Rage+/Used Skills

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This is an article that lists skills used by a status. For the status itself, see Rage+

Base Skill

Apply Rage+


Avenger++
[When Hit″] Apply Rage+ to self / 40~80%
[When Hit′] Apply Oppression to hitting units / 40~80%
     Ahab,  Ahab,  Nomad,  Nomad,  Tadatomo,  Tadatomo,  Temujin,  Temujin

Almighty Exasperator
[After Debuff] Apply Rage+ to self / 45~90%
[After Buff] Apply ATK Up to self / 15~30%
[Status Resistance] Remove Fear
    Remove Dazzle
    Remove Oppression / 50~100%
     Cthugha

Passionate Gambler
[Before Hitting] Apply Crit++ to self
    +30~60 CP to self / 8~16%
[Before Being Attacked] Apply Rage+ to self
    Apply Tenacity to self / 40~80%
[When Appearing] Apply Rage+ Strengthening to self / 50~100%
     Tetsuox

Receiver of Attention
[On Miss] Apply Rage+ to self / 50~100%
[On Miss] Apply Oppression to enemies in a 3-square diamond radius ahead / 45~90%
[On Miss] -100~-200 CP to self / 100%
     Benten (Christmas)

Officer Fishing Canine
[While Moving] Increase vertical movement by 1 / 100%
[Opponent Turn Start] -700 HP to self / 100%
[Opponent Turn Start] +350~700 HP to allies behind self / 50~100%
[Phase Start] Apply Rage+ to self / 45~90%
     Nobumichi

Status advantage Rage+


Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses

Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)

/ 100%
     Bael

Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses

Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)

/ 100%
     Bael

Remove Rage+


Master of the Waves
[Status Resistance] Resist 16 statuses

/ 50~100%
[After Hitting] Attract hit units by 1 square / 50~100%
     Aegir (Christmas)

Emotional Management AI
[Status Resistance] Remove Rage
    Remove Rage+
    Remove Charm
    Remove Fear / 50~100%
     Otohime,  Otohime

Pillar of Heaven
[Phase Start] Apply Regeneration to self / 45~90%
[Status Resistance] Resist 9 statuses

/ 50~100%
     Wakan Tanka∞,  Wakan Tanka∞

Artificial Intelligence
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 35~70%
[Status Resistance] Resist 20 statuses

/ 100%
     Enigma

Cloned AI
[Phase Start] Apply Guts to allies 1 square around self / 40~80%
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 40~80%
[Status Resistance] Resist 20 statuses

/ 100%
     Enigma

Charge Skill

Apply Rage+


ヘラクレスCS
[Before Hitting (CS)] Apply Remove all debuffs to self
    Apply Rage+ to self / 100%
     Heracles (0.45x ATK penaltyShot 2x),  Heracles (0.45x ATK penaltyShot 4x)

AR Skill

Apply Rage+


Were You Watching, Pops!?
[After Moving] Apply Rage+ to allies behind self / 80~100%
[After Moving] +5~10 CP to allies behind self / 50~100%