Difference between revisions of "Card ID"
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The order ID of ☆3, ☆2, and ☆1 cards roughly coincide with their collective order of availability in the game. Each character has all their cards bundled together with adjacent IDs, in a consistent order: ☆3 card, co-released higher rarity ☆4/☆5 card, and later released card (typically a limited variant, although some are permanent late releases). Each unnamed class of ☆1 and ☆2 cards are also grouped together with adjacent IDs, ordered according to the canonical attribute order. | The order ID of ☆3, ☆2, and ☆1 cards roughly coincide with their collective order of availability in the game. Each character has all their cards bundled together with adjacent IDs, in a consistent order: ☆3 card, co-released higher rarity ☆4/☆5 card, and later released card (typically a limited variant, although some are permanent late releases). Each unnamed class of ☆1 and ☆2 cards are also grouped together with adjacent IDs, ordered according to the canonical attribute order. | ||
Below is an overview of which IDs correspond to which cards. | |||
{{Catalog2|title=ID structure|columns=2|collapsed=true|align=left | |||
|Card ID range|Description | |||
|100000~99|Early enemy character card data | |||
|100100~99|[[Protagonist]] | |||
|100200~10099|Blank | |||
|110100~99|[[Shiro]] | |||
|110200~99|[[Kengo]] | |||
|110300~99|[[Ryota]] | |||
|110400~99|[[Toji]] | |||
|110500~99|[[Kirito]] | |||
|110600~99|[[Oniwaka]] | |||
|110700~99|[[Hanuman]] | |||
|110800~99|[[Claude]] | |||
|110900~99|[[Licht]] | |||
|111000~99|[[Duo]] | |||
|111100~99|[[Shuichi/Enemy]] | |||
|111200~99|[[Fumihito]] | |||
|111300~99|[[Matoya]] | |||
|111400~99|[[Azuma]] | |||
|111500~99|[[Maria]] | |||
|111600~99|[[Christine]] | |||
|111700~99|[[Moritaka]] | |||
|111800~99|[[Fenrir]] | |||
|111900~99|[[Ashigara]] | |||
|112000~99|[[Asterius]] | |||
|112100~99|[[Ganglie]] | |||
|112200~99|[[Ikutoshi]] | |||
|112300~99|[[Shinya]] | |||
|112400~99|[[Kenta]] | |||
|112500~99|[[Kotaro]] | |||
|112600~99|[[Eita]] | |||
|112700~99|[[Choji]] | |||
|112800~99|[[Jugo]] | |||
|112900~99|[[Macan]] | |||
|113000~99|[[Ophion]] | |||
|113100~99|[[Temujin]] | |||
|113200~99|[[Garmr]] | |||
|113300~99|[[Makara]] | |||
|113400~99|[[Ophion]] | |||
|113500~99|[[Temujin]] | |||
|113600~99|[[Garmr]] | |||
|113700~99|[[Makara]] | |||
|113800~99|[[Leib/Enemy]] | |||
|113900~99|[[Nobuharu]] | |||
|114000~99|[[Kyuma]] | |||
|114100~99|[[Kagutsuchi]] | |||
|114200~99|[[Mineaki/Enemy]] | |||
|114300~99|[[R-19]] | |||
|114400~99|[[Gabriel]] | |||
|114500~99|[[Alice]] | |||
|114600~99|[[Jambavan]] | |||
|114700~99|[[Lucifuge]] | |||
|114800~99|[[Hati]] | |||
|114900~99|[[Barguest]] | |||
|115000~99|[[Bathym]] | |||
|115100~99|[[Kuniyoshi]] | |||
|115200~99|[[Motosumi]] | |||
|115300~99|[[Kalki]] | |||
|115400~99|[[Nomad]] | |||
|115500~99|[[Snow]] | |||
|115600~99|[[Gandharva]] | |||
|115700~99|[[Nyarlathotep]] | |||
|115800~99|[[Breke/Enemy]] | |||
|115900~99|[[Shuten]] | |||
|116000~99|[[Pollux]] | |||
|116100~99|[[Taurus Mask]] | |||
|116200~99|[[Tetsuya/Enemy]] | |||
|116300~99|[[Jiraiya]] | |||
|116400~99|[[Andvari]] | |||
|116500~99|[[Yog-Sothoth]] | |||
|116600~7099|[[Slime]] | |||
|117100~599|[[Oni]] | |||
|117600~8099|[[Devil]] | |||
|118100~599|[[Fencer]] | |||
|118600~9099|[[Mage]] | |||
|119100~20599|Blank | |||
|120600~1099|[[Ghost]] | |||
}} | |||
=Subordinate sorting criterion= | =Subordinate sorting criterion= | ||
Card ID is used to deal with ties in sorting by other card properties, since every card has a unique ID. For example, the [[Rarity]] sort uses other card properties, including card ID, to deal with sorting ties. The hierarchy of sorting is as follows: Rarity → [[Attribute]] → [[Weapon type]] → '''Card ID'''. | Card ID is used to deal with ties in sorting by other card properties, since every card has a unique ID. For example, the [[Rarity]] sort uses other card properties, including card ID, to deal with sorting ties. The hierarchy of sorting is as follows: Rarity → [[Attribute]] → [[Weapon type]] → '''Card ID'''. |
Revision as of 21:36, 30 October 2019
Transient card properties |
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This article is a stub. You can help by expanding it.
Card ID, or simply ID, is a hidden card property that determines the order in which units appear in the Player's card roster when sorting by ID.
ID order structure
The order ID of ☆3, ☆2, and ☆1 cards roughly coincide with their collective order of availability in the game. Each character has all their cards bundled together with adjacent IDs, in a consistent order: ☆3 card, co-released higher rarity ☆4/☆5 card, and later released card (typically a limited variant, although some are permanent late releases). Each unnamed class of ☆1 and ☆2 cards are also grouped together with adjacent IDs, ordered according to the canonical attribute order.
Below is an overview of which IDs correspond to which cards.
ID structure | |
---|---|
Card ID range | Description |
100000~99 | Early enemy character card data |
100100~99 | Protagonist |
100200~10099 | Blank |
110100~99 | Shiro |
110200~99 | Kengo |
110300~99 | Ryota |
110400~99 | Toji |
110500~99 | Kirito |
110600~99 | Oniwaka |
110700~99 | Hanuman |
110800~99 | Claude |
110900~99 | Licht |
111000~99 | Duo |
111100~99 | Shuichi/Enemy |
111200~99 | Fumihito |
111300~99 | Matoya |
111400~99 | Azuma |
111500~99 | Maria |
111600~99 | Christine |
111700~99 | Moritaka |
111800~99 | Fenrir |
111900~99 | Ashigara |
112000~99 | Asterius |
112100~99 | Ganglie |
112200~99 | Ikutoshi |
112300~99 | Shinya |
112400~99 | Kenta |
112500~99 | Kotaro |
112600~99 | Eita |
112700~99 | Choji |
112800~99 | Jugo |
112900~99 | Macan |
113000~99 | Ophion |
113100~99 | Temujin |
113200~99 | Garmr |
113300~99 | Makara |
113400~99 | Ophion |
113500~99 | Temujin |
113600~99 | Garmr |
113700~99 | Makara |
113800~99 | Leib/Enemy |
113900~99 | Nobuharu |
114000~99 | Kyuma |
114100~99 | Kagutsuchi |
114200~99 | Mineaki/Enemy |
114300~99 | R-19 |
114400~99 | Gabriel |
114500~99 | Alice |
114600~99 | Jambavan |
114700~99 | Lucifuge |
114800~99 | Hati |
114900~99 | Barguest |
115000~99 | Bathym |
115100~99 | Kuniyoshi |
115200~99 | Motosumi |
115300~99 | Kalki |
115400~99 | Nomad |
115500~99 | Snow |
115600~99 | Gandharva |
115700~99 | Nyarlathotep |
115800~99 | Breke/Enemy |
115900~99 | Shuten |
116000~99 | Pollux |
116100~99 | Taurus Mask |
116200~99 | Tetsuya/Enemy |
116300~99 | Jiraiya |
116400~99 | Andvari |
116500~99 | Yog-Sothoth |
116600~7099 | Slime |
117100~599 | Oni |
117600~8099 | Devil |
118100~599 | Fencer |
118600~9099 | Mage |
119100~20599 | Blank |
120600~1099 | Ghost |
Subordinate sorting criterion
Card ID is used to deal with ties in sorting by other card properties, since every card has a unique ID. For example, the Rarity sort uses other card properties, including card ID, to deal with sorting ties. The hierarchy of sorting is as follows: Rarity → Attribute → Weapon type → Card ID.