Difference between revisions of "Wanderers"

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[[File:WanderersGuildIcon.png|right]]{{quote|text=''A guild of drifters and nomads with a very different way of thinking about [[Guild#Portals|Portals]] compared to any other guild. Closely tied to the formation of the [[Rule Makers]].''|sign=Affiliation Description|source=}}
[[File:WanderersGuildIcon.png|right]]{{quote|text=''A guild of drifters and nomads with a very different way of thinking about [[Guild#Portals|Portals]] compared to any other guild. Closely tied to the formation of the [[Rule Makers]].''|sign=Affiliation Description|source=}}
The '''Wanderers''', known in full as the '''Arakawa Wanderers''',  is a [[guild]] whose namesake refers to Arakawa, [[Arakawa Ward]], but in reality the guild has no true central location.
The '''Wanderers''', known in full as the '''Arakawa Wanderers''',  is a [[guild]] whose namesake refers to Arakawa, [[Adachi Ward]], but in reality the guild has no true central location.
 
Their guild icon shows three cloaked figures huddled beside a makeshift fire at the side of a road, hidden underneath an overpass on the outskirts of buildings.


Their [[Guild#Guild Masters|Guild Master]] is unknown.
Their [[Guild#Guild Masters|Guild Master]] is unknown.
==Overview==
==Overview==


The Wanderers' full ideals are currently unknown, but {{Transient icon|Q'ursha}} states that the Wanderers believe in free will and the choice for any given person to decide what they want for themselves.<ref name="ch14">[[Release Campaign:Main Quest Chapter 14 Prologue|Chapter 14]]</ref><sup>6</sup>
The Wanderers are a rootless guild; they have no ties to any specific spot nor a location they consider their home base. This makes tracking down and attacking them difficult as they are scattered across the city. However, their main activity area is around Arakawa district. <ref name="ch14">[[Release Campaign:Main Quest Chapter 14 Prologue|Chapter 14: Entertainers & Rule Makers ~Prelude~ -Alibi of the Urban Legends-]]</ref><sup>6 15</sup>
 
The guild is rootless; they have no ties to any specific spot, always moving from place to place. This makes tracking down and attacking the Wanderers difficult as they are scattered across the city. Similar to how their guild functions, many members of this guild have no permanent home, either because they relocate frequently or because they live on the streets.


The Wanderers have a currently unknown connection to the [[Rule Makers]]. Q'ursha believes that the Wanderers' ideology does not match the Rule Makers, who believes that an almighty being should lead humanity.<ref name="ch14">[[Release Campaign:Main Quest Chapter 14 Prologue|Chapter 14]]</ref><sup>6</sup> The guild may also have connections to the {{Transient icon|Simurgh}} Family that operates near the Tokyo Slums of Arakawa,<ref name="simurgh">{{Transient icon|Simurgh}} Research File 1</ref> as they were seen helping out the mafia during the events of [[Event Quest:Holy Night Gangstar| Holy Night Gangstar]].
Similar to how their guild functions, many members of this guild have no permanent home, either because they relocate frequently or because they live on the streets. Many of its members are also [[Transient#Stray Transients|Stray Transients]] with a diverse set of [[Sacred Artifact]]s.<ref name="ch14"></ref><sup>15</sup>


Their guild icon shows three hooded figures huddled beside a fire made at the side of a road, hidden underneath an overpass on the outskirts of buildings.
The Wanderers have a currently unknown connection to the [[Rule Makers]]. Their Arakawa district overlaps with the area under Rule Makers control, leading to numerous conflicts with them. However, many members have been able to evade their pursuits.<ref name="ch14"></ref><sup>15</sup> Q'ursha believes that the Wanderers' ideology does not match the Rule Makers, who believes that an almighty being should lead humanity, while they believe in free will and the choice for any given person to decide what they want for themselves.<ref name="ch14"></ref><sup>6</sup> The guild may also have connections to the {{Transient icon|Simurgh}} Family that operates near the Tokyo Slums of Arakawa,<ref name="simurgh">{{Transient icon|Simurgh}} Research File 1</ref> as they were seen helping out the mafia during the events of [[Event Quest:Holy Night Gangstar| Holy Night Gangstar]].
==Known Members==
==Known Members==
<onlyinclude>
<onlyinclude>

Revision as of 00:48, 27 May 2023

WanderersGuildIcon.png
A guild of drifters and nomads with a very different way of thinking about Portals compared to any other guild. Closely tied to the formation of the Rule Makers.
—Affiliation Description

The Wanderers, known in full as the Arakawa Wanderers, is a guild whose namesake refers to Arakawa, Adachi Ward, but in reality the guild has no true central location.

Their guild icon shows three cloaked figures huddled beside a makeshift fire at the side of a road, hidden underneath an overpass on the outskirts of buildings.

Their Guild Master is unknown.

Overview

The Wanderers are a rootless guild; they have no ties to any specific spot nor a location they consider their home base. This makes tracking down and attacking them difficult as they are scattered across the city. However, their main activity area is around Arakawa district. [1]6 15

Similar to how their guild functions, many members of this guild have no permanent home, either because they relocate frequently or because they live on the streets. Many of its members are also Stray Transients with a diverse set of Sacred Artifacts.[1]15

The Wanderers have a currently unknown connection to the Rule Makers. Their Arakawa district overlaps with the area under Rule Makers control, leading to numerous conflicts with them. However, many members have been able to evade their pursuits.[1]15 Q'ursha believes that the Wanderers' ideology does not match the Rule Makers, who believes that an almighty being should lead humanity, while they believe in free will and the choice for any given person to decide what they want for themselves.[1]6 The guild may also have connections to the Simurgh Family that operates near the Tokyo Slums of Arakawa,[2] as they were seen helping out the mafia during the events of Holy Night Gangstar.

Known Members

【ワンダラーズ】Wanderers

Fuxi
【Event Variant】

Zhurong
【Event Variant】

Notes

3 comments
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Anonymous user: d234ad23
No. 16094
19 months ago
Score 0 You

>>13842

I would love this guild, along with the Gurus, to become an antihero or at least a great threat in the main story. Especially if they have a great battle against the Rule Makers... just thinking of it gives me the chills.
Anonymous user: d234ad23
No. 13842
28 months ago
Score 0 You
I get a good feeling that this guild will be badass in the main story... considering what Hermes and Hotei did in their respective debut events... Barguest also hasn't shown his full power yet..
Archindale
No. 11617
37 months ago
Score 0++
It's been almost 5 years, and Arakawa has finally been officially name dropped....Can't wait to see who else joins in!
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