Slime

From Tokyo Afterschool Summoners
Revision as of 04:39, 7 July 2019 by Augustchase (talk | contribs)
Jump to navigation Jump to search


Transient Information

[Fire Slime]  Red Slime
【火の粘体】レッドスライム
Weapon Spread Blow.png
Rarity 1 Cost 2
HP 79+109.367*(Lv-1) ATK 24+52.837*(Lv-1)
HP @ Lv 50 5437.983 ATK @ Lv 50 2613.013
Max HP+20 Lv, +2000 HP 9625.323 Max ATK+20 Lv, +2000 ATK 5669.753
Skills
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Show equipable ARs (87)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Other
Guild Summoners
School Unknown


Research Files

Official English
"Amorphous beings that can be used by any Summoner. Only when contracted to a Summoner do they have individual consciousness and intelligence. Through battle, their eyes have been opened to your power, and they choose to submit."
Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
サモナーならば誰でも使役できる、不定形の生物。召喚契約に応じられるだけの知性を持つ個体である。主人公との闘いの中で、その力を見て、従う事を決めた。
Relation From Others To Others
Like
Dislike
[Water Slime]  Blue Slime
【水の粘体】ブルースライム
Weapon Spread Blow.png
Rarity 1 Cost 2
HP 79+109.408*(Lv-1) ATK 23+52.857*(Lv-1)
HP @ Lv 50 5439.992 ATK @ Lv 50 2612.993
Max HP+20 Lv, +2000 HP 9628.152 Max ATK+20 Lv, +2000 ATK 5670.133
Skills
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Show equipable ARs (79)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Other
Guild Summoners
School Unknown


Official English
"Amorphous beings that can be used by any Summoner. Only when contracted to a Summoner do they have individual consciousness and intelligence. Through battle, their eyes have been opened to your power, and they choose to submit."
Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
サモナーならば誰でも使役できる、不定形の生物。召喚契約に応じられるだけの知性を持つ個体である。主人公との闘いの中で、その力を見て、従う事を決めた。
Relation From Others To Others
Like
Dislike
[Wood Slime]  Green Slime
【木の粘体】グリーンスライム
Weapon Spread Blow.png
Rarity 1 Cost 2
HP 76+109.398*(Lv-1) ATK 24+52.806*(Lv-1)
HP @ Lv 50 5436.502 ATK @ Lv 50 2611.494
Max HP+20 Lv, +2000 HP 9624.462 Max ATK+20 Lv, +2000 ATK 5667.614
Skills
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Show equipable ARs (87)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Other
Guild Summoners
School Unknown


Official English
"Amorphous beings that can be used by any Summoner. Only when contracted to a Summoner do they have individual consciousness and intelligence. Through battle, their eyes have been opened to your power, and they choose to submit."
Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
サモナーならば誰でも使役できる、不定形の生物。召喚契約に応じられるだけの知性を持つ個体である。主人公との闘いの中で、その力を見て、従う事を決めた。
Relation From Others To Others
Like
Dislike
[Aether Slime]  Yellow Slime
【天の粘体】イエロースライム
Weapon Spread Blow.png
Rarity 1 Cost 2
HP 83+109.398*(Lv-1) ATK 22+52.857*(Lv-1)
HP @ Lv 50 5443.502 ATK @ Lv 50 2611.993
Max HP+20 Lv, +2000 HP 9631.462 Max ATK+20 Lv, +2000 ATK 5669.133
Skills
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Show equipable ARs (82)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Other
Guild Summoners
School Unknown


Official English
"Amorphous beings that can be used by any Summoner. Only when contracted to a Summoner do they have individual consciousness and intelligence. Through battle, their eyes have been opened to your power, and they choose to submit."
Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
サモナーならば誰でも使役できる、不定形の生物。召喚契約に応じられるだけの知性を持つ個体である。主人公との闘いの中で、その力を見て、従う事を決めた。
Relation From Others To Others
Like
Dislike
[Dark Slime]  Dark Slime
【闇の粘体】ダークスライム
Weapon Spread Blow.png
Rarity 1 Cost 2
HP 77+109.408*(Lv-1) ATK 23+52.867*(Lv-1)
HP @ Lv 50 5437.992 ATK @ Lv 50 2613.483
Max HP+20 Lv, +2000 HP 9626.152 Max ATK+20 Lv, +2000 ATK 5670.823
Skills
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Show equipable ARs (84)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Other
Guild Summoners
School Unknown


Official English
"Amorphous beings that can be used by any Summoner. Only when contracted to a Summoner do they have individual consciousness and intelligence. Through battle, their eyes have been opened to your power, and they choose to submit."
Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
サモナーならば誰でも使役できる、不定形の生物。召喚契約に応じられるだけの知性を持つ個体である。主人公との闘いの中で、その力を見て、従う事を決めた。
Relation From Others To Others
Like
Dislike


[Infernal Slime]  Shaded Slime
【魔の粘体】シャドウスライム
Weapon Spread Blow.png
Rarity 1 Cost 2
HP 81+109.357*(Lv-1) ATK 22+52.847*(Lv-1)
HP @ Lv 50 5439.493 ATK @ Lv 50 2611.503
Max HP+20 Lv, +2000 HP 9626.633 Max ATK+20 Lv, +2000 ATK 5668.443
Skills
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Other
Guild Summoners
School Unknown


Official English
"Amorphous beings that can be used by any Summoner. Only when contracted to a Summoner do they have individual consciousness and intelligence. Through battle, their eyes have been opened to your power, and they choose to submit."
Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
サモナーならば誰でも使役できる、不定形の生物。召喚契約に応じられるだけの知性を持つ個体である。主人公との闘いの中で、その力を見て、従う事を決めた。
Relation From Others To Others
Like
Dislike


[Choc Shoggoth]  Choc Shoggoth
【冥通常チョコショゴス】チョコショゴス
Weapon Spread Shot.png
Cost 2
HP 77+109.408*(Lv-1) ATK 23+52.867*(Lv-1)
HP @ Lv -32.408 ATK @ Lv -29.867
Max HP+20 Lv, +2000 HP 4155.752 Max ATK+20 Lv, +2000 ATK 3027.473
Skills
The Lovesick (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 100%
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Charge Knock-back
Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units Weapon Spread Blow.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike


[Hot Spring Slime]  Hot Springs Slime
【温泉スライム】Noneキャラ名無し
Weapon Spread Blow.png
HP 1+0*(Lv-1) ATK 1+0*(Lv-1)
HP @ Lv 1 ATK @ Lv 1
Max HP+20 Lv, +2000 HP 2001 Max ATK+20 Lv, +2000 ATK 2001
Skills
Hot Spring Enthusiast (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Hot Springs (Onsen)Increase CP upon release (Buff) to hitting units and alliesThe following range only applies to this group of transients 1 square around self + +50~100 CP to hitting units and alliesThe following range only applies to this group of transients 1 square around self / 100%
Cook [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Skill Evolution(s)
Cook+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) +400~800 HP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) +10~20 CP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies beside or in Slash rangeHorizontalslash.png / 45~90%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
(未公開)


[Ice Slime]  Ice Slime
【アイススライム】Noneキャラ名無し
Weapon Spread Blow.png
HP 1+0*(Lv-1) ATK 1+0*(Lv-1)
HP @ Lv 1 ATK @ Lv 1
Max HP+20 Lv, +2000 HP 2001 Max ATK+20 Lv, +2000 ATK 2001
Skills
Travelling Companion (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hitting units / 100%
Cook [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Skill Evolution(s)
Cook+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) +400~800 HP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) +10~20 CP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies beside or in Slash rangeHorizontalslash.png / 45~90%
Charge Knock-back
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
3x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
(未公開)


[Jellyfish Slime]  Jellyfish Slime
【くらげスライム】Noneキャラ名無し
Weapon Spread Blow.png
HP 80+101.224*(Lv-1) ATK 40+60.816*(Lv-1)
HP @ Lv -21.224 ATK @ Lv -20.816
Max HP+20 Lv, +2000 HP 4003.256 Max ATK+20 Lv, +2000 ATK 3195.504
Skills
High Flyer (enemy ability) [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Increase vertical movement by 1 + Push away self by 3 squares / 100%
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Shocker (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to allies directly adjacent to self / 100%
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Charge Knock-back
Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hit units Weapon Spread Shot.png
3x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
(未公開)


[Island Slime]  Island Slime
【アイランド敵専用】アイランドスライム
Weapon Spread Shot.png
HP 90+103.163*(Lv-1) ATK 50+58.673*(Lv-1)
HP @ Lv -13.163 ATK @ Lv -8.673
Max HP+20 Lv, +2000 HP 4050.097 Max ATK+20 Lv, +2000 ATK 3164.787
Skills
Gravitational Presence 1 (enemy ability) [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 1 square / 100%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Islander [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 40~80%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Charge Knock-back (95)
Attract hit units by 2 squares Weapon Spread Shot.png
1x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike


[Dust Slime]  Dust Slime
【魔通常ダストスライム】ダストスライム
Weapon Spread Magic.png
Cost 2
HP 100+129.582*(Lv-1) ATK 50+73*(Lv-1)
HP @ Lv -29.582 ATK @ Lv -23
Max HP+20 Lv, +2000 HP 4562.058 Max ATK+20 Lv, +2000 ATK 3437
Skills
Disease Carrier [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units
    -400~-800 HP to hit units / 50~100%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
The Forsaken [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 32~64%
Death Bringer [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units / 5~10%
Skill Evolution(s)
Disease Carrier+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units
    -400~-800 HP to hit units / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hit units / 25~50%
The Forsaken + [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
Charge Knock-back
Apply Remove BuffRemove one buff (Debuff) to hit units + -50~-100 CP to hit units Weapon Spread All.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
A creature with no fixed shape that any summoner can use. It is a being that only has enough intelligence to respond to a summoning contract. It saw the protagonist's power in a battle and decided to follow them.
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike