[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesin front of self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies1 square around self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and alliesdirectly adjacent to self +5~10 CP to self and alliesdirectly adjacent to self / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to 祟られし者 enemies Deal 1.5x damage to Cursed Enforcer enemies Deal 1.5x damage to Cursed Ring Owner enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and alliesdirectly adjacent to self +5~10 CP to self and alliesdirectly adjacent to self / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to 祟られし者 enemies Deal 1.5x damage to Cursed Enforcer enemies Deal 1.5x damage to Cursed Ring Owner enemies / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self / 45~90%
"A Transient originally from another world known as the Land of Wa, where he served as a shrine's guardian dog. With his partner-cum-grandfather figure, Ungyo, having been recently buried after fulfilling his duty, he is currently on the hunt for a new partner. Agyo's strong desire to become the perfect guardian dog fuels his search for a partner who will take his life's work equally as seriously."
My name is Agyou, an old venerable guardian! ...I can say that I'm still practicing... Hey! Don't laugh!
Beginning of Battle
Here lies a sacred domain! The bad guys must be pushed back!
Move
Alright, let's do it!
Attacking
Tomoe, run wild!
Skill Activation
Tomoe, let's go!
Hit (minor)
That won't work-!
Hit (major)
Noo... That wasn't painful at all...
Charge
Listen well, the lion's roar that repels evil! Emotional Solidarity, Impurity Exorcism! ...don't look down on me for being a kid!
Victory
Alright~ The guardian scored a big one! Come and admire me, hehehehe!
KO'd
You won't go any further! ...I have to protect... Oh, it's no use...
Event (Shop)
Line
Missing lines (for translators)
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Investigation File
Affiliation: Summoners
A Summon from the other world Wa no Kuni. There he guarded the borders of shrines as a komainu. In order to return home, he is looking hard for a new partner to replace Ungyou, his partner and adoptive grandfather. Since he thinks of "I want to be a great komainu!" he holds great respect for people who quickly and easily handle their work.
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesin front of self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies1 square around self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and alliesdirectly adjacent to self +5~10 CP to self and alliesdirectly adjacent to self / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to 祟られし者 enemies Deal 1.5x damage to Cursed Enforcer enemies Deal 1.5x damage to Cursed Ring Owner enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and alliesdirectly adjacent to self +5~10 CP to self and alliesdirectly adjacent to self / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to 祟られし者 enemies Deal 1.5x damage to Cursed Enforcer enemies Deal 1.5x damage to Cursed Ring Owner enemies / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self / 45~90%
"Agyo is a throwback to the Oriental Lion, an ancient symbol of prosperity. The Water Orbs floating about him are his Sacred Artifacts, and by spinning them about to resemble an ancient Japanese crest, he is able to ward off evil from both places and people, a power he gained as a guardian dog. It appears, however, that the lion within him holds a different power entirely. He prefers purified spaces, and so gets the urge to clean dirty rooms whenever he sees them."
An atavism of the old symbol of prosperity, the "oriental left hand guardian dog." The water balls floating around him are his Sacred Treasure, and by encircling around him in a tomoe pattern he purifies places and people of evil. This is a power komainu have to do their duties, but as a "left hand guardian dog" his power is something else. Because he likes cleansed places, when he sees dirty rooms he gets into the mood to start cleaning.