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Line 22: |
Line 22: |
| |ogg=hanuman | | |ogg=hanuman |
| |cdn=yes | | |cdn=yes |
| |summon= | | |summon=Do you like ninjas too!? Uuuh—, alike minds! We’ll become best friends from now on! |
| |battle= | | |battle=Ninja of the flowing wind, Hanuman! Time to appear! |
| |move= | | |move=Marching out! |
| |attack= | | |attack=Arayo—!! |
| |skill= | | |skill=These are Ninja Arts! |
| |hit-minor= | | |hit-minor=Fuwa! Dowah!? |
| |hit-major= | | |hit-major=It hurts~ |
| |charge | | |charge=This is the Imperial Authority’s Lawlessness! Stretch out, stretch o—ut! Tryas Trimshaha!... ‘s Justsu! |
| |victory | | |victory=Turns out ninjas are really the best! |
| |ko= | | |ko=A ninja’s disappearance… is like the wind’s….! *Collapse*! |
| |title= | | |love=Aah—! I fell for you! If it’s together with you, the end of the heavens, or the depths of the earth, even the reaches of the nether! I’ll go on! |
| |love= | | |title=Tokyo Afterschool Summoners. Behold my mighty ninjutsu! Bring it on, I got all my clones ready! |
| }} | | }} |
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| |
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Line 49: |
Line 49: |
| |victory=Son Goku was awesome today~! Huhu, I hope you were watching! | | |victory=Son Goku was awesome today~! Huhu, I hope you were watching! |
| |ko=Gyaaa~ I just remembered something~! Bleeeeh!* | | |ko=Gyaaa~ I just remembered something~! Bleeeeh!* |
| | |love=I… in the middle of this trip, I kind of realized something. In spite of this heat, I’ve mysteriously grown fond of sticking next to you. Is it alright if I stick next to you today too? |
| |title='''Desert ☆ Journey (8/20/18 ~ ??)''': Tokyo Afterschool Summoners. Check out Son Goku's success! | | |title='''Desert ☆ Journey (8/20/18 ~ ??)''': Tokyo Afterschool Summoners. Check out Son Goku's success! |
| }} | | }} |
Revision as of 01:41, 25 July 2019
Transient Information
Research Files
Official English
|
"A Transient with several tricks up his sleeve who loves pulling pranks. His favorite thing to do is to swipe valuables from right under people's noses, because he loves the way their arrogant faces transform when they realize something is gone. After being summoned to modern Japan, he has fallen head over heels for the pop culture. He is especially interested in games, manga, and anime, with a particular emphasis on ninjas. "
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Translated from Japanese
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A mischievous monkey boy visiting from another realm. Hanuman's favorite targets for mischief are self-important, arrogant people, because they make the best faces. Since being summoned to modern Tokyo, he has been ruined beyond all hope of repair by contemporary pop culture and electronic entertainment and is absolutely enchanted by the wondrous worlds of video games, anime and manga. What enthralls him most of all is the mysterious, romantic figure that appears in all of the things he's come to love: Ninjas.
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Official Japanese
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様々な妖術を使う、いたずら好きの「転光生」。偉そうにふんぞり返っている連中の、大事そうにしているお宝を台無しにして呆然とした顔にしてやるのが何より大好き。召喚されて以降、すっかり現代日本の文化に染まってしまっておりゲームやマンガ、アニメに夢中である。ニンジャに憧れている。
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|
Rarity |
4 |
Cost |
16 |
HP |
805+96.867*(Lv-1) |
ATK |
397+59.235*(Lv-1) |
HP @ Lv 65 |
7004.488 |
ATK @ Lv 65 |
4188.04 |
Max HP+20 Lv, +2000 HP |
10941.828 |
Max ATK+20 Lv, +2000 ATK |
7372.74 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Head of Festivities |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self and allies directly adjacent to self / 50~100%
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Ninja |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
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Immortal |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
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Skill Evolution(s) |
Stealthy Monkey King |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 25~50% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 3, 5...) Apply Evasion Before Being HitAcquire skill for 1 turn: [Before Being Attacked] Apply Evasion to self / 100% (Irremovable Buff) to allies 1 square around self (Total turns 1, 3, 5...) Apply Evasion Resistance After Being HitAcquire skill for 1 turns: [After Being Hit] Apply Evasion Resistance to self / 100% (Irremovable Debuff) to allies 1 square around self / 50~100%
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Official English
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"His Staff, a Sacred Artifact, can stretch to an infinite length. It holds the Rule of Elongation that can stretch as far as the heights of heavens and the depths of hell. However, at present, its power is limited. His hobbies include teasing those in positions of power and those who have high opinions of themselves."
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Translated from Japanese
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His Sacred Artifact is a magical pole that once held the power to stretch anywhere from Hell to Heaven. For the time being, however, this power doesn't seem to work. He finds great satisfaction in defeating significantly stronger opponents through trickery and cheating.
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Official Japanese
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彼の持つ棒の神器はどこまでも伸び、上は三十三天、下は地獄の最下層まで届くという「伸長」の権能を秘めているが、この時点ではそこまでの力を発現する事は出来ない。権力者、偉そうな相手をおちょくる事を好む。
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Variant |
Journey |
Rarity |
4 |
Cost |
16 |
HP |
805+91.765*(Lv-1) |
ATK |
397+64.337*(Lv-1) |
HP @ Lv 65 |
6677.96 |
ATK @ Lv 65 |
4514.568 |
Max HP+20 Lv, +2000 HP |
10513.26 |
Max ATK+20 Lv, +2000 ATK |
7801.308 |
Skills |
Voyager |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 14 skills
Dark Lord (x1.5), Lord of Eternal Darkness (x1.5), Lord of the Graveyard (x1.5), Hulking Lord (x1.5), 魔王の一族敵専用 (x1.5), 魔王の眷属敵専用 (x1.5), 牛魔王家敵専用 (x1.5), 魔王と名の付く者敵専用 (x1.5), Lord of Chaos (x1.5), Fortuitous Dark Lord (x1.5), Dark Lord (x1.5), Daughter of the Fourth Heaven (x1.5), Lord of Degeneration (x1.5), ネクロス敵専用 (x1.5)
/ 100%
|
Bodhisattva |
[After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Skill LockCannot activate skills for 5 turns. (Debuff) / 45~90%
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Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
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Risk Taker |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +300~600 HP to self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self +25~50 CP to self / 100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
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Skill Evolution(s) |
Bodhisattva+ |
[After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Skill LockCannot activate skills for 5 turns. (Debuff) / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff)-affected enemies / 100%
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Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
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Westward Venturing Monkey Prince |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +300~600 HP to self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self +25~50 CP to self / 100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reduce HP on DamageAcquire skill for 3 turns: [Before Being Attacked] Decrease -500 HP to self / 100% (Irremovable Debuff) to self / 100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Burn StrengtheningWhile user has Burn: ATK Up by 3.0x for 999 turns (Irremovable Buff) to self Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in Snipe range / 40~80%
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Official English
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"A Transient who loves video games, manga, and anime, and who adores modern Japanese subculture. Because of these influences, he aspires to become a ninja. Excited to go to a swimming pool with all of his fellow guild members, and wielding his new, dual water pistols, he is ready to rock the banana boat! Hanuman's summer has just begun."
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Translated from Japanese
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A lover of video games, manga and anime, totally absorbed in contemporary Japanese culture.
Thanks to that influence, Hanuman has a powerful, romanticized image of the Ninja. He's super excited to go to the pool with all his guildies. He's all prepped for poolside warfare. Straddling his banana float while dual-wielding water guns, Hanuman's summer has just begun!
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Official Japanese
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ゲームやマンガ、アニメが大好きで、現代日本の文化にすっかり傾倒してしまった「転光生」。その影響で、ニンジャに強い憧れを抱いている。今回はギルドの仲間全員でプールに行けると大はしゃぎ。新しく手に入れた二丁拳銃(水鉄砲)を両手に構えながらバナナフロートに跨り、プールで暴れる準備は万端!ハヌマンの夏はまだ始まったばかりだ。
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CV
Event |
Line |
Summon |
Do you like ninjas too!? Uuuh—, alike minds! We’ll become best friends from now on! |
Beginning of Battle |
Ninja of the flowing wind, Hanuman! Time to appear! |
Move |
Marching out! |
Attacking |
Arayo—!! |
Skill Activation |
These are Ninja Arts! |
Hit (minor) |
Fuwa! Dowah!? |
Hit (major) |
It hurts~ |
Charge |
This is the Imperial Authority’s Lawlessness! Stretch out, stretch o—ut! Tryas Trimshaha!... ‘s Justsu! |
Victory |
Turns out ninjas are really the best! |
KO'd |
A ninja’s disappearance… is like the wind’s….! *Collapse*! |
Love |
Aah—! I fell for you! If it’s together with you, the end of the heavens, or the depths of the earth, even the reaches of the nether! I’ll go on! |
Title Screen |
Tokyo Afterschool Summoners. Behold my mighty ninjutsu! Bring it on, I got all my clones ready! |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
|
Event |
Line |
Summon |
Hanuman ninjutsu, fog technique! Ukkeeeee! I am the great monkey, Son Goku is my name! Eh, why a swimsuit? Well, it's hot here in the desert~ |
Beginning of Battle |
Yeah yeah, I'm Son Goku! It's time to get it on~! |
Move |
Moving in! |
Attacking |
Chooaaah! |
Skill Activation |
Hanuman ninjutsu! ... Aye, I messed up. |
Hit (minor) |
We're not through yet! |
Hit (major) |
I feel sluggish... |
Charge |
Time to give this a go! Hanuman, waaave~! H-Huh... What just came out?! |
Victory |
Son Goku was awesome today~! Huhu, I hope you were watching! |
KO'd |
Gyaaa~ I just remembered something~! Bleeeeh!* |
Love |
I… in the middle of this trip, I kind of realized something. In spite of this heat, I’ve mysteriously grown fond of sticking next to you. Is it alright if I stick next to you today too? |
Title Screen |
Desert ☆ Journey (8/20/18 ~ ??): Tokyo Afterschool Summoners. Check out Son Goku's success! |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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TL Note: Hanuman is saying akanbe in the last bit. It means he's pulling down his eyelid to show the red underside to taunt someone along with sticking his tongue out.
Scenarios
54 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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