From Tokyo Afterschool Summoners
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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
558+96.816*(Lv-1) |
ATK |
256+60.418*(Lv-1) |
HP @ Lv 60 |
6270.144 |
ATK @ Lv 60 |
3820.662 |
Max HP+20 Lv, +2000 HP |
10206.464 |
Max ATK+20 Lv, +2000 ATK |
7029.022 |
Skills |
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
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Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
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Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Ninja |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
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Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
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Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Agents;Unaffiliated |
School |
Unknown |
Weight (kg) |
63 |
Height (cm) |
163 |
Summon Date |
10/24 |
|
Research Files
Official English
|
"Monsters of all kinds haunt the Tokyo underground. This ninja is a member of an organization among them notorious for gathering intel: the Akasaka Agents. While they employ many talented non-combatants specializing in infiltration and capable of going undercover in various professions, Tadatomo serves exclusively as muscle. As long as the contract promises handsome rewards, no task is too unsavory for him. He is often mistaken to be ruthless and completely devoted to his missions, but the thing he values above all else is actually loyalty."
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Official Japanese
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魑魅魍魎が跋扈する東京の裏社会にて、その名を轟かせる諜報機関、赤坂ギルド・エージェンツのメンバーである「転光生」忍者。同ギルドは非戦闘員の潜入捜査官から数多の職業に化ける敏腕スパイまで多くの優秀なエージェントを抱えるが、タダトモは完全に荒事専門。契約のコインさえ十分な量を積めるのであれば、彼はいかなる過酷な任務にでも赴くだろう。冷酷一辺倒であると誤解されがちだが、彼が最も重んじるものは「忠節」である。
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CV
CV
Event |
Line |
Summon |
Shinobi of Akasaka, Inuyama Tadatomo. You wish to make my acquaintance? Alright, just make it worth my while. |
Beginning of Battle |
More dirty work for me? That's fine, I'll add it to the fee. |
Move |
Got it. |
Attacking |
Die! |
Skill Activation |
Kill... Kill you...! |
Hit (minor) |
Ku.. |
Hit (major) |
Guaaa!! |
Charge |
Art of Flame Rebirth! Keep on killing me over and over... I'll just keep coming back from the flames!! |
Victory |
I got a good payout today. あばよ、オレと会ったが運の尽きよなあ |
KO'd |
Damnit... I can't... avenge Father like this... |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Investigation File
Affiliation: ?????
|
Rarity |
4 |
Cost |
16 |
HP |
705+97.102*(Lv-1) |
ATK |
698+59.602*(Lv-1) |
HP @ Lv 65 |
6919.528 |
ATK @ Lv 65 |
4512.528 |
Max HP+20 Lv, +2000 HP |
10861.568 |
Max ATK+20 Lv, +2000 ATK |
7704.568 |
Skills |
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
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Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
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Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Ninja |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
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Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
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Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
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Loyal Dog Warrior |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConflagrationWhen user is burned: enemies deal 3000 extra damage for 2 turns (Debuff) to hit units / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to allies directly adjacent to self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 statuses / 100%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Agents;Unaffiliated |
School |
Unknown |
Weight (kg) |
63 |
Height (cm) |
163 |
Summon Date |
10/24 |
|
Official English
|
"He has trained with the five elements of the ninja arts but is particularly adept with the fire element. The Scroll Sacred Artifact he holds has been passed down through generations of his ninja family. It burns with flames that will revive him like the phoenix, rising again to fight on. He swears allegiance to his lord and overzealously idolizes his late father who passed away when he was still young. He bases all of his decisions on what his father would have done and anyone who dares insult his father will meet a fate worse than death. He is surprisingly friendly toward loyal warriors who remind him of his father."
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Official Japanese
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隠行五遁を身に着けており、その中でも火遁の術が得意。家伝の書である、巻物の「神器」が産み出す炎は、不死鳥が如く、彼を蘇生する力を持つ。主君に忠誠を捧げぬき、幼い頃に亡くした父親を偶像視しており、盲目的なまでに敬愛しているファザコン。彼の倫理は「父ならばどうするか」に基づいている。彼の父を侮辱した者は、死よりも恐ろしいものを見るであろう。忠節に篤い武士であった父を彷彿とさせる人物に対しては、意外なほどに好意的。
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Investigation File
Affiliation: ?????
Relations