifier] Deal extra damage against 6 statuses

/ 100%
[Status Resistance] Resist 36 statuses

/ 100%
     Fafnir