Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in front of self |
Proc Chance |
45% |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in a 5-square horizontal line around the 3rd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in front of self |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in a 5-square horizontal line around the 3rd square in front of self |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Burn-300~-600HP/turn for 5 turns (Debuff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Apply Advantage vs BurnAcquire skill for 3 turns: [Attack Modifier] Deal 1.5x damage to Burn-affected enemies (includes stackables) (Irremovable Buff) to allies 1 square around self |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff) |
Proc Chance |
45% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Blow)Changes the unit's weapon type to Blow-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (All)Changes the unit's weapon type to All-ranged for 99 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Blow)Changes the unit's weapon type to Blow-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (None)Changes the unit's weapon type to None-ranged for 2 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) |
Proc Chance |
45% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (None)Changes the unit's weapon type to None-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 2 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 3 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 999 turns. (Irremovable Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 3 turns. (Debuff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Debuff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (All)Changes the unit's weapon type to All-ranged for 2 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 3 turns. (Buff) |
Proc Chance |
45% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Weapon Change (All)Changes the unit's weapon type to All-ranged for 4 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
CS Weapon Change (Magic)Changes the unit's charge skill weapon type to Magic-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
CS Weapon Change (Blow)Changes the unit's charge skill weapon type to Blow-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
CS Weapon Change (Long Slash)Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
CS Weapon Change (None)Changes the unit's charge skill weapon type to None-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
CS Weapon Change (Shot)Changes the unit's charge skill weapon type to Shot-ranged for 1 turn. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
CS Weapon Change (Long Slash)Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. (Debuff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 2 turns. (Buff) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
CS Weapon Change (Thrust)Changes the unit's charge skill weapon type to Thrust-ranged for 1 turn. (Buff) |
Proc Chance |
45% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) (x2) |
Proc Chance |
45% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) (x2) |
Proc Chance |
45% |
This is an additional effect |
|
Blazing Sorcerer |
JP Name |
烈火の魔術師 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) (x2) |
Proc Chance |
45% |
This is an additional effect |
|
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