Senri

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See also Senri (Special Elements) for Infernal/Valiant/World Senri.






Transient Information

[Red Mafia]  Fire Senri
【赤きマフィア】火のセンリ
Weapon Spread Slash.png
Rarity 2 Cost 4
HP 141+94.704*(Lv-1) ATK 99+61.01*(Lv-1)
HP @ Lv 55 5255.016 ATK @ Lv 55 3393.54
Max HP+20 Lv, +2000 HP 9149.096 Max ATK+20 Lv, +2000 ATK 6613.74
Skills
Jumper [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract self by 1 square / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -200~-400 HP to hit units / 35~70%
Shielder [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self / 15~30%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +4~8 CP to allies behind self / 20~40%
Slum Assassin [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.8x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
Cornered One [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply Oppression ResistanceAcquire skill for 2 turns: [Status Resistance] Remove Oppression / 100% (Buff) to self and allies directly adjacent to self / 25~50%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
Mafia Bullet
+20~40 CP to self + Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self Weapon Spread Shot.png
2x
Show equipable ARs (92)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.png

Illustration sumiwohakuneko
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2022-12-09 (v4.23.1)


Research Files

Translated from Japanese
Stray cats who came from various other worlds and gained power over the years, and stray "Transients" who were unable to find a "home" in Tokyo. They somehow manage to survive their harsh days using the power symbolized by their extra tails, or with the help of their patrons. If they recognize their summoner as someone to whom they should swear an oath, they may lend their power as master and servant, friend, or neighbor.
Official Japanese
様々な異世界からやってきた、長い年月を経て力を持つに至った野猫、そして東京で「家」を持つことのできなかったはぐれ「転光生」たち。増えた尾が象徴する力を用いて、或いはパトロンたちからの援助で厳しい日々を何とか生き抜いている。誓うべき相手として召喚主を認識したならば、主従として、あるいは友人、隣人としてその力を貸してくれる場合もあるだろう。
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[Blue Mafia]  Water Senri
【青きマフィア】水のセンリ
Weapon Spread Slash.png
Rarity 2 Cost 4
HP 141+94.704*(Lv-1) ATK 99+61.01*(Lv-1)
HP @ Lv 55 5255.016 ATK @ Lv 55 3393.54
Max HP+20 Lv, +2000 HP 9149.096 Max ATK+20 Lv, +2000 ATK 6613.74
Skills
Jumper [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract self by 1 square / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -200~-400 HP to hit units / 35~70%
Shielder [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self / 15~30%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +4~8 CP to allies behind self / 20~40%
Slum Assassin [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.8x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
Cornered One [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply Oppression ResistanceAcquire skill for 2 turns: [Status Resistance] Remove Oppression / 100% (Buff) to self and allies directly adjacent to self / 25~50%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
Mafia Bullet
+20~40 CP to self + Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self Weapon Spread Shot.png
2x
Show equipable ARs (82)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.png

Illustration sumiwohakuneko
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2022-12-09 (v4.23.1)


Translated from Japanese
Stray cats who came from various other worlds and gained power over the years, and stray "Transients" who were unable to find a "home" in Tokyo. They somehow manage to survive their harsh days using the power symbolized by their extra tails, or with the help of their patrons. If they recognize their summoner as someone to whom they should swear an oath, they may lend their power as master and servant, friend, or neighbor.
Official Japanese
様々な異世界からやってきた、長い年月を経て力を持つに至った野猫、そして東京で「家」を持つことのできなかったはぐれ「転光生」たち。増えた尾が象徴する力を用いて、或いはパトロンたちからの援助で厳しい日々を何とか生き抜いている。誓うべき相手として召喚主を認識したならば、主従として、あるいは友人、隣人としてその力を貸してくれる場合もあるだろう。
Relation From Others To Others
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[Green Mafia]  Wood Senri
【緑のマフィア】木のセンリ
Weapon Spread Slash.png
Rarity 2 Cost 4
HP 141+94.704*(Lv-1) ATK 99+61.01*(Lv-1)
HP @ Lv 55 5255.016 ATK @ Lv 55 3393.54
Max HP+20 Lv, +2000 HP 9149.096 Max ATK+20 Lv, +2000 ATK 6613.74
Skills
Jumper [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract self by 1 square / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -200~-400 HP to hit units / 35~70%
Shielder [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self / 15~30%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +4~8 CP to allies behind self / 20~40%
Slum Assassin [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.8x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
Cornered One [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply Oppression ResistanceAcquire skill for 2 turns: [Status Resistance] Remove Oppression / 100% (Buff) to self and allies directly adjacent to self / 25~50%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
Mafia Bullet
+20~40 CP to self + Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self Weapon Spread Shot.png
2x
Show equipable ARs (91)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.png

Illustration sumiwohakuneko
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2022-12-09 (v4.23.1)


Translated from Japanese
Stray cats who came from various other worlds and gained power over the years, and stray "Transients" who were unable to find a "home" in Tokyo. They somehow manage to survive their harsh days using the power symbolized by their extra tails, or with the help of their patrons. If they recognize their summoner as someone to whom they should swear an oath, they may lend their power as master and servant, friend, or neighbor.
Official Japanese
様々な異世界からやってきた、長い年月を経て力を持つに至った野猫、そして東京で「家」を持つことのできなかったはぐれ「転光生」たち。増えた尾が象徴する力を用いて、或いはパトロンたちからの援助で厳しい日々を何とか生き抜いている。誓うべき相手として召喚主を認識したならば、主従として、あるいは友人、隣人としてその力を貸してくれる場合もあるだろう。
Relation From Others To Others
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[Yellow Mafia]  Aether Senri
【黄のマフィア】天のセンリ
Weapon Spread Slash.png
Rarity 2 Cost 4
HP 141+94.704*(Lv-1) ATK 99+61.01*(Lv-1)
HP @ Lv 55 5255.016 ATK @ Lv 55 3393.54
Max HP+20 Lv, +2000 HP 9149.096 Max ATK+20 Lv, +2000 ATK 6613.74
Skills
Jumper [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract self by 1 square / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -200~-400 HP to hit units / 35~70%
Shielder [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self / 15~30%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +4~8 CP to allies behind self / 20~40%
Slum Assassin [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.8x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
Cornered One [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply Oppression ResistanceAcquire skill for 2 turns: [Status Resistance] Remove Oppression / 100% (Buff) to self and allies directly adjacent to self / 25~50%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
Mafia Bullet
+20~40 CP to self + Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self Weapon Spread Shot.png
2x
Show equipable ARs (88)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.png

Illustration sumiwohakuneko
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2022-12-09 (v4.23.1)


Translated from Japanese
Stray cats who came from various other worlds and gained power over the years, and stray "Transients" who were unable to find a "home" in Tokyo. They somehow manage to survive their harsh days using the power symbolized by their extra tails, or with the help of their patrons. If they recognize their summoner as someone to whom they should swear an oath, they may lend their power as master and servant, friend, or neighbor.
Official Japanese
様々な異世界からやってきた、長い年月を経て力を持つに至った野猫、そして東京で「家」を持つことのできなかったはぐれ「転光生」たち。増えた尾が象徴する力を用いて、或いはパトロンたちからの援助で厳しい日々を何とか生き抜いている。誓うべき相手として召喚主を認識したならば、主従として、あるいは友人、隣人としてその力を貸してくれる場合もあるだろう。
Relation From Others To Others
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Dislike



[Purple Mafia]  Nether Senri
【紫のマフィア】冥のセンリ
Weapon Spread Slash.png
Rarity 2 Cost 4
HP 141+94.704*(Lv-1) ATK 99+61.01*(Lv-1)
HP @ Lv 55 5255.016 ATK @ Lv 55 3393.54
Max HP+20 Lv, +2000 HP 9149.096 Max ATK+20 Lv, +2000 ATK 6613.74
Skills
Jumper [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract self by 1 square / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -200~-400 HP to hit units / 35~70%
Shielder [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self / 15~30%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +4~8 CP to allies behind self / 20~40%
Slum Assassin [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.8x damage from 0.26x ATK penaltySnipe-ranged enemies / 100%
Cornered One [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply Oppression ResistanceAcquire skill for 2 turns: [Status Resistance] Remove Oppression / 100% (Buff) to self and allies directly adjacent to self / 25~50%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 30%) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
Mafia Bullet
+20~40 CP to self + Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self Weapon Spread Shot.png
2x
Show equipable ARs (86)

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Illustration sumiwohakuneko
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown
Release Date 2022-12-09 (v4.23.1)


Translated from Japanese
Stray cats who came from various other worlds and gained power over the years, and stray "Transients" who were unable to find a "home" in Tokyo. They somehow manage to survive their harsh days using the power symbolized by their extra tails, or with the help of their patrons. If they recognize their summoner as someone to whom they should swear an oath, they may lend their power as master and servant, friend, or neighbor.
Official Japanese
様々な異世界からやってきた、長い年月を経て力を持つに至った野猫、そして東京で「家」を持つことのできなかったはぐれ「転光生」たち。増えた尾が象徴する力を用いて、或いはパトロンたちからの援助で厳しい日々を何とか生き抜いている。誓うべき相手として召喚主を認識したならば、主従として、あるいは友人、隣人としてその力を貸してくれる場合もあるだろう。
Relation From Others To Others
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Notes

6 comments
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Anonymous user: 695c8845
No. 19803
one month ago
Score 0 You
Ose if he was actually hot
Vidu3k333
No. 17948
12 months ago
Score 0++
uoooohhh... cat men... mafia cat men... cat men with big boobs...... i NEED them...
Vidu3k333
No. 17947
12 months ago
Score 0++
Anonymous user: d3229cc8
No. 15849
21 months ago
Score 0 You
Absolutely the best Mobs, I want them all to go to town on me and then cuddle me after.
Anonymous user: 225b6c29
No. 15289
24 months ago
Score 0 You
Best mob class without a doubt.
YanMajestrix
No. 15233
24 months ago
Score 0++
Ose's children
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