This article is about the mobs. For the skill with the same name, see Giant (skill)
See also Giant (Special Elements) for Infernal/Valiant/World Giant.
Transient Information
|
Rarity |
2 |
Cost |
4 |
HP |
134+86.612*(Lv-1) |
ATK |
106+69.102*(Lv-1) |
HP @ Lv 55 |
4811.048 |
ATK @ Lv 55 |
3837.508 |
Max HP+20 Lv, +2000 HP |
8543.288 |
Max ATK+20 Lv, +2000 ATK |
7219.548 |
Skills |
Giant |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square -6~-12 CP to hit units / 45~90%
|
Persistor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self +9~18 CP to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists forced backward movement / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Advancer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to enemies in a 2-square diamond radius around self / 40~80%
|
Illustration |
Mennsuke |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Summoners |
School |
Unknown |
Release Date |
2020-12-04 (v4.11.0) |
|
Research Files
Official English
|
"Transients of enormous stature who hail from multiple worlds. As the smallest accidental nudge from their gigantic bodies can send things flying, they often find themselves causing conflict around Tokyo, but they are usually good-natured (if clumsy). They feel goodwill toward summoners who understand this about them, and they make for loyal and devoted subordinates, friends, and neighbors."
|
|
Translated from Japanese
|
Transients with large bodies that come from various worlds. Just moving a little bit would blow everything away. Due to this, they're a species that is prone to trouble in the daily life of Tokyo, but they don't necessarily have a violent personality. They're favored by Summoners who can understand their true motives and will lend their powers as masters and servants or as friends and neighbors.
|
|
Official Japanese
|
様々な異世界からやってきた、巨大な体躯を持つ「転光生」。ただ少し体を動かしただけで、何もかもを吹き飛ばしてしまう程である。その為、東京の日常生活においてトラブルを起こしやすい種族ではあるが、必ずしも狂暴な性格をしている訳ではない。その真意を理解する召喚主に対しては好意を抱き、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
|
|
|
Rarity |
2 |
Cost |
4 |
HP |
134+86.612*(Lv-1) |
ATK |
106+69.102*(Lv-1) |
HP @ Lv 55 |
4811.048 |
ATK @ Lv 55 |
3837.508 |
Max HP+20 Lv, +2000 HP |
8543.288 |
Max ATK+20 Lv, +2000 ATK |
7219.548 |
Skills |
Giant |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square -6~-12 CP to hit units / 45~90%
|
Persistor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self +9~18 CP to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists forced backward movement / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Advancer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to enemies in a 2-square diamond radius around self / 40~80%
|
Illustration |
Mennsuke |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Summoners |
School |
Unknown |
Release Date |
2020-12-04 (v4.11.0) |
|
Official English
|
"Transients of enormous stature who hail from multiple worlds. As the smallest accidental nudge from their gigantic bodies can send things flying, they often find themselves causing conflict around Tokyo, but they are usually good-natured (if clumsy). They feel goodwill toward summoners who understand this about them, and they make for loyal and devoted subordinates, friends, and neighbors."
|
|
Translated from Japanese
|
Transients with large bodies that come from various worlds. Just moving a little bit would blow everything away. Due to this, they're a species that is prone to trouble in the daily life of Tokyo, but they don't necessarily have a violent personality. They're favored by Summoners who can understand their true motives and will lend their powers as masters and servants or as friends and neighbors.
|
|
Official Japanese
|
様々な異世界からやってきた、巨大な体躯を持つ「転光生」。ただ少し体を動かしただけで、何もかもを吹き飛ばしてしまう程である。その為、東京の日常生活においてトラブルを起こしやすい種族ではあるが、必ずしも狂暴な性格をしている訳ではない。その真意を理解する召喚主に対しては好意を抱き、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
|
|
|
Rarity |
2 |
Cost |
4 |
HP |
134+86.612*(Lv-1) |
ATK |
106+69.102*(Lv-1) |
HP @ Lv 55 |
4811.048 |
ATK @ Lv 55 |
3837.508 |
Max HP+20 Lv, +2000 HP |
8543.288 |
Max ATK+20 Lv, +2000 ATK |
7219.548 |
Skills |
Giant |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square -6~-12 CP to hit units / 45~90%
|
Persistor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self +9~18 CP to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists forced backward movement / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Advancer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to enemies in a 2-square diamond radius around self / 40~80%
|
Illustration |
Mennsuke |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Summoners |
School |
Unknown |
Release Date |
2020-12-04 (v4.11.0) |
|
Official English
|
"Transients of enormous stature who hail from multiple worlds. As the smallest accidental nudge from their gigantic bodies can send things flying, they often find themselves causing conflict around Tokyo, but they are usually good-natured (if clumsy). They feel goodwill toward summoners who understand this about them, and they make for loyal and devoted subordinates, friends, and neighbors."
|
|
Translated from Japanese
|
Transients with large bodies that come from various worlds. Just moving a little bit would blow everything away. Due to this, they're a species that is prone to trouble in the daily life of Tokyo, but they don't necessarily have a violent personality. They're favored by Summoners who can understand their true motives and will lend their powers as masters and servants or as friends and neighbors.
|
|
Official Japanese
|
様々な異世界からやってきた、巨大な体躯を持つ「転光生」。ただ少し体を動かしただけで、何もかもを吹き飛ばしてしまう程である。その為、東京の日常生活においてトラブルを起こしやすい種族ではあるが、必ずしも狂暴な性格をしている訳ではない。その真意を理解する召喚主に対しては好意を抱き、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
|
|
|
Rarity |
2 |
Cost |
4 |
HP |
134+86.612*(Lv-1) |
ATK |
106+69.102*(Lv-1) |
HP @ Lv 55 |
4811.048 |
ATK @ Lv 55 |
3837.508 |
Max HP+20 Lv, +2000 HP |
8543.288 |
Max ATK+20 Lv, +2000 ATK |
7219.548 |
Skills |
Giant |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square -6~-12 CP to hit units / 45~90%
|
Persistor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self +9~18 CP to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists forced backward movement / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Advancer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to enemies in a 2-square diamond radius around self / 40~80%
|
Illustration |
Mennsuke |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Summoners |
School |
Unknown |
Release Date |
2020-12-04 (v4.11.0) |
|
Official English
|
"Transients of enormous stature who hail from multiple worlds. As the smallest accidental nudge from their gigantic bodies can send things flying, they often find themselves causing conflict around Tokyo, but they are usually good-natured (if clumsy). They feel goodwill toward summoners who understand this about them, and they make for loyal and devoted subordinates, friends, and neighbors."
|
|
Translated from Japanese
|
Transients with large bodies that come from various worlds. Just moving a little bit would blow everything away. Due to this, they're a species that is prone to trouble in the daily life of Tokyo, but they don't necessarily have a violent personality. They're favored by Summoners who can understand their true motives and will lend their powers as masters and servants or as friends and neighbors.
|
|
Official Japanese
|
様々な異世界からやってきた、巨大な体躯を持つ「転光生」。ただ少し体を動かしただけで、何もかもを吹き飛ばしてしまう程である。その為、東京の日常生活においてトラブルを起こしやすい種族ではあるが、必ずしも狂暴な性格をしている訳ではない。その真意を理解する召喚主に対しては好意を抱き、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
|
|
|
Rarity |
2 |
Cost |
4 |
HP |
134+86.612*(Lv-1) |
ATK |
106+69.102*(Lv-1) |
HP @ Lv 55 |
4811.048 |
ATK @ Lv 55 |
3837.508 |
Max HP+20 Lv, +2000 HP |
8543.288 |
Max ATK+20 Lv, +2000 ATK |
7219.548 |
Skills |
Giant |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square -6~-12 CP to hit units / 45~90%
|
Persistor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self +9~18 CP to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists forced backward movement / 100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Advancer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to enemies in a 2-square diamond radius around self / 40~80%
|
Illustration |
Mennsuke |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Summoners |
School |
Unknown |
Release Date |
2020-12-04 (v4.11.0) |
|
Official English
|
"Transients of enormous stature who hail from multiple worlds. As the smallest accidental nudge from their gigantic bodies can send things flying, they often find themselves causing conflict around Tokyo, but they are usually good-natured (if clumsy). They feel goodwill toward summoners who understand this about them, and they make for loyal and devoted subordinates, friends, and neighbors."
|
|
Translated from Japanese
|
Transients with large bodies that come from various worlds. Just moving a little bit would blow everything away. Due to this, they're a species that is prone to trouble in the daily life of Tokyo, but they don't necessarily have a violent personality. They're favored by Summoners who can understand their true motives and will lend their powers as masters and servants or as friends and neighbors.
|
|
Official Japanese
|
様々な異世界からやってきた、巨大な体躯を持つ「転光生」。ただ少し体を動かしただけで、何もかもを吹き飛ばしてしまう程である。その為、東京の日常生活においてトラブルを起こしやすい種族ではあるが、必ずしも狂暴な性格をしている訳ではない。その真意を理解する召喚主に対しては好意を抱き、主従として、あるいは友人、隣人としてその力を貸してくれるだろう。
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Notes
Mobs |
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Obtainable | mobs | |
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