Acceleration (Stackable)/Used Skills
This is an article that lists skills used by a status. For the status itself, see Acceleration
Base Skill
Apply Acceleration (Stackable 1)
Speedster
[After Moving] (Total turns 1, 4, 7...) Apply Acceleration (Stackable 1) to self
(Total turns 2, 5, 8...) Apply Acceleration (Stackable 2) to self
(Total turns 3, 6, 9...) Apply Acceleration (Stackable 3) to self / 50~100%
[After Moving] Apply Ardor to self / 40~80%
[While Moving] Increase horizontal movement by 1 / 100%
Nezha, Nezha
Status advantage Acceleration (Stackable 1)
Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)
/ 100%
Bael
Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)
/ 100%
Bael
AR Skill
Status advantage Acceleration (Stackable 1)
Underground Speakeasy
[When Appearing] Apply Acceleration to self / 20~100%
[Attack Modifier] Deal 1.4x damage to Acceleration-affected enemies
Deal 1.4x damage to Acceleration (Stackable 1)-affected enemies
Deal 1.4x damage to Acceleration (Stackable 2)-affected enemies
Deal 1.4x damage to Acceleration (Stackable 3)-affected enemies / 100%