Difference between revisions of "The Game"

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(Not done, but cleaned it up and updated purpose)
(still in the works but here's some more progress)
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Several theories have been discussed by other characters earlier in the story.
Several theories have been discussed by other characters earlier in the story.


{{Transient icon|Shuichi}} proposes that the App is designed to unify all 24 mythologies, Tokyo in addition to the other worlds connected to it. Through this process, he believes that a whole new world will be brought into existence once a world wins and establishes themselves as the highest ranking world.<ref name="ch3">[[Main Quest:Chapter 3|Chapter 3: Berserkers - Ikebukuro Colosseum]]</ref><sup>13</sup> Later, characters discuss that its purpose is to consolidate which world's System should hold absolute sway over the other worlds.  
{{Transient icon|Shuichi}} proposes that the App is designed to unify all 24 mythologies, Tokyo in addition to the other worlds connected to it. Through this process, he believes that a whole new world will be brought into existence once a world wins and establishes themselves as the highest ranking world.<ref name="ch3">[[Main Quest:Chapter 3|Chapter 3: Berserkers - Ikebukuro Colosseum]]</ref><sup>13</sup> Later, characters discuss that its purpose is to consolidate which world's System should hold absolute sway over the other worlds, a war between Systems.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>3</sup>
==Game Elements==
==Game Elements==
===Goal and Win Condition===
===Goal and Win Condition===
To achieve this, the World Representative of that world needs to claim the designated prize, the {{Transient icon|Protagonist}}, for themselves.
 
To win the Game, the World Representative must obtain the Trophy for themselves. This would naturally include eliminating all other Representatives, making them the only real player left in the Game.<ref name="nightglows">[[Event Quest:Nightglows of the Starlit Sky|Nightglows of the Starlit Sky]]</ref><sup>13</sup>
===Time Loops===
===Time Loops===
<small>''Main article: [[Loop]]''</small>
''Main article: [[Loop]]''


The Game has started and ended several times because it is set up to [[loop]] by [[the App]]. When a Game ends, the environment within Tokyo's [[Walls]] is reset and the Game begins anew. Memories of all individuals are lost, with the exception of individuals who have formed a connection outside of Tokyo, as well as individuals with Sacred Artifacts that act as [[pillar]]s.  
The Game has started and ended several times because it is set up to loop by the App. When a Game ends, the environment within Tokyo's [[walls]] is reset and the Game begins anew. Memories of all individuals are lost, with the exception of individuals who have formed a connection outside of Tokyo, as well as individuals with Sacred Artifacts that act as [[pillar]]s.  
==Important Persons==
==Persons of Interest==
===World Representatives===
===World Representatives===
<small>''Main article: [[Representative|World Representative]]''</small>
''Main article: [[Representative|World Representative]]''


Despite the App having many users, only the World Representatives are considered to be "true players", those involved with the deeper purposes of the Game.
Despite there being many guilds and App users among Tokyo, only the 23 World Representatives are considered to be true players. 21 of them split into three True [[Guild]]s of 7 and the remaining 2 in the [[Genociders]], they represent and fight for in proxy for their own worlds and Systems. While they may be paired together, they all hold their own agendas and continually fight each other through the endless loops, rarely letting down their guard.
 
The two Representatives not in the Three True Guilds, {{Transient icon|Surtr}} and {{Transient icon|Azathoth}}, are always the first Representatives to lose due to the world and System they represent being frail and flawed in some way.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>2</sup><ref name="ch8">[[Event Quest:Main Quest 8 Chapter Release Campaign|Chapter 8: Genociders - Beyond the Overlapping Ends]]</ref><sup>27</sup>
 
According to {{Transient icon|Fuxi}}, the Representatives see the Game as simply nothing more than a game, a brief moment of escapist without consequence. Compared to the responsibilities they wield, the game was nothing more than a diversion. Any unforeseen or ill-fated occurrence could be easily reset and they could even win the Trophy and see a soul whom they had thought was gone forever. However, after Fuxi revealed the existence of an unranked 24th soul within them, the Trophy has now become a threat to the existence of their own worlds, becoming the enemy of the world once again.<ref name="ch12">[[Release Campaign:Main Quest Chapter 12|Chapter 12: Invaders ~Overture~ The Game of Revolution]]</ref><sup>22</sup>
===The Trophy===
===The Trophy===


It is later revealed that the true purpose of the Game is to consolidate which World's System should hold absolute sway over the other worlds. To achieve this, the [[World Representative]] of that world needs to claim the designated prize, the {{Transient icon|Protagonist}}, for themselves.
The Trophy of the Game, the prize all the Representatives are fighting to obtain for themselves, is the {{Transient icon|Protagonist}}, or more specifically, the 23 [[Exile|souls]] sealed inside them. Many of the Representatives have a special connection or relationship to their own respective exile; some hold gratitude towards them, regret, or possibly anger even. They see the Protagonist as being the same person, that their voice, personality, and even scent all ring familiar to the one they long to see again. This complicated relationship acts as their personal motivation to claim the Trophy for themselves beyond winning the Game for their own world.<ref name="ch9"></ref><sup>10 11</sup>
====''Lil' Salomon''====
====''Lil' Salomon''====
Lil' Salomon is a familiar granted to the Protagonist by {{Transient icon|Mononobe}} to act as their guide. As he considers himself a tool for the Game, he believes it isn't possible for him to disobey his creators.<ref name="nightglows"></ref><sup>13</sup> He refers to Mononobe as Father.
====''Double Dragon''====
Due to holding the 23 exiles within them, the Protagonist is unable to defeat any Representative because they are beneath them in the hierarchy of their original world. When face-to-face against a Representative, their Sword loses all of its luster and becoming noticeably heavier. They are able to bypass this hierarchy through Double Dragon, a technique where they clash two conflicting Rules of Rending belonging to the exiles to create an Exception Territory within themselves to harness the power of Exceptions. The Sacred Artifacts used for this is Boundless Tail and {{Transient icon|Lil' Salomon}}, a wavering shadow of Boundless Tail that feels like a dragon's tail. After using this technique, however, the Protagonist temporarily loses the ability to use their sword hand, disabling them for the time being.<ref name="ch9"></ref><sup>7</sup><ref name="ch10">[[Release Campaign:Main Quest Chapter 10|Chapter 10: Warmongers ~Overture~ - Smoke on the Front Lines]]</ref><sup>19 20</sup><ref name="ch11">[[Release Campaign:Main Quest Chapter 11|Chapter 11: Warmongers - The Moonlit War]]</ref><sup>21</sup>
====''The 24th Soul''====
====''The 24th Soul''====
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
===Observers===
===Observers===
====''The Three Geniuses''====
* Plan A: Assimilation
* Plan B: Battle
* Plan C: Cultivation
* Plan D
====''Mononobe''====
CMSU
* Mononobe's Affection
* Mononobe's Rage
===Administrators===
==Notes==
==Notes==
{{Story Terms}}
{{Story Terms}}

Revision as of 08:20, 20 June 2023

This article is a stub. You can help by expanding it.

The Game is a competition held through the App that on its surface are guilds claiming territory to become the most powerful guild in Tokyo. As the story continues, it becomes more evident that the true purpose of the Game is far more encompassing than anyone had initially believed, encompassing not just Tokyo but the 23 worlds connected to the city as well as the fate of mankind as a whole.

Overview

Creation

The Game was proposed and created by Utopia and its Representative. Due to Utopia existing as a "world in the far future", they were well aware of what was fated for Tokyo as well as the rest of humanity. They also had the technology necessary to perform "time leaps", a power needed to create the ever-repeating time loops that encases the city.[1]30

Purpose

The true purpose of the Game is the creation of a new System, a new God, to govern over humanity to prevent their devastation in the far future. According to Unknown icon.pngKing Solomon, a God is a being seen as "sacred". Because of this, he believes that the current era of mankind is in need of a new God to lead them. By creating a game board where Tokyoites are used as the source of Transient summoning, in addition to the time loops, the Game would be stable and continue on for as long as it needed to until majority rule decides what the best course of action for humanity is.[1]30

Several theories have been discussed by other characters earlier in the story.

Shuichi proposes that the App is designed to unify all 24 mythologies, Tokyo in addition to the other worlds connected to it. Through this process, he believes that a whole new world will be brought into existence once a world wins and establishes themselves as the highest ranking world.[2]13 Later, characters discuss that its purpose is to consolidate which world's System should hold absolute sway over the other worlds, a war between Systems.[3]3

Game Elements

Goal and Win Condition

To win the Game, the World Representative must obtain the Trophy for themselves. This would naturally include eliminating all other Representatives, making them the only real player left in the Game.[4]13

Time Loops

Main article: Loop

The Game has started and ended several times because it is set up to loop by the App. When a Game ends, the environment within Tokyo's walls is reset and the Game begins anew. Memories of all individuals are lost, with the exception of individuals who have formed a connection outside of Tokyo, as well as individuals with Sacred Artifacts that act as pillars.

Persons of Interest

World Representatives

Main article: World Representative

Despite there being many guilds and App users among Tokyo, only the 23 World Representatives are considered to be true players. 21 of them split into three True Guilds of 7 and the remaining 2 in the Genociders, they represent and fight for in proxy for their own worlds and Systems. While they may be paired together, they all hold their own agendas and continually fight each other through the endless loops, rarely letting down their guard.

The two Representatives not in the Three True Guilds, Surtr and Azathoth, are always the first Representatives to lose due to the world and System they represent being frail and flawed in some way.[3]2[5]27

According to Fuxi, the Representatives see the Game as simply nothing more than a game, a brief moment of escapist without consequence. Compared to the responsibilities they wield, the game was nothing more than a diversion. Any unforeseen or ill-fated occurrence could be easily reset and they could even win the Trophy and see a soul whom they had thought was gone forever. However, after Fuxi revealed the existence of an unranked 24th soul within them, the Trophy has now become a threat to the existence of their own worlds, becoming the enemy of the world once again.[6]22

The Trophy

The Trophy of the Game, the prize all the Representatives are fighting to obtain for themselves, is the Protagonist, or more specifically, the 23 souls sealed inside them. Many of the Representatives have a special connection or relationship to their own respective exile; some hold gratitude towards them, regret, or possibly anger even. They see the Protagonist as being the same person, that their voice, personality, and even scent all ring familiar to the one they long to see again. This complicated relationship acts as their personal motivation to claim the Trophy for themselves beyond winning the Game for their own world.[3]10 11

Lil' Salomon

Lil' Salomon is a familiar granted to the Protagonist by Unknown icon.pngMononobe to act as their guide. As he considers himself a tool for the Game, he believes it isn't possible for him to disobey his creators.[4]13 He refers to Mononobe as Father.

Double Dragon

Due to holding the 23 exiles within them, the Protagonist is unable to defeat any Representative because they are beneath them in the hierarchy of their original world. When face-to-face against a Representative, their Sword loses all of its luster and becoming noticeably heavier. They are able to bypass this hierarchy through Double Dragon, a technique where they clash two conflicting Rules of Rending belonging to the exiles to create an Exception Territory within themselves to harness the power of Exceptions. The Sacred Artifacts used for this is Boundless Tail and Unknown icon.pngLil' Salomon, a wavering shadow of Boundless Tail that feels like a dragon's tail. After using this technique, however, the Protagonist temporarily loses the ability to use their sword hand, disabling them for the time being.[3]7[7]19 20[8]21

The 24th Soul

However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be the player themselves) is actually not constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.

Observers

The Three Geniuses

  • Plan A: Assimilation
  • Plan B: Battle
  • Plan C: Cultivation
  • Plan D

Mononobe

CMSU

  • Mononobe's Affection
  • Mononobe's Rage

Administrators

Notes

21 comments
[Show Comments]

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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Anonymous user
No. 18130
3 months ago
Score 0 You
nah this icon won
Anonymous user
No. 18122
3 months ago
Score 0 You
<-- this mf just won the game
Anonymous user
No. 16852
10 months ago
Score 0 You
idk who updated the information of this page and added a lot of detail and info, but TYSM for that, you have done a amazing job! <3
Anonymous user
No. 16832
10 months ago
Score 0 You

>>2883

What the actual hell are you talking about. I want to think this is a troll. Seriously what does Kojima have to do with this. If you have a review to reference please try to link it because I feel it would be more coherent than whatever this rant is.
Anonymous user
No. 4936
50 months ago
Score 0 You

Mmm yeah mmm So blue blue blue blue yeah blue blue blue blue

The color of my heart is blue I’m not in a good mood, you know I’m a bit sensitive, especially to you You’re asking if I’ve been well, do you? Not really, I wish things were better

I’m sorry, I hate you, I like you a little Even though you look sad But I still can’t look into your eyes Feels like you still hate me

Blue blue blue, we’re getting colored When our hearts were getting bruised My heart is true true, when I’m with you

Being loved was so beautiful
Anonymous user
No. 4934
50 months ago
Score 0 You

>>4931

i came in MC. i am the winner of the game
Anonymous user
No. 4931
50 months ago
Score 0 You
You're all wrong, the virginity was actually mine all along
Anonymous user
No. 4921
50 months ago
Score 0 You

>>4918

no i took the virginity
Anonymous user
No. 4918
50 months ago
Score 0 You
no this one
Anonymous user
No. 4917
50 months ago
Score 0 You

>>4916

u fool, this one took MC's virginity
Anonymous user
No. 4916
50 months ago
Score 1 You
who cares who wins the game? this icon took MC's virginity
Anonymous user
No. 4915
50 months ago
Score 0 You
Not the red oni aka best Oni
Anonymous user
No. 4914
50 months ago
Score 0 You

>>4913

no its this one, git gud
Anonymous user
No. 4913
50 months ago
Score 0 You
It's this icon that wins the game
Anonymous user
No. 4909
50 months ago
Score 0 You
cum
Anonymous user
No. 4908
50 months ago
Score 0 You

>>4907

no, its this icon
Anonymous user
No. 4907
50 months ago
Score 0 You
Time loops don't exist and the first and only person who had killed MC is this icon
Anonymous user
No. 4906
50 months ago
Score 0 You
I LOST FUUUUUUUCK
Anonymous user
No. 4905
50 months ago
Score 0 You
What if the game was won by the one who's shown in the icon next to this comment
Anonymous user
No. 4363
51 months ago
Score 1 You
You just lost the game
Anonymous user
No. 2883
57 months ago
Score 0 You

Why would anyone be interested in playing a game set in the dullest fetish in the history of LGBT? Seriously each chapter following the protagonist and his pals from Tokyo as they fight assorted villains has been indistinguishable from the others. Aside from the gloomy imagery, the series’ only consistency has been its lack of excitement and ineffective use of special effects, all to make magic unmagical, to make action seem inert.

Perhaps the die was cast when LW vetoed the idea of Kojima directing the series; they made sure the game would never be mistaken for a work of art that meant anything to anybody? Just ridiculously profitable bara bait from the art. The Tokyo Afterschool Summoners series might be anti-Christian (or not), but it’s certainly the anti-James Bond series in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.

>a-at least the story is good though "No!" The writing is dreadful; the story was terrible. As I read, I noticed that every time a character went for a walk, the author wrote instead that the characters "kissed".

I began marking on the back of an envelope every time that phrase was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. LW's mind is so governed by cliches and dead metaphors that they have no other style of writing. Later I read a lavish, loving review of Tokyo Afterschool Summoners by the same Shin Megami Tensei. He wrote something to the effect of, "If these gays are reading Tokyo Afterschool Summoners at 19 or 20, then when they get older they will go on to play Shin Megami Tensei." And he was quite right. He was not being ironic. When you read "Tokyo Afterschool Summoners" you are, in fact, trained to play Shin Megami Tensei.
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