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| * Ded Moroz or Did Moroz is a fictional character who in some Slavic cultures plays a role similar to that of Santa Claus. The literal translation of the name would be Grandfather Frost. | | * Ded Moroz or Did Moroz is a fictional character who in some Slavic cultures plays a role similar to that of Santa Claus. The literal translation of the name would be Grandfather Frost. |
| * May also be a composite character of Santa Claus and his lesser known counterpart [https://en.wikipedia.org/wiki/Krampus Krampus]. Whereas Santa Claus rewarded good children with toys and gifts, Krampus was a sort of anti-Santa demon who punished bad children; varying from simply leaving garbage in place of presents, to abducting the bad children and dragging them to Hell depending on the storyteller. | | * May also be a composite character of Santa Claus and his lesser known counterpart [https://en.wikipedia.org/wiki/Krampus Krampus]. Whereas Santa Claus rewarded good children with toys and gifts, Krampus was a sort of anti-Santa demon who punished bad children; varying from simply leaving garbage in place of presents, to abducting the bad children and dragging them to Hell depending on the storyteller. |
| | * His Role is "Santa (Saint)" and his Rule is "Karma." |
Revision as of 07:33, 29 August 2017
"I won't turn some half-assed reindeer out on the front lines. I'll whip him into shape myself if I have to!" - Black Ded
A fairy of ice and snow from the Kitezh Gate. In the game's setting, Santa is not a single man, but an organization of many kind-hearted souls who take up the mantle for the sake of spreading happiness to the children of every realm. Ded serves as the headmaster in charge of training apprentice Santas at a school in Tokyo. A popular figure among his students, he watches over all of them with a warm, fatherly aura. This, however, is only one side of his personality.
Ded has a darker personality lurking inside that rages as violently as any blizzard. His sacred treasure, the magical bag given to all full-fledged Santas, rewards kindness and good deeds with presents, but metes out punishment to the wicked in equal measure, and this dark side manifests by its own accord in the presence of evil. His power grows in proportion to the wickedness in his opponent's heart. Against an innocent, he's surprisingly weak.
His kind, friendly persona views Youl like a son, and was the only one who supported the reindeer's dream, permitting him to become an apprentice Santa. The Dark side, however, is more akin to a drill sergeant running a promising young soldier ragged to draw out the latent potential that comes only from being pushed to the brink. During the "Apprentice Santa's Gift" event, his Dark persona puts Youl to a test: Youl will be in charge of distributing presents to the children of Tokyo for Christmas as part of a sink-or-swim final exam. While being pursued by a ninja.
Transient Information
Research Files
Official English
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"An ice spirit from the world of Kitezh, he is the bona fide Santa Claus. He is also the principal of the academy where the various Santas from the 23 worlds have gathered in Tokyo. He watches over his students like a father. But his rectitude is but a manifestation of one side of his character."
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Official Japanese
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異世界キーテジからやってきた、氷雪の妖精。紛う方なきサンタクロース。23の異界から東京に集ったサンタたちの集う学園の校長でもある。まだまだ未熟な教え子たちを父親のように、温かく見守っている。だが、それは氷雪が持つ清廉という一面の顕われ、その人格の片面に過ぎない。
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Investigation File
Affiliation: ???
A fairy of ice and snow who came from the otherworld Kitezh. Without a doubt he is Santa Claus. He is also the headmaster of the school where all the Santas that have come from the 23 other worlds to Tokyo gather. He watches over his still inexperienced students warmly like a father. だが、それは氷雪が持つ清廉という一面の顕われ、その人格の片面に過ぎない。
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Rarity |
5 |
Cost |
24 |
HP |
1650+95.296*(Lv-1) |
ATK |
880+57.194*(Lv-1) |
HP @ Lv 70 |
8225.424 |
ATK @ Lv 70 |
4826.386 |
Max HP+20 Lv, +2000 HP |
12131.344 |
Max ATK+20 Lv, +2000 ATK |
7970.266 |
Skills |
Fortune Dealer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies directly adjacent to self / 40~80%
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Fey Folk |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 35~70%
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Mentor |
[Quest StartWhen a Quest is initiated. Triggers regardless of slotting (functions on sub and support slots, unless specified). Not interrupted when this unit leaves battle.] No effect / 100% [Quest StartWhen a Quest is initiated. Triggers regardless of slotting (functions on sub and support slots, unless specified). Not interrupted when this unit leaves battle.] Additional XP (+10%) |
Judge and Jury |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self +300~600 HP to self / 16~32% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to CharmCannot attack for 3 turns (Debuff)-affected enemies / 100%
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Skill Evolution(s) |
Ethical Delineator |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies 1 square around self (Total turns 1, 3, 5...) -4000~-8000 HP to enemies in a 3-square diamond radius ahead (Total turns 2, 4, 6...) +500~1000 HP to allies in a 3-square diamond radius / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Movement expansion in all directionsIncreases movement distance in all directions by 1 square for 3 turns (Buff) to self / 50~100%
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Mentor+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies behind self / 45~90%
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Official English
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"This half of his personality is the manifestation of the cruelty and harshness of snow and ice. The Sack he carries is a Sacred Artifact with the Rule of Causality, rewarding good deeds and punishing bad. In other words, when dealing with evil and immature opponents, this personality surfaces automatically and he deals excessive violence. However, he is extremely weak and vulnerable towards good and innocent folk. "
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Official Japanese
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氷雪が帯びる残酷さ、厳しさが顕われたのが、こちらの人格である。彼の持つ袋の神器は、「因果」を具現する権能を持ち、善行に対し褒章を、悪行に対して報償を具現するものである。すなわち、悪と未熟に相対する時、この人格は自動的に顕われ、そして過激なまでの暴虐を為す。だが、善と無垢に対しては驚くほどに脆い。
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Investigation File
Affiliation: ???
This personality is the one that shows his intensity, holding the harshness of snow and ice. The sacred treasure he possesses has the power to incarnate karma, rewarding good deeds and punishing misdeeds. That is to say, when confronting evil and immaturity this personality automatically appears and performs atrocities to the extreme. However, he is surprisingly tender towards the virtuous and pure.
Relations
Relation |
From Others |
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To Others
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Like
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Joul→
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Dislike
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→
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Notes
- His full name is Ded Moroz (ジェド・モロース).
- Ded Moroz or Did Moroz is a fictional character who in some Slavic cultures plays a role similar to that of Santa Claus. The literal translation of the name would be Grandfather Frost.
- May also be a composite character of Santa Claus and his lesser known counterpart Krampus. Whereas Santa Claus rewarded good children with toys and gifts, Krampus was a sort of anti-Santa demon who punished bad children; varying from simply leaving garbage in place of presents, to abducting the bad children and dragging them to Hell depending on the storyteller.
- His Role is "Santa (Saint)" and his Rule is "Karma."