Singularityシンギュラリティ |
Type |
Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them). |
Description |
Acquire skill for 7 turns: [Turn Start] (If CP = 100) -10000 HP to self + Apply CS Weapon Change (None) to self / 100% |
Duration |
7 |
Tags |
Skill acquisition |
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Base Value |
Maximum Value |
This status grants the following skills:
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JP Name |
シンギュラリティ |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) -10000 HP to self |
Proc Chance |
100% |
|
|
JP Name |
シンギュラリティ |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply CS Weapon Change (None)Changes the unit's charge skill weapon type to None-ranged for 1 turn. (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
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Transients with シンギュラリティ
No transients found that satisfy the search criteria.
Status usage
See Singularity/Used Skills for more details
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Buffs | Removable | ATK up | |
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DEF up | |
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+CP | |
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+HP | |
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Status-related | |
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Proc rate up | |
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Weapon Change | |
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Other | |
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Irremovable | ATK up | |
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DEF up | |
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+CP | |
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+HP | |
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Affinity Burst | |
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Proc rate up | |
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Other | |
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Debuffs | Removable | ATK down | |
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DEF down | |
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-CP | |
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-HP | |
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Status-related | |
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Proc rate down | |
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Prevent movement | |
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Other | |
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Irremovable | ATK down | |
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DEF down | |
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-HP | |
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Proc rate down | |
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