Crit++/Used Skills

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This is an article that lists skills used by a status. For the status itself, see Crit++

Base Skill

Apply Crit++


Gambler
[Before Hitting] Apply Crit++ to self / 8~16%
     Gandharva,  Gandharva,  Tetsuox

Fortune Seeker
[Before Hitting] Apply Crit++ to self / 8~16%
[When Hit″] Apply Blessing to self and allies directly adjacent to self / 30~60%
     Ebisu,  Ebisu

Shifting Snatcher
[Phase Start] Apply ATK Up to self / 50~100%
[Before Hitting] (Phase turn 2) Apply Crit++ to self / 45~90%
[Attack Modifier] Deal 100x damage to Evasion-affected enemies / 100%
     Ikutoshi

Invoker of Madness
[Turn Start] (Total turns 4, 8, 12...) Apply Crit++ to self
    (Total turns 4, 8, 12...) Apply Limit to self
    (Total turns 4, 8, 12...) +50~100 CP to self / 50~100%
     Heracles

Gambler
[Before Hitting] Apply Crit++ to self / 8~16%
     Tetsuox

Passionate Gambler
[Before Hitting] Apply Crit++ to self
    +30~60 CP to self / 8~16%
[Before Being Attacked] Apply Rage+ to self
    Apply Tenacity to self / 40~80%
[When Appearing] Apply Rage+ Strengthening to self / 50~100%
     Tetsuox

Past Pioneer
[Before Hitting] Apply Crit++ to self / 45~90%
[Turn Start] (Total turns 1, 7, 13...) Apply Attack Power Reduction (Stackable 1) to self
    (Total turns 2, 8, 14...) Apply Attack Power Reduction (Stackable 2) to self
    (Total turns 3, 9, 15...) Apply Attack Power Reduction (Stackable 3) to self
    (Total turns 4, 10, 16...) Apply Attack Power Reduction (Stackable 4) to self
    (Total turns 5, 11, 17...) Apply Attack Power Reduction (Stackable 5) to self
    (Total turns 6, 12, 18...) Apply Attack Power Reduction (Stackable 6) to self / 100%
[When Leaving] Apply Vigor to self and allies on the entire board / 50~100%
     Babe Bunyan

Overcoming Slothfulness
[Before Hitting] Apply Crit++ to self / 4~8%
[Before Being Attacked] Apply Guts to self / 20~40%
[After Debuff] +500~1000 HP to self / 40~80%
     Jugo (Summer)

Hermit Arts' Disciple
[Before Hitting] (If HP < 20%) Apply Crit++ to self / 45~90%
[Turn Start] (If HP < 20%) Apply Evasion to self / 40~80%
     Jiraiya (Christmas)

Ruler of the Night World
[After Not Moving] (Total turns 3, 6, 9...) +25~50 CP to allies directly adjacent to self / 45~90%
[After Moving] (Total turns 3, 6, 9...) +25~50 CP to allies directly adjacent to self / 45~90%
[After Not Moving] (Phase turn 3) Apply Crit to allies directly adjacent to self
    (Phase turn 3) Apply Crit++ to self / 50~100%
[After Moving] (Phase turn 3) Apply Crit to allies directly adjacent to self
    (Phase turn 3) Apply Crit++ to self / 50~100%
     Tsukuyomi (Halloween)

Windward Captain
[Turn Start] (If CP = 100) Apply Crit++ to self / 45~90%
[When Appearing] Apply Guts to self / 50~100%
[Before Hitting] Apply Vigor to self and allies 1 square around self / 35~70%
[Before Hitting] +8~16 CP to self and allies 1 square around self / 25~50%
     Ahab

Perfector of the Holy Night
[Phase Start] Apply Guts to self / 50~100%
[After Not Moving] (If HP < 70%) Apply Limit to self
    (If HP < 50%) Apply Crit++ to self / 45~90%
[After Moving] (If HP < 70%) Apply Limit to self
    (If HP < 50%) Apply Crit++ to self / 45~90%
     Fuxi (Christmas)

支えを手にした者
[When Hit″] Apply Vigor to self / 45~90%
[After Not Moving] Apply Crit++ to self / 50~100%
[After Moving] Apply Crit++ to self / 50~100%
[After Hitting] Apply Crit++ Resistance to self / 100%
[After Hitting] -2000~-4000 HP to hit units and enemies directly adjacent to them / 40~80%
[Turn Start] (Phase turn 1) Apply Evasion to self
    (Phase turn 2) Apply Evasion to self / 45~90%
[While Moving] Increase vertical movement by 1 / 100%
     Maria (Seaside)

歴戦の冒険家
[Before Hitting] (Phase turn 1) Apply Crit++ to self
    (Phase turn 2) Apply Crit++ to self / 50~100%
[Before Hitting] (Phase turns 3, 4, 5...) Apply Crit+ to self / 20~40%
[Status Resistance] Remove Weakness / 50~100%
     Arsalan (Summer)

かじりつく者
[When Hit′] -500~-1000 HP to hitting units / 20~40%
[Before Hitting] Apply Crit++ to self / 5~10%
     Shark

Status advantage Crit++


Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 89 statuses

Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5)

/ 100%
     Bael

Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 89 statuses

Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5)

/ 100%
     Bael

Remove Crit++


Artificial Intelligence
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 35~70%
[Status Resistance] Resist 18 statuses

/ 100%
     Enigma

Cloned AI
[Phase Start] Apply Guts to allies 1 square around self / 40~80%
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 40~80%
[Status Resistance] Resist 18 statuses

/ 100%
     Enigma

Charge Skill

Apply Crit++


ネクロスCS☆5
[Before Hitting (CS)] Apply Crit++ to self
    Apply Curse to hit units / 100%
     Nekros&Bacchus (0.10x ATK penaltyAll 4x)

オトヒメ☆4CS
[Before Hitting (CS)] Apply Double Lock to hit units
    Apply Crit++ to self / 100%
     Otohime (0.26x ATK penaltySnipe 3x)

ヨリトモ☆5CS
[Before Hitting (CS)] Apply Weapon Change (Slash) to allies in front of self
    Apply Crit++ to allies in front of self
    -500 HP to allies in front of self
    -5000~-10000 HP to hit units / 100%
     Yoritomo (0.55x ATK penaltyThrust 4x)

ベイブ☆4CS
[Before Hitting (CS)] Apply Crit++ to self and allies in front and behind of self / 100%
     Babe Bunyan (0.26x ATK penaltySnipe 3x)

ワカン・タンカ無限☆5CS
[Before Hitting (CS)] Apply Remove all debuffs to self and allies on the entire board
    Apply Remove all debuffs to hit units
    Apply Crit++ to self / 100%
     Wakan Tanka∞ (0.10x ATK penaltyAll 4x)

限定ジライヤCS
[Before Hitting (CS)] -25~-50 CP to hit units
    Apply Crit++ to self / 100%
     Jiraiya (Christmas) (0.26x ATK penaltySnipe 4x)

キリト☆5CS
[Before Hitting (CS)] +300~600 HP to self 
    Apply Crit++ to self
    Apply Evasion to self
    Apply Double Lock to hit units and enemies in front and behind of them / 100%
     Kirito (0.32x ATK penaltyLong Slash 4x)