Darkness/Used Skills

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This is an article that lists skills used by a status. For the status itself, see Darkness

Base Skill

Apply Darkness


Smoke Blower
[Before Hitting] Apply Darkness to hit units / 40~80%
[Status Resistance] Resist 26 statuses

/ 50~100%
     Tezcatlipoca

Smoke Commander
[Before Hitting] Apply Darkness to hit units / 45~90%
[Status Resistance] Resist 26 statuses

/ 50~100%
[When Hit′] Apply Dazzle to hitting units / 40~80%
     Tezcatlipoca

Midnight Mister
[After Moving] Apply Darkness to enemies in a 2-square diamond radius around self / 30~60%
[After Moving] Apply Evasion to self and allies directly adjacent to self / 12~24%
     Red Luchador,  Blue Luchador,  Green Luchador,  Yellow Luchador,  Purple Luchador,  Black Luchador,  White Luchador,  Brown Luchador

Cloistered Boss
[Before Hitting] Apply Obstruct to hit units / 65~100%
[After Hitting] Apply Regeneration to self and allies directly adjacent to self / 25~50%
[Attack Modifier] Deal 1.6x damage to Dazzle-affected enemies / 100%
[Before Hitting] (Total turns 1, 4, 7...) Apply Darkness to hit units
    (Total turns 2, 5, 8...) Apply Drain to hit units
    (Total turns 3, 6, 9...) Apply Weakness to hit units / 45~90%
     Gyobu

Smokey Firecracker
[Before Being Attacked] Apply Reflect Debuff to self / 25~50%
[When Hit′] Apply Darkness to hitting units / 20~40%
[When Hit′] -750~-1500 HP to hitting units / 25~50%
     Tezcatlipoca (Festival)

Shut Third Eye
[After Moving] Apply Darkness to self / 100%
[When Appearing] Apply Darkness Strengthening to self / 100%
[Attack Modifier] Deal 100x damage to Evasion-affected enemies / 100%
     Shiva,  Shiva

Winged Midnight
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply Darkness to enemies in a 3-square horizontal line around the 2nd square in front of self / 20~40%
[Attack Modifier] Deal 1.5x damage to Darkness-affected enemies / 100%
     Ellie

Winged Moonlight
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply Darkness to enemies in a 2-square diamond radius around self / 45~90%
[Attack Modifier] Deal 2x damage to Darkness-affected enemies / 100%
     Ellie

Fuuma Ninja
[After Moving] Apply Evasion to self / 25~50%
[When Appearing] Apply Evasion Strengthening to self / 100%
[When Hit″] Apply Darkness to enemies in a 3-square diamond radius ahead / 5~10%
[When Hit′] Apply Bind to hitting units / 5~10%
[Attack Modifier] Deal 2x damage to Darkness-affected enemies / 100%
     Kotaro

Laser Shooter
[After Moving] Apply Weapon Change (Thrust) to self / 50~100%
[Status Resistance] Remove Darkness / 50~100%
[After Hitting] (Total turns 3, 6, 9...) Apply Darkness to hit units and enemies 1 square around them / 45~90%
     Breke (Nightglows)

Abyssal Scurrier
[On Miss] Apply Darkness to enemies in Thrust range / 25~50%
[While Moving] Increase horizontal movement by 1 / 100%
     Red Nightgaunt,  Blue Nightgaunt,  Green Nightgaunt,  Yellow Nightgaunt,  Purple Nightgaunt,  Black Nightgaunt,  White Nightgaunt,  Brown Nightgaunt

Subtle Peeker
[After Moving] Apply Limit to self / 50~100%
[After Moving] Apply Darkness to self / 100%
[When Appearing] Apply Darkness Strengthening to self / 50~100%
     Shiva (Summer)

Image Burner
[Before Hitting] Apply Darkness to hit units / 40~80%
[Before Hitting] Apply Decrease 2000 HP After Debuff to hit units / 50~100%
     Zhurong

Image Weaver
[Before Hitting] Apply Decrease 2000 HP After Debuff to hit units / 50~100%
[Before Hitting] Apply Duplicate All Debuffs (for inflicting skills) to hit units
    Apply Remove all debuffs to hit units
    Apply Distribute All Debuffs to hit units / 35~70%
[Before Hitting] (Phase turn 1) Apply Darkness to hit units / 45~90%
     Zhurong

Jamming Engine
[Before Hitting] Apply Darkness to hit units / 40~80%
[Attack Modifier] Deal 2x damage to Darkness-affected enemies / 100%
     Enigma

Digital Jammer
[Before Hitting] Apply Obstruct to hit units / 50~100%
[Before Hitting] Apply Darkness to hit units / 40~80%
[Attack Modifier] Deal 2x damage to Obstruct-affected enemies
    Deal 2x damage to Darkness-affected enemies / 100%
     Enigma

Nocturnal Schoolgirl
[Before Hitting] Apply Darkness to hit units / 35~70%
[After Hitting] Apply Darkness Weakening to hit units / 50~100%
     Ellie (Halloween)

Craving Solitude
[When Hit′] Apply Skill Lock to hitting units / 35~70%
[Before Hitting] Apply Darkness to hit units / 40~80%
[Status Resistance] Remove Nourishment / 100%
[Status Resistance] Remove Unction
    Remove Blessing
    Remove Regeneration / 100%
[Before Being Attacked] -250~-500 HP to allies in front of self, steal 100% of decreased HP / 40~80%
     Kirito

Destitute and Unbound
[When Hit′] Apply Skill Lock to hitting units / 40~80%
[Before Hitting] Apply Darkness to hit units / 40~80%
[Before Hitting] +4~8 CP to self / 45~90%
[Status Resistance] Remove Bind
    Remove Skill Lock
    Remove Double Lock / 50~100%
[Status Resistance] Remove Nourishment
    Remove Unction
    Remove Blessing
    Remove Regeneration / 100%
[Before Being Attacked] -250~-500 HP to allies in front of self, steal 100% of decreased HP / 40~80%
     Kirito

Boundless
[When Hit′] Apply Darkness to hitting units / 15~30%
     Missing ∀,  Missing ∞,  Missing Φ

Hidden Island Monster
[Phase Start] Apply Blessing to self / 50~100%
[When Appearing] Apply Blessing Strengthening to self / 50~100%
[After Moving] Apply Tenacity to self
    Attract enemies in Shot range by 2 squares / 50~100%
[Before Hitting] Apply Darkness to hit units and enemies in a 3-square vertical line around the back of them / 35~70%
[After Moving] Apply Advantage vs Darkness to self and allies in a 2-square diamond radius around self / 30~60%
     Asterius (Island)

Colorful Photographer
[Before Hitting] Apply Decrease 2000 HP After Debuff to hit units and enemies directly adjacent to them / 50~100%
[Before Hitting] Apply Duplicate All Debuffs (for inflicting skills) to hit units
    Apply Remove all debuffs to hit units
    Apply Distribute All Debuffs to hit units / 35~70%
[Before Hitting] (Phase turn 1) Apply Darkness to hit units and enemies directly adjacent to them / 45~90%
[After Hitting] Apply Burn to hit units and enemies directly adjacent to them / 40~80%
[After Buff] Apply Glint to self / 20~40%
     Zhurong

Only You Know
[After Not Moving] Apply Darkness to enemies in a 3x3 area around the front of self
    Apply Advantage vs Darkness to self and allies in a 2-square diamond radius around self / 40~80%
[After Moving] Apply Darkness to enemies in a 3x3 area around the front of self
    Apply Advantage vs Darkness to self and allies in a 2-square diamond radius around self / 40~80%
[Turn Start] (If CP = 100) Apply Reflect Debuff to self and allies in a 2-square diamond radius around self / 45~90%
     Bigfoot (Mountain)

Status advantage Darkness


Cutter of Ties
[Attack Modifier] Deal extra damage against 51 statuses

Poison (x1.5), Fatal Poison (x1.5), Burn (x1.5), Oppression (x1.5), Paralysis (x1.5), Fear (x1.5), Curse (x1.5), Dazzle (x1.5), Charm (x1.5), Freeze (x1.5), Countdown (x1.5), Skill Lock (x1.5), CS Lock (x1.5), Bind (x1.5), Stigma (x1.5), Double Lock (x1.5), Break (x1.5), Nullify Buff (x1.5), Possession (x1.5), Weakness (x1.5), Obstruct (x1.5), Drain (x1.5), Regeneration (x1.5), Blessing (x1.5), Darkness (x1.5), Buff Reversal (x1.5), Burn (Stackable 1) (x1.5), Burn (Stackable 2) (x1.5), Burn (Stackable 3) (x1.5), Burn (Stackable 4) (x1.5), Burn (Stackable 5) (x1.5), Conflagration (x1.5), Fatal Poison (Stackable 1) (x1.5), Fatal Poison (Stackable 2) (x1.5), Fatal Poison (Stackable 3) (x1.5), Fatal Poison (Stackable 4) (x1.5), Fatal Poison (Stackable 5) (x1.5), Doubt (x1.5), Madness (x1.5), Dirt (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (Long Slash) (x1.5), CS Lock (AR) (x1.5), Weapon Change (Long Slash) (x1.5), Freeze (Stackable 1) (x1.5), Freeze (Stackable 2) (x1.5), Freeze (Stackable 3) (x1.5), Freeze (Stackable 4) (x1.5), Healing Reversal (x1.5), Confusion (x1.5), Vanity (x1.5)

/ 100%
     Volos (Beachside)

Progenitor of Sacrifices
[After Moving] -800 HP to allies and enemies in a 2-square diamond radius around self
    Apply Duplicate Buff to allies and enemies in a 2-square diamond radius around self
    Apply Remove Buff to allies and enemies in a 2-square diamond radius around self / 50~100%
[Attack Modifier] Deal 1.5x damage to Darkness-affected enemies / 100%
     Tezcatlipoca

Winged Midnight
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply Darkness to enemies in a 3-square horizontal line around the 2nd square in front of self / 20~40%
[Attack Modifier] Deal 1.5x damage to Darkness-affected enemies / 100%
     Ellie

Winged Moonlight
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply Darkness to enemies in a 2-square diamond radius around self / 45~90%
[Attack Modifier] Deal 2x damage to Darkness-affected enemies / 100%
     Ellie

Fuuma Ninja
[After Moving] Apply Evasion to self / 25~50%
[When Appearing] Apply Evasion Strengthening to self / 100%
[When Hit″] Apply Darkness to enemies in a 3-square diamond radius ahead / 5~10%
[When Hit′] Apply Bind to hitting units / 5~10%
[Attack Modifier] Deal 2x damage to Darkness-affected enemies / 100%
     Kotaro

Jamming Engine
[Before Hitting] Apply Darkness to hit units / 40~80%
[Attack Modifier] Deal 2x damage to Darkness-affected enemies / 100%
     Enigma

Digital Jammer
[Before Hitting] Apply Obstruct to hit units / 50~100%
[Before Hitting] Apply Darkness to hit units / 40~80%
[Attack Modifier] Deal 2x damage to Obstruct-affected enemies
    Deal 2x damage to Darkness-affected enemies / 100%
     Enigma

Hierodulia Denier
[After Moving] Apply Weakness to enemies in front of self / 50~100%
[Attack Modifier] Deal extra damage against 50 statuses

Evasion (x100), Poison (x1.5), Fatal Poison (x1.5), Burn (x1.5), Oppression (x1.5), Paralysis (x1.5), Fear (x1.5), Curse (x1.5), Dazzle (x1.5), Charm (x1.5), Freeze (x1.5), Countdown (x1.5), Skill Lock (x1.5), CS Lock (x1.5), Bind (x1.5), Stigma (x1.5), Double Lock (x1.5), Break (x1.5), Nullify Buff (x1.5), Possession (x1.5), Weakness (x1.5), Obstruct (x1.5), Drain (x1.5), Darkness (x1.5), Buff Reversal (x1.5), Burn (Stackable 1) (x1.5), Burn (Stackable 2) (x1.5), Burn (Stackable 3) (x1.5), Burn (Stackable 4) (x1.5), Burn (Stackable 5) (x1.5), Conflagration (x1.5), Doubt (x1.5), Madness (x1.5), Dirt (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (Long Slash) (x1.5), CS Lock (AR) (x1.5), Weapon Change (Long Slash) (x1.5), Freeze (Stackable 1) (x1.5), Freeze (Stackable 2) (x1.5), Freeze (Stackable 3) (x1.5), Freeze (Stackable 4) (x1.5), Fatal Poison (Stackable 1) (x1.5), Fatal Poison (Stackable 2) (x1.5), Fatal Poison (Stackable 3) (x1.5), Fatal Poison (Stackable 4) (x1.5), Fatal Poison (Stackable 5) (x1.5), Confusion (x1.5), Healing Reversal (x1.5), Vanity (x1.5)

/ 100%
     Kirito

Hierodulia-Denying Ripper
[After Moving] Apply Weakness to enemies in Long Slash range / 50~100%
[Attack Modifier] Deal extra damage against 50 statuses

Evasion (x100), Poison (x1.5), Fatal Poison (x1.5), Burn (x1.5), Oppression (x1.5), Paralysis (x1.5), Fear (x1.5), Curse (x1.5), Dazzle (x1.5), Charm (x1.5), Freeze (x1.5), Countdown (x1.5), Skill Lock (x1.5), CS Lock (x1.5), Bind (x1.5), Stigma (x1.5), Double Lock (x1.5), Break (x1.5), Nullify Buff (x1.5), Possession (x1.5), Weakness (x1.5), Obstruct (x1.5), Drain (x1.5), Darkness (x1.5), Buff Reversal (x1.5), Burn (Stackable 1) (x1.5), Burn (Stackable 2) (x1.5), Burn (Stackable 3) (x1.5), Burn (Stackable 4) (x1.5), Burn (Stackable 5) (x1.5), Conflagration (x1.5), Doubt (x1.5), Madness (x1.5), Dirt (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (Long Slash) (x1.5), CS Lock (AR) (x1.5), Weapon Change (Long Slash) (x1.5), Freeze (Stackable 1) (x1.5), Freeze (Stackable 2) (x1.5), Freeze (Stackable 3) (x1.5), Freeze (Stackable 4) (x1.5), Fatal Poison (Stackable 1) (x1.5), Fatal Poison (Stackable 2) (x1.5), Fatal Poison (Stackable 3) (x1.5), Fatal Poison (Stackable 4) (x1.5), Fatal Poison (Stackable 5) (x1.5), Confusion (x1.5), Healing Reversal (x1.5), Vanity (x1.5)

/ 100%
[Phase Start] Apply Dazzle to enemies on the entire board
    Apply Dazzle Weakening to enemies on the entire board
    Apply CS Lock to enemies in a 2-square diamond radius around self / 50~100%
     Kirito

Hierodulia Denier
[After Moving] Apply Weakness to enemies in front of self / 50~100%
[Attack Modifier] Deal extra damage against 47 statuses

Evasion (x100), Poison (x1.5), Fatal Poison (x1.5), Burn (x1.5), Oppression (x1.5), Paralysis (x1.5), Fear (x1.5), Curse (x1.5), Dazzle (x1.5), Charm (x1.5), Freeze (x1.5), Countdown (x1.5), Skill Lock (x1.5), CS Lock (x1.5), Bind (x1.5), Stigma (x1.5), Double Lock (x1.5), Break (x1.5), Nullify Buff (x1.5), Possession (x1.5), Weakness (x1.5), Obstruct (x1.5), Drain (x1.5), Darkness (x1.5), Buff Reversal (x1.5), Burn (Stackable 1) (x1.5), Burn (Stackable 2) (x1.5), Burn (Stackable 3) (x1.5), Burn (Stackable 4) (x1.5), Burn (Stackable 5) (x1.5), Conflagration (x1.5), Doubt (x1.5), Madness (x1.5), Dirt (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (Long Slash) (x1.5), CS Lock (AR) (x1.5), Weapon Change (Long Slash) (x1.5), Freeze (Stackable 1) (x1.5), Freeze (Stackable 2) (x1.5), Freeze (Stackable 3) (x1.5), Freeze (Stackable 4) (x1.5), Fatal Poison (Stackable 1) (x1.5), Fatal Poison (Stackable 2) (x1.5), Fatal Poison (Stackable 3) (x1.5), Fatal Poison (Stackable 4) (x1.5), Fatal Poison (Stackable 5) (x1.5)

/ 100%
     Kirito

Gesir Bogdo of the Disaster
[Status Resistance] Remove Possession / 50~100%
[Phase Start] Apply Spirit to self / 50~100%
[After Debuff] Apply Nourishment to allies 1 square around self
    Apply Purification to self and allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 49 statuses

Poison (x1.5), Fatal Poison (x1.5), Burn (x1.5), Oppression (x1.5), Paralysis (x1.5), Fear (x1.5), Curse (x1.5), Dazzle (x1.5), Charm (x1.5), Freeze (x1.5), Countdown (x1.5), Skill Lock (x1.5), CS Lock (x1.5), Bind (x1.5), Stigma (x1.5), Double Lock (x1.5), Break (x1.5), Nullify Buff (x1.5), Possession (x1.5), Weakness (x1.5), Obstruct (x1.5), Drain (x1.5), Darkness (x1.5), Buff Reversal (x1.5), Burn (Stackable 1) (x1.5), Burn (Stackable 2) (x1.5), Burn (Stackable 3) (x1.5), Burn (Stackable 4) (x1.5), Burn (Stackable 5) (x1.5), Conflagration (x1.5), Doubt (x1.5), Madness (x1.5), Dirt (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (Long Slash) (x1.5), CS Lock (AR) (x1.5), Weapon Change (Long Slash) (x1.5), Freeze (Stackable 1) (x1.5), Freeze (Stackable 2) (x1.5), Freeze (Stackable 3) (x1.5), Freeze (Stackable 4) (x1.5), Fatal Poison (Stackable 1) (x1.5), Fatal Poison (Stackable 2) (x1.5), Fatal Poison (Stackable 3) (x1.5), Fatal Poison (Stackable 4) (x1.5), Fatal Poison (Stackable 5) (x1.5), Confusion (x1.5), Healing Reversal (x1.5), Vanity (x1.5)

/ 100%
     Ulaanbaatar (Christmas)

Remove Darkness


Storm Rider
[Status Resistance] Resist 7 statuses

/ 50~100%
[While Moving] Increase horizontal movement by 1 / 100%
[Phase Start] Apply Evasion to self / 45~90%
     Avarga,  Avarga

Self-Affirmationist
[Turn Start] Apply Limit to self / 45~90%
[Status Resistance] Resist 7 statuses

/ 50~100%
     Krampus (Jiangshi)

Third Eye
[Before Hitting] Apply Weakness to hit units / 45~90%
[Status Resistance] Remove Fear
    Remove Dazzle
    Remove Obstruct
    Remove Darkness / 50~100%
     Jacob,  Jacob

Seething in the Face of Adversity
[When Hit″] Apply Guts to self / 25~50%
[Status Resistance] Remove Drain
    Remove Darkness / 50~100%
     Hombre Tigre (Summer)

Archival Illuminator
[Turn Start] (Phase turn 1) Apply Limit to allies in a 2-square diamond radius around self / 45~90%
[Status Resistance] Remove Darkness / 50~100%
[Phase Start] Apply Immobility to self / 100%
     Furufumi (Festival)

Beaconing Pugilist
[Before Hitting] Apply Vigor to self / 40~80%
[Before Hitting] Apply Combo to self / 45~90%
[On Miss] Apply Remove Debuff to self and allies directly adjacent to self / 40~80%
[After Hitting] Apply Paralysis to enemies near hit units, in a 2-square cross radius around them / 15~30%
[Status Resistance] Remove Darkness / 50~100%
     Pollux (Christmas)

Judgment Enforcer
[Phase Start] Apply Paralysis to enemies in a 2-square diamond radius around self / 40~80%
[When Hit′] Apply Paralysis to hitting units / 25~50%
[Status Resistance] Remove Paralysis
    Remove Darkness / 50~100%
     Kengo (Valentine)

Light Loather
[Before Hitting] Apply Dazzle to hit units / 35~70%
[When Appearing] Apply Blessing Weakening to self / 100%
[Status Resistance] Remove Darkness / 50~100%
     Mephistopheles

Luminophobe
[Before Hitting] Apply Dazzle to hit units / 45~90%
[When Appearing] Apply Blessing Weakening to self / 100%
[Status Resistance] Remove Darkness / 50~100%
     Mephistopheles

One Possessed
[While Moving] Increase horizontal movement by 1 / 100%
[Status Resistance] Remove Darkness / 50~100%
     Nodens

Abyssal Sunderer
[After Moving] Apply Glint to self / 50~100%
[Before Hitting] Apply Crit to self / 30~60%
[Status Resistance] Remove Darkness / 50~100%
     Kurogane (Nightglows)

Laser Shooter
[After Moving] Apply Weapon Change (Thrust) to self / 50~100%
[Status Resistance] Remove Darkness / 50~100%
[After Hitting] (Total turns 3, 6, 9...) Apply Darkness to hit units and enemies 1 square around them / 45~90%
     Breke (Nightglows)

Bashful Costumer
[Turn Start] Apply Limit to self / 45~90%
[Status Resistance] Resist 7 statuses

/ 50~100%
[After Moving] Apply Duplicate All Buffs (for bestowing skills) to self
    Apply Remove all buffs to self
    Apply Distribute All Buffs to self / 45~90%
[Attack Modifier] Deal 1.5x damage to Nullify Buff-affected enemies / 100%
     Krampus (Jiangshi)

Testifier
[Phase Start] Apply Evasion to self / 45~90%
[Status Resistance] Remove Darkness / 50~100%
     Tuaring

Primordial Existence
[Phase Start] Apply Evasion to self / 45~90%
[Turn Start] Apply Glint to self / 35~70%
[Status Resistance] Remove Darkness / 50~100%
     Tuaring

Myrrh Martyr
[Phase Start] +600~1200 HP to self and allies directly adjacent to self / 50~100%
[Turn Start] Apply Blessing to allies 1 square around self / 40~80%
[When Hit″] Apply Guts to self / 25~50%
[When Leaving] +1000~2000 HP to allies in a 2-square diamond radius around self / 50~100%
[Status Resistance] Remove Darkness / 50~100%
     Maria

One Possessed
[While Moving] Increase horizontal movement by 1 / 100%
[Status Resistance] Remove Darkness / 50~100%
     Nodens

Enlightened Mechanic
[After Moving] Apply Glint to self / 50~100%
[Before Hitting] Apply Crit to self / 30~60%
[Status Resistance] Remove Darkness / 50~100%
[Before Hitting] Apply Remove Buff to hit units and enemies on the left and right of them / 40~80%
[After Moving] Apply Spirit to self and allies 1 square around self / 40~80%
     Kurogane (Nightglows)

Frontline Elite
[Phase Start] +500~1000 HP to self and allies directly adjacent to self / 45~90%
[When Hit″] Apply DEF Up to self and allies on the left and right of self / 40~80%
[After Buff] Apply Protection to self and allies directly adjacent to self / 25~50%
[Status Resistance] Remove Darkness / 50~100%
     Horus (Christmas)

The Zenith
[When Hit′] -500~-1000 HP to hitting units / 40~80%
[Status Resistance] Remove Darkness / 50~100%
     Amaterasu

Ruler of Takamagahara
[When Hit′] -800~-1600 HP to hitting units / 40~80%
[Turn Start] Apply Limit to self / 45~90%
[Status Resistance] Remove Darkness / 50~100%
     Amaterasu

Legendary Cinderella Boy
[When Appearing] Apply Taunt Strengthening to self / 50~100%
[After Not Moving] Apply Confusion to enemies in a 2-square diamond radius around self / 40~80%
[After Moving] Apply Confusion to enemies in a 2-square diamond radius around self / 40~80%
[When Hit′] Attract hitting units by 1 square / 50~100%
[Status Resistance] Remove Darkness / 50~100%
     Saturnus,  Saturnus

The One to Lean On
[Status Resistance] Remove Darkness
    Remove CS Lock
    Remove CS Lock (AR)
    Remove CS Lock (Wakan Tanka∞) / 50~100%
[Status Resistance] Remove Double Lock / 50~100%
[After Not Moving] Apply Advantage vs Stigma to allies 1 square around self / 35~70%
[After Moving] Apply Advantage vs Stigma to allies 1 square around self / 35~70%
[Before Hitting] Apply Stigma to hit units / 40~80%
     Hakumen (Nightclub)

Charge Skill

Apply Darkness


リャナンシー☆3CS
[Before Hitting (CS)] Apply Guts to allies in front of self
    Apply Darkness to hit units / 100%
     Leannan Sidhe (0.26x ATK penaltySnipe 2x)

リャナンシー☆4CS
[Before Hitting (CS)] Apply Guts to allies in front of self
    Apply Crit to allies in front of self
    Apply Darkness to hit units / 100%
     Leannan Sidhe (0.26x ATK penaltySnipe 3x)

バートロ☆3CS
[Before Hitting (CS)] -800~-1600 HP to hit units and enemies directly adjacent to them
    Apply Darkness to hit units / 100%
     Bertro (0.28x ATK penaltyMagic 2x)

バートロ☆4CS
[Before Hitting (CS)] -2000~-4000 HP to hit units and enemies directly adjacent to them
    Apply Darkness to hit units / 100%
     Bertro (0.28x ATK penaltyMagic 3x)

限定ブレイクCS
[Before Hitting (CS)] Apply Darkness to hit units
    Deal 3x damage to Darkness-affected enemies
    Push away hit units and enemies on the left and right of them by 1 square / 100%
     Breke (Nightglows) (0.26x ATK penaltySnipe 3x)

Status advantage Darkness


限定ブレイクCS
[Before Hitting (CS)] Apply Darkness to hit units
    Deal 3x damage to Darkness-affected enemies
    Push away hit units and enemies on the left and right of them by 1 square / 100%
     Breke (Nightglows) (0.26x ATK penaltySnipe 3x)