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Line 17: |
| | element = Dark | | | element = Dark |
| | weapon type = 突撃 | | | weapon type = 突撃 |
| | hp = | | | hp = 347 |
| | hp growth = | | | hp growth = |
| | atk = | | | atk = 268 |
| | atk growth = | | | atk growth = |
| | base skill 1 = 法を破る者 | | | base skill 1 = 法を破る者 |
Revision as of 14:00, 1 June 2018
「あっしはテツギュウ。今日から、あんたを親分と呼ばせて貰いやす。ほんじゃあ、まずは、どいつをブッ殺すんで?」
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
347+89.439*(Lv-1) |
ATK |
268+67.724*(Lv-1) |
HP @ Lv 60 |
5623.901 |
ATK @ Lv 60 |
4263.716 |
Max HP+20 Lv, +2000 HP |
9412.681 |
Max ATK+20 Lv, +2000 ATK |
7618.196 |
Skills |
Lawbreaker |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 45~90%
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Gambler |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self / 8~16%
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Retaker |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -30~-60 CP to hit units / 50~100%
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Daredevil |
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to allies in a 2-square diamond radius around self +1000~2000 HP to allies in a 2-square diamond radius around self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) / 50~100%
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Research Files
Official English
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"The Kabukicho Outlaws, a guild that gathers those who have strayed. A Stray Transient and self-appointed vanguard of said guild, Tetsuox's massive strength is obvious at a glance. He acknowledges, however, his limited intelligence, and so, tends to leave important decisions... all decisions, quite frankly... to the one he acknowledges as his master. As if that weren't enough, he also has a peculiar view on life and death, and takes great joy in battle as it is the place he can die alongside a master to whom he has given his respect. If his summoner were to earn his respect, make no mistake that he would work hard for that master from that point onward."
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Official Japanese
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はぐれ者たちが集う新宿歌舞伎町ギルド・アウトローズ。テツギュウは、その切り込み隊長を自認するはぐれ「転光生」であり、その剛力には周囲から一目置かれている。しかし「あまり頭が回らない」と自認しており、大事な判断を、そして何もかもを自分が認めた主に委ねてしまう傾向がある。それだけならまだしも、独特な死生観を持つ彼が戦場を喜ぶのは、「尊敬を捧げた主と死を共にできるから」。その召喚主たる人物が「もし彼の尊敬を得てしまったのなら」、その後の付き合い方には非常に苦労するに違いない。
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CV
CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Research File
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Official Japanese
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他所で馴染む事ができなかった、東京のはぐれ者たちが集う新宿歌舞伎町。
そこを拠点とするのが、数多のギルドが併存する新宿区でもその名を知られる強豪ギルド・歌舞伎町アウトローズである。
テツギュウは、ギルドの切り込み隊長を自認するはぐれ「転光生」であり、その膂力には周囲から一目置かれている。
しかし「あまり頭が回らない」と自認しており、大事な判断を、そして何もかもを自分が認めた主に委ねてしまう傾向がある。
それだけならまだしも、独特な死生観を持つ彼が戦場を喜ぶのは、「尊敬を捧げた主と死を共にできるから」。
その召喚主サモナーたる人物が「もし彼の尊敬を得てしまったのなら」、その後の付き合い方には非常に苦労するに違いない。
集団対集団戦を最も得意とし、彼が獲物を振るわば味方は意気を上げ、敵は紙くずのように戦場を舞う。
その連撃は黒き旋風の如し、何もかもをあらゆるモノを「巻き込み」大きくなる。
その中心に在る彼の命尽きるまで、いくらでも大きくなっていく――
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Rarity |
4 |
Cost |
16 |
HP |
732+87.408*(Lv-1) |
ATK |
492+69.01*(Lv-1) |
HP @ Lv 65 |
6326.112 |
ATK @ Lv 65 |
4908.64 |
Max HP+20 Lv, +2000 HP |
10074.272 |
Max ATK+20 Lv, +2000 ATK |
8288.84 |
Skills |
Lawbreaker |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 45~90%
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Gambler |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self / 8~16%
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Retaker |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -30~-60 CP to hit units / 50~100%
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Daredevil |
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to allies in a 2-square diamond radius around self +1000~2000 HP to allies in a 2-square diamond radius around self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) / 50~100%
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Skill Evolution(s) |
Passionate Gambler |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self +30~60 CP to self / 8~16% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 40~80% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Rage+ StrengtheningWhile user has Rage+: +30% skill activation rate for 999 turns (Irremovable Buff) to self / 50~100%
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Official English
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"Unstoppable in team battles, he sends his prey for a spin, and the whirling of his enemies like scraps of paper on the battlefield raises the spirits of his allies. His followup attack is a veritable black whirlwind that feeds on everything it sucks in. With Tetsuox in the center, it grows and grows until it has used up all of his energy. He is terrible at handling children, as his massive build and herculean strength can easily mangle and smash their delicate bodies. His mother was killed and eaten by a tiger, leaving him forever distressed about such things."
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Official Japanese
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集団対集団の戦を最も得意とし、彼が獲物を振るわば味方は意気を上げ、敵は紙くずのように戦場を舞う。その連撃は黒き旋風の如し、何もかもをあらゆるモノを「巻き込み」大きくなる。その中心に在る彼の命尽きるまで、いくらでも大きくなっていく。彼の巨体と剛力ではひねり潰してしまうため、ひ弱な子供の扱いを非常に苦手としている。自身の母親の死因から「誰かが虎に食い殺される」という状況に対し、大きな心の傷を持つ。
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Research File
Relations
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Notes
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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