Berserk/Used Skills
This is an article that lists skills used by a status. For the status itself, see Berserk
Base Skill
Apply Berserk
The Forsaken
[When Hit″] Apply Berserk to self / 32~64%
Asterius, Asterius, Kenta, Kenta, Oniwaka, Oniwaka
The Lovesick
[Phase Start] Apply Berserk to self / 35~70%
Ashigara (Seaside), Gabriel (Valentine), Gunzo, Gunzo, Gunzo (Valentine), Hati, Hati, Kalki, Kalki, Moritaka (Valentine), Shiro (Valentine), Tadatomo (Valentine)
Memory Keeper
[After Moving] Apply Protection to self and allies directly adjacent to self
+250~500 HP to self and allies directly adjacent to self / 45~90%
[When Hit″] Apply Berserk to self / 8~16%
Surtr
Eternal Knight
[After Moving] Apply Protection to self and allies in a 2-square cross radius around self
+250~500 HP to self and allies in a 2-square cross radius around self
+8~16 CP to self and allies in a 2-square cross radius around self / 45~90%
[When Hit″] Apply Berserk to self / 8~16%
Surtr
Pillar Maker
[Before Hitting] Apply Immobility to self
Apply Berserk to self / 50~100%
Takemaru
Twin-Hearted Lion
[When Hit″] Apply Brawn to self
Apply Berserk to self / 20~40%
Oz
Abstinent
[When Hit″] Apply Berserk to self / 15~30%
[When Hit″] +5~10 CP to self / 30~60%
[When Appearing] Apply Charm Weakening to self / 100%
Shiva
Twin-Hearted Zosma
[When Hit″] Apply Brawn to self
Apply Berserk to self / 45~90%
[When Appearing] Apply Berserk Strengthening (Oz) to self / 100%
[Before Hitting] -2500~-5000 HP to hit units
Apply Combo to self / 5~10%
Oz
Twin-Hearted Lion
[When Hit″] Apply Brawn to self
Apply Berserk to self / 20~40%
Oz
Becoming A Dancer
[When Appearing] Apply Berserk Strengthening to self and allies on the entire board
Apply Berserk+ Strengthening to self and allies on the entire board / 50~100%
[Phase Start] Apply Berserk to self / 50~100%
Ame-no-Uzume
Dancing All Night
[Phase Start] Attract enemies in a 3x3 area around the 2nd square in front of self by 1 square
Apply Berserk to self / 50~100%
[When Appearing] Apply Berserk Strengthening to self and allies on the entire board
Apply Berserk+ Strengthening to self and allies on the entire board / 50~100%
Ame-no-Uzume
Status advantage Berserk
Soul Shooter
[Attack Modifier] Deal 1.5x damage to Berserk-affected enemies
Deal 1.5x damage to Berserk+-affected enemies / 100%
Hakumen (Valentine), Shinya, Shinya, Sitri, Sitri, Taromaiti, Taromaiti
Soul Shooter +
[Attack Modifier] Deal 1.5x damage to Berserk-affected enemies
Deal 1.5x damage to Berserk+-affected enemies / 100%
[After Moving] Apply Arousal to allies in Thrust range / 50~100%
Hakumen (Valentine), Shinya, Shinya, Sitri, Sitri, Taromaiti, Taromaiti
Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)
/ 100%
Bael
Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)
/ 100%
Bael
Remove Berserk
Master of the Waves
[Status Resistance] Resist 16 statuses
/ 50~100%
[After Hitting] Attract hit units by 1 square / 50~100%
Aegir (Christmas)
Artificial Intelligence
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 35~70%
[Status Resistance] Resist 20 statuses
/ 100%
Enigma
Cloned AI
[Phase Start] Apply Guts to allies 1 square around self / 40~80%
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 40~80%
[Status Resistance] Resist 20 statuses
/ 100%
Enigma
Charge Skill
Apply Berserk
CS_暴走_仲間
[Before Hitting (CS)] Apply Berserk to self and allies 1 square around self / 100%
Gandharva (Magic 2x), Gandharva (Magic 3x)
CS_自身に極限_暴走付与
[Before Hitting (CS)] Apply Limit to self
Apply Berserk to self / 100%
Azathoth (All 2x), Azathoth (All 3x)
AR Skill
Status advantage Berserk
Umamichi Kung-Fu Generation
[After Moving] Apply Anchor to allies directly adjacent to self / 50~100%
[Attack Modifier] Deal 1.6x damage to Berserk-affected enemies
Deal 1.6x damage to Berserk+-affected enemies / 100%