Crit++/Used Skills
This is an article that lists skills used by a status. For the status itself, see Crit++
Base Skill
Apply Crit++
Gambler
[Before Hitting] Apply Crit++ to self / 8~16%
Gandharva, Gandharva, Tetsuox
Fortune Seeker
[Before Hitting] Apply Crit++ to self / 8~16%
[When Hit″] Apply Blessing to self and allies directly adjacent to self / 30~60%
Ebisu, Ebisu
Shifting Snatcher
[Phase Start] Apply ATK Up to self / 50~100%
[Before Hitting] (Phase turn 2) Apply Crit++ to self / 45~90%
[Attack Modifier] Deal 100x damage to Evasion-affected enemies / 100%
Ikutoshi
Invoker of Madness
[Turn Start] (Total turns 4, 8, 12...) Apply Crit++ to self
(Total turns 4, 8, 12...) Apply Limit to self
(Total turns 4, 8, 12...) +50~100 CP to self / 50~100%
Heracles
Gambler
[Before Hitting] Apply Crit++ to self / 8~16%
Tetsuox
Passionate Gambler
[Before Hitting] Apply Crit++ to self
+30~60 CP to self / 8~16%
[Before Being Attacked] Apply Rage+ to self
Apply Tenacity to self / 40~80%
[When Appearing] Apply Rage+ Strengthening to self / 50~100%
Tetsuox
Past Pioneer
[Before Hitting] Apply Crit++ to self / 45~90%
[Turn Start] (Total turns 1, 7, 13...) Apply Attack Power Reduction (Stackable 1) to self
(Total turns 2, 8, 14...) Apply Attack Power Reduction (Stackable 2) to self
(Total turns 3, 9, 15...) Apply Attack Power Reduction (Stackable 3) to self
(Total turns 4, 10, 16...) Apply Attack Power Reduction (Stackable 4) to self
(Total turns 5, 11, 17...) Apply Attack Power Reduction (Stackable 5) to self
(Total turns 6, 12, 18...) Apply Attack Power Reduction (Stackable 6) to self / 100%
[When Leaving] Apply Vigor to self and allies on the entire board / 50~100%
Babe Bunyan
Overcomer of Indolence
[Before Hitting] Apply Crit++ to self / 4~8%
[Before Being Attacked] Apply Guts to self / 20~40%
[After Debuff] +500~1000 HP to self / 40~80%
Jugo (Summer)
Hermit Arts' Disciple
[Before Hitting] (If HP < 20%) Apply Crit++ to self / 45~90%
[Turn Start] (If HP < 20%) Apply Evasion to self / 40~80%
Jiraiya (Christmas)
Ruler of the Night World
[After Not Moving] (Total turns 3, 6, 9...) +25~50 CP to allies directly adjacent to self / 45~90%
[After Moving] (Total turns 3, 6, 9...) +25~50 CP to allies directly adjacent to self / 45~90%
[After Not Moving] (Phase turn 3) Apply Crit to allies directly adjacent to self
(Phase turn 3) Apply Crit++ to self / 50~100%
[After Moving] (Phase turn 3) Apply Crit to allies directly adjacent to self
(Phase turn 3) Apply Crit++ to self / 50~100%
Tsukuyomi (Halloween)
Windward Captain
[Turn Start] (If CP = 100) Apply Crit++ to self / 45~90%
[When Appearing] Apply Guts to self / 50~100%
[Before Hitting] Apply Vigor to self and allies 1 square around self / 35~70%
[Before Hitting] +8~16 CP to self and allies 1 square around self / 25~50%
Ahab
Perfector of the Holy Night
[Phase Start] Apply Guts to self / 50~100%
[After Not Moving] (If HP < 70%) Apply Limit to self
(If HP < 50%) Apply Crit++ to self / 45~90%
[After Moving] (If HP < 70%) Apply Limit to self
(If HP < 50%) Apply Crit++ to self / 45~90%
Fuxi (Christmas)
One With Support
[When Hit″] Apply Vigor to self / 45~90%
[After Not Moving] Apply Crit++ to self / 50~100%
[After Moving] Apply Crit++ to self / 50~100%
[After Hitting] Apply Crit++ Resistance to self / 100%
[After Hitting] -2000~-4000 HP to hit units and enemies directly adjacent to them / 40~80%
[Turn Start] (Phase turn 1) Apply Evasion to self
(Phase turn 2) Apply Evasion to self / 45~90%
[While Moving] Increase vertical movement by 1 / 100%
Maria (Seaside)
Veteran Adventurer
[Before Hitting] (Phase turn 1) Apply Crit++ to self
(Phase turn 2) Apply Crit++ to self / 50~100%
[Before Hitting] (Phase turns 3, 4, 5...) Apply Crit+ to self / 20~40%
[Status Resistance] Remove Weakness / 50~100%
Arsalan (Summer)
Gnawer
[When Hit′] -500~-1000 HP to hitting units / 20~40%
[Before Hitting] Apply Crit++ to self / 5~10%
Shark
Tripitaka Translator
[After Not Moving] Apply Protection to allies directly adjacent to self / 45~90%
[After Moving] Apply Protection to allies directly adjacent to self / 45~90%
[On Miss] (If HP > 30%) Apply Crit+ to allies in front of self
(If HP < 31%) Apply Crit++ to allies in front of self / 45~90%
Sanzo
Emperor's Vanguard
[Phase Start] Apply Movement expansion in all directions (AR) to self / 50~100%
[After Moving] (Total turn 1) Apply Crit to self
(Total turn 2) Apply Crit to self
(Total turn 3) Apply Crit+ to self
(Total turn 4) Apply Crit+ to self
(Total turns 5, 6, 7...) Apply Crit++ to self / 45~90%
[After Buff] Apply Glint to self / 30~60%
Bathym (Nightclub)
Status advantage Crit++
Nerve Plucker
[Phase Start] Apply Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)
/ 100%
Bael
Nerve Wrecker
[Phase Start] Apply Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses
Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)
/ 100%
Bael
Remove Crit++
Artificial Intelligence
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 35~70%
[Status Resistance] Resist 20 statuses
/ 100%
Enigma
Cloned AI
[Phase Start] Apply Guts to allies 1 square around self / 40~80%
[Phase Start] Apply DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply Copy all buffs to allies directly adjacent to self / 40~80%
[Status Resistance] Resist 20 statuses
/ 100%
Enigma
Charge Skill
Apply Crit++
ネクロスCS☆5
[Before Hitting (CS)] Apply Crit++ to self
Apply Curse to hit units / 100%
Nekros&Bacchus (All 4x)
オトヒメ☆4CS
[Before Hitting (CS)] Apply Double Lock to hit units
Apply Crit++ to self / 100%
Otohime (Snipe 3x)
ヨリトモ☆5CS
[Before Hitting (CS)] Apply Weapon Change (Slash) to allies in front of self
Apply Crit++ to allies in front of self
-500 HP to allies in front of self
-5000~-10000 HP to hit units / 100%
Yoritomo (Thrust 4x)
ベイブ☆4CS
[Before Hitting (CS)] Apply Crit++ to self and allies in front and behind of self / 100%
Babe Bunyan (Snipe 3x)
ワカン・タンカ無限☆5CS
[Before Hitting (CS)] Apply Remove all debuffs to self and allies on the entire board
Apply Remove all debuffs to hit units
Apply Crit++ to self / 100%
Wakan Tanka∞ (All 4x)
限定ジライヤCS
[Before Hitting (CS)] -25~-50 CP to hit units
Apply Crit++ to self / 100%
Jiraiya (Christmas) (Snipe 4x)
キリト☆5CS
[Before Hitting (CS)] +300~600 HP to self
Apply Crit++ to self
Apply Evasion to self
Apply Double Lock to hit units and enemies in front and behind of them / 100%
Kirito (Long Slash 4x)
マサシ☆5CS
[Before Hitting (CS)] Apply Crit++ to self
Apply Remove Debuff to self
Apply Prayer to allies 1 square around self
+150~300 HP to self and allies 3 squares to the left and right of self
+150~300 HP to allies in reverse Long Slash range
+150~300 HP to allies in a 3-square horizontal line around the 2nd square behind self
+150~300 HP to allies at the 3rd square behind self
+150~300 HP to allies in Long Slash range
+150~300 HP to allies in a 3-square horizontal line around the 2nd square in front of self
+150~300 HP to allies at the 3rd square in front of self / 100%
Masashi (All 4x)
限定クランプス2CS
[Before Hitting (CS)] Apply Vigor to self
Apply Crit++ to self / 100%
Krampus (Valentine) (All 4x)