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| #if:{{{icon|}}}|{{#vardefine:transient icon|{{{icon|}}}}}}}{{ | | #if:{{{icon|}}}|{{#vardefine:transient icon|{{{icon|}}}}}}}{{ |
| #if:{{{variant|}}}|{{#vardefine:transient variant|{{{variant|}}}}}}}{{ | | #if:{{{variant|}}}|{{#vardefine:transient variant|{{{variant|}}}}}}}{{ |
| #masterdata:Card|{{#var:transient id}}|{{#var:transient template options|no-research=true | | #masterdata:Card|{{#var:transient id}}|{{#var:transient template options|no-research=true}} |
| }}}}{{#vardefine:transient template options|}}|Invalid invocation.}}</includeonly><noinclude> | | }}{{#vardefine:transient template options|}}|Invalid invocation.}}</includeonly><noinclude> |
| == Description == | | == Description == |
| This templates is a proxy for the [[Template:Transient extended infobox]] extended template. | | This templates is a proxy for the [[Template:Transient extended infobox]] extended template. |
Revision as of 05:53, 18 December 2018
Description
This templates is a proxy for the Template:Transient extended infobox extended template.
Usage
{{Transient infobox
| id =
| en name =
| jp title =
| en title =
| artwork =
| icon =
| variant =
| availability =
| acquisition =
| charge skill name =
| charge skill description =
}}
Parameters
- id
- The ID of the unit. Rarely expected for use by others. Please do not pass this argument.
- jp title
- Japanese title. Absolutely required (if id is not provided) to match in-game for the forwarding to the extended template to work.
- en title
- English title. Optional, but recommended to translate a title.
- en name
- English name. Optional, but recommended to translate a name.
- artwork
- Filename of the artwork on the wiki. Automatically adds
.png
as the file extension. Used for templates outside of the Transient's page.
- icon
- Filename of the icon on the wiki. Automatically adds
.png
as the file extension. Used for templates outside of the Transient's page.
- variant
- Variant of the transient. Defaults to Standard. Required for variants, as the extended template cannot deduce it.
- availability
- Availability of the transient. See Property:Has availability for a list of allowed values. If set to Unobtainable, many parameters will automatically be omitted. Required for variants, as the extended template cannot deduce it.
- acquisition
- Method of acquisition of the transient. Required for variants, as the extended template cannot deduce it.
- charge skill name
- English name of the charge skill. Optional, as it's a value for passing an English charge skill name.
- charge skill description
- English description of the charge skill. Optional, but recommended to translate a description.
Examples
{{Transient infobox
| jp name = モリタカ
| en name = Moritaka
| jp title = 孝の八犬士
| en title =
| acquisition = Gacha
| artwork = Moritaka 3star full
| icon = Moritaka 01 icon
| skin artwork =
| rarity = 3
| cost = 8
| energy = 水
| weapon type = 斬撃
| hp = 403
| hp growth = 103.074
| atk = 198
| atk growth = 54.129
| base skill 1 = 獣の末裔
| base skill 2 = 切り払いの名手
| base skill 3 = 霊玉の八犬士
| base skill 4 =
| charge skill name = Frozen Ice Blade
| charge skill description = Slash Damage + Inflict Purge on Enemy
| charge skill pattern = Weapon Spread Slash
| illustrator = 樹下次郎
| scenario writer =
| voice actor = 山口勝平
}}
|
Rarity |
3 |
Cost |
8 |
HP |
403+103.071*(Lv-1) |
ATK |
198+54.133*(Lv-1) |
HP @ Lv 60 |
6484.189 |
ATK @ Lv 60 |
3391.847 |
Max HP+20 Lv, +2000 HP |
10545.609 |
Max ATK+20 Lv, +2000 ATK |
6474.507 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Parry Adept |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Slash-ranged enemies / 100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Samurai Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 20~40%
|
Skill Evolution(s) |
Samurai Warrior + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies on the left and right of self / 35~70%
|
|
{{Transient infobox
| jp name = モリタカ
| en name = Moritaka
| jp title = 武士は恋を知る
| en title =
| acquisition = Valentine's Gacha
| artwork = Moritaka Valentine 5star full
| icon = Moritaka 03 icon
| skin artwork = Moritaka 2 Valentine 5star full
| rarity = 5
| cost = 24
| energy = 火
| weapon type = 斬撃
| variant = Valentine
| availability = Limited
| hp = 1599
| hp growth = 84.497
| atk = 850
| atk growth = 65.217
| base skill 1 = 恋焦がれる者
| base skill 2 = 獣の末裔
| base skill 3 = 霊玉の八犬士
| base skill 4 =
| charge skill name = Frozen Ice Blade?
| charge skill description = Magic Damage + Cast CP Up on all Nearby Allies
| charge skill pattern = Weapon Spread Magic
| illustrator = 樹下次郎
| scenario writer =
| voice actor = 山口勝平
}}
|
Variant |
Valentine |
Rarity |
5 |
Cost |
24 |
HP |
1599+84.49*(Lv-1) |
ATK |
850+65.214*(Lv-1) |
HP @ Lv 70 |
7428.81 |
ATK @ Lv 70 |
5349.766 |
Max HP+20 Lv, +2000 HP |
11118.61 |
Max ATK+20 Lv, +2000 ATK |
8654.046 |
Skills |
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Loyal Samurai |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the left and right of self +4~8 CP to self and allies on the left and right of self / 22~44%
|
Skill Evolution(s) |
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Filial Dog Warrior - Yearning |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 25~50% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Non-Debuff StrengtheningWhen not holding removable debuffs: Increases skill activation rate by 30% (Irremovable Buff) to self / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +40~80 CP to self / 35~70%
|
|
{{Transient infobox
| jp name =
| en name = Tetsuya
| jp title =
| en title =
| acquisition = Unobtainable
| artwork = Tetsuya 3star full
| icon = Tetsuya 01 icon
| skin artwork =
| rarity =
| cost =
| energy = 冥
| weapon type = 斬撃
| availability = Unobtainable
| hp =
| hp growth =
| atk =
| atk growth =
| base skill 1 =
| base skill 2 =
| base skill 3 =
| base skill 4 =
| charge skill name =
| charge skill description =
| charge skill
| illustrator = naop
| scenario writer =
| voice actor =
}}
Invalid invocation.