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| {{#vardefine:transient en name|Alp}} | | {{#vardefine:transient en name|Alp}} |
| {{#vardefine:transient en title|}} | | {{#vardefine:transient en title|Panda B-Boy}} |
| | {{#vardefine:transient en jingi|<ruby>The Long Night of Spirits and Dreams<rt>Alp Trauma</rt></ruby>}} |
| | {{#vardefine:transient jp en research file|A Transient in the form of a panda and student of Ueno Academy in Tokyo Ueno Ward. In truth he's a demon that came from the world of Yggdrasil who styles himself as cute. Since coming to Tokyo he's aimed to be a star, and due to being influenced by hip hop he's set up a self-modification plan. If there's an image gap he can bathe in the attention it brings, so he goes around showing off the rap and break dancing he's learned. Unfortunately few people understand his real intentions, and as a result he admires and has an affinity for those who make great efforts towards their goals. Also as a person who easily gets into high moods he's often scolded for bothering other people, so he doesn't really like his polar bear senpai. Alp is quick to open his heart to people who compliment him.}} |
| {{#masterdata:Card|167001}} | | {{#masterdata:Card|167001}} |
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| {{#vardefine:transient en name|Alp}} | | {{#vardefine:transient en name|Alp}} |
| {{#vardefine:transient en title|}} | | {{#vardefine:transient en title|Dream Eater with Burning Ambitions}} |
| {{#masterdata:Card|167002}} | | {{#masterdata:Card|167002}} |
Revision as of 06:46, 17 April 2019
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
380+106.327*(Lv-1) |
ATK |
220+50.816*(Lv-1) |
HP @ Lv 60 |
6653.293 |
ATK @ Lv 60 |
3218.144 |
Max HP+20 Lv, +2000 HP |
10779.833 |
Max ATK+20 Lv, +2000 ATK |
6234.464 |
Skills |
Charming Charmer |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 1 square / 20~40%
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Wild Dancer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 10~20%
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Dream Eater |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units / 15~30% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +8~16 CP to self / 50~100%
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Easily Excited |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +20~40 CP to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 15~30% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 30~60%
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The Long Night of Spirits and Dreams |
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) to self |
2x |
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Research Files
Official English
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"A student at Ueno Academy who looks like a panda but is really a demon from the world of Yggdrasil. From the moment he set foot in Tokyo, he has been doing everything he can to make himself popular, from absorbing hip-hop culture to tweaking his personality. Given half a chance, he will break out a lightning-fast rap complete with a dance routine. Unfortunately, few people can be said to truly understand him, causing him to cling ever tighter to those he finds to be ambitious and driven. Furthermore, he cannot help but open up to those who praise him. His flippant and mischievous nature often gets him into trouble, in particular with a certain polar bear."
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Translated from Japanese
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A Transient in the form of a panda and student of Ueno Academy in Tokyo Ueno Ward. In truth he's a demon that came from the world of Yggdrasil who styles himself as cute. Since coming to Tokyo he's aimed to be a star, and due to being influenced by hip hop he's set up a self-modification plan. If there's an image gap he can bathe in the attention it brings, so he goes around showing off the rap and break dancing he's learned. Unfortunately few people understand his real intentions, and as a result he admires and has an affinity for those who make great efforts towards their goals. Also as a person who easily gets into high moods he's often scolded for bothering other people, so he doesn't really like his polar bear senpai. Alp is quick to open his heart to people who compliment him.
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Official Japanese
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東京上野にある飢野学園の生徒で、パンダ姿の「転光生」。その正体はユグドラシルから東京にやってきた自称キュートな「悪魔」。東京に来てからは人気者になるため、HIPHOPに感化されたり、自分改造計画を立てたりし、隙あらば注目を浴びようと覚えたラップとブレイクダンスを披露する。だが残念なことに彼の真意を理解できる人は少なく、それゆえに目標に向かって努力する人に憧れや親近感を抱く。また、お調子者ゆえ他人に迷惑をかけてばかりで叱られることも多く、そのせいで白熊の先輩を苦手に思っていたりする。自分のことを褒めてくれる相手に対してすぐ心を開いてしまう。
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Rarity |
4 |
Cost |
16 |
HP |
850+103.571*(Lv-1) |
ATK |
350+52.551*(Lv-1) |
HP @ Lv 65 |
7478.544 |
ATK @ Lv 65 |
3713.264 |
Max HP+20 Lv, +2000 HP |
11549.964 |
Max ATK+20 Lv, +2000 ATK |
6764.284 |
Skills |
Charming Charmer |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 1 square / 20~40%
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Wild Dancer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 10~20%
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Dream Eater |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units / 15~30% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +8~16 CP to self / 50~100%
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Party Starter |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +40~80 CP to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 25~50% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 40~80%
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Skill Evolution(s) |
Wild Dancer Panda |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 25~50% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to hit units / 45~90% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Taunt StrengtheningWhile user has Taunt: DEF Up by 0.75x for 999 turns (Irremovable Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Confusion WeakeningWhile user has Confusion: DEF Down by 1.5x for 999 turns (Irremovable Debuff) to enemies on the entire board / 50~100%
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The Long Night of Spirits and Dreams |
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) to self |
3x |
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Official English
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"Alp's Snapback is one of his Sacred Artifacts, allowing him to switch dreams with reality and vice versa. When he was born in the interval between reality and dreams, his ability to traverse both worlds was sealed within marks of moon and sun that can be externally controlled. The sun represents reality, and the moon the world of dreams, and each mark functions as the key to its respective realm. However, it turned out that the sealing of his powers meant that Alp would have to enter the dreams of others to feed, and thus survive, forcing him to use his Sacred Artifact on a daily basis. He transformed into a panda long ago using the Rule of his other Sacred Artifact, a Bangle. However, he carelessly made his form so rotund that he can no longer take it off and reverse the transformation. Yet this doesn't seem to concern him, as Alp is very taken with his panda form, and it should be noted that all information pertaining to it comes from the panda himself and is otherwise unconfirmed."
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Translated from Japanese
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A Transient in the form of a panda and student of Ueno Academy in Tokyo Ueno Ward. In truth he's a demon that came from the world of Yggdrasil who styles himself as cute. Since coming to Tokyo he's aimed to be a star, and due to being influenced by hip hop he's set up a self-modification plan. If there's an image gap he can bathe in the attention it brings, so he goes around showing off the rap and break dancing he's learned. Unfortunately few people understand his real intentions, and as a result he admires and has an affinity for those who make great efforts towards their goals. Also as a person who easily gets into high moods he's often scolded for bothering other people, so he doesn't really like his polar bear senpai. Alp is quick to open his heart to people who compliment him.
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Official Japanese
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アールプが持つ帽子は「夢と現実を入れ替える」ことができる「神器」。彼が夢と現実の狭間で生まれた時、両方の世界へアクセスできる力を「太陽と月の刻印」に封印し、外部からコントロールできるようにした。太陽は現実を、月は夢を司どり、それぞれの世界に入るための「鍵」として機能する。しかし封印後、夢の中でしか栄養を取る事ができないと判明したため、日常的にこの「神器」を使用しなければならなくなった。かつて、自身が持つもう1つの「神器」である「姿を変える腕輪」の「権能」によりパンダ姿に変身したが、考えなしに豊満な肉体に変身したことにより、唯一の解除方法である腕輪を外すことが出来なくなる。しかし本人はパンダ姿を気に入っており、元に戻れないことをさほど気にしていない。なお、現在の姿に関する情報は全て、アールプの自己申告である。
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