|
|
Line 107: |
Line 107: |
| | base skill 1 = 深く潜る者 | | | base skill 1 = 深く潜る者 |
| | base skill 2 = 島に生きる者 | | | base skill 2 = 島に生きる者 |
| | base skill 3 = | | | base skill 3 = 閉じ籠る者 |
| | base skill 4 = | | | base skill 4 = 雷光を現す者 |
| | charge skill name = Labrus Labyrinthus? | | | charge skill name = Labrus Labyrinthus? |
| | charge skill description = Deal Magic Damage + Inflict {{Status effect|崩し}} on Enemy | | | charge skill description = Deal Magic Damage + Inflict {{Status effect|崩し}} on Enemy |
Line 124: |
Line 124: |
| | {{Companion icon|Taurus Mask}}→ | | | {{Companion icon|Taurus Mask}}→ |
| | rowspan='2' | {{Companion icon|size=medium|Asterios}} | | | rowspan='2' | {{Companion icon|size=medium|Asterios}} |
| | → | | | →{{Companion icon|Tangaroa}} |
| |- | | |- |
| ! Dislike | | ! Dislike |
Revision as of 10:39, 28 November 2017
"Ah... I'm Asterios. D-don't look at me! You must think I'm a hideous beast..."
Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
402+107.143*(Lv-1) |
ATK |
200+50*(Lv-1) |
HP @ Lv 60 |
6723.437 |
ATK @ Lv 60 |
3150 |
Max HP+20 Lv, +2000 HP |
10866.297 |
Max ATK+20 Lv, +2000 ATK |
6150 |
Skills |
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
The Forsaken |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 32~64%
|
Shut-in |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 22~44%
|
Living Lightning |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self / 16~32%
|
Skill Evolution(s) |
The Forsaken + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
|
Research Files
Official English
|
"A Transient whose Sacred Artifact is a double-headed axe that crackles with lightning. Although he is born of a royal bloodline, his own father sent him off to live in a dark, lonely place within an abandoned palace because of his unusual appearance. After leaving that palace, he continues to avoid other people, preferring the labyrinthine mountain forest to the crowded streets of the city proper. "
|
|
|
Official Japanese
|
雷光まとう双刃斧の神器を持つ「転光生」。王族の血を引く高貴な出自だが、その異形故に、己が父親の手によりただ独り、人の居ない暗き宮殿の中に閉じ込められていた所を召喚される。その後も、都内のある山の奥、迷宮のように入り組んだ樹海の中に引きこもっている。
|
|
CV
CV
Event |
Line |
Summon |
Ah... I'm Asterios. D-don't look at me! You must think I'm a hideous beast... |
Beginning of Battle |
I just wanted to live a quiet life... |
Move |
Leave me alone! |
Attacking |
Stay away! |
Skill Activation |
Let's do it! |
Hit (minor) |
Nngh! |
Hit (major) |
Hey, stop it!! |
Charge |
Nobody approaches! Nobody gets in! Great Isolated Fortress, Labrus Labyrinthus! |
Victory |
Rrraaaaaghh!! ...Ah! I, I lost my temper again... |
KO'd |
I lost... aah. Finally, it'll be easier... |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
|
Investigation File
Affiliation: ???
A visitor from another world wielding a twin bladed axe enchanted with lightning. Although he was born to a noble family, he was an outcast by his father's hand. Shunned for his appearance, Asterios was sealed away in darkness all alone. Even now, having crossed worlds and living in Tokyo; he lives in self-imposed isolation in the mountainous backwoods, in a labryinth of trees and foliage.
|
Rarity |
4 |
Cost |
16 |
HP |
801+102.01*(Lv-1) |
ATK |
405+54.071*(Lv-1) |
HP @ Lv 65 |
7329.64 |
ATK @ Lv 65 |
3865.544 |
Max HP+20 Lv, +2000 HP |
11369.84 |
Max ATK+20 Lv, +2000 ATK |
6946.964 |
Skills |
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
The Forsaken |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 32~64%
|
Living Lightning |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self / 16~32%
|
Skill Evolution(s) |
Beast of the Labyrinth |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Attract enemies in Snipe range by 1 square / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to enemies in Shot range / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to enemies near hit units, on the left and right of them / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 5 statuses / 100%
|
The Forsaken + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
|
Official English
|
"He is, on occasion, unable to reign in his overflowing emotions and unleashes his brutal strength. However, when he does, he regrets it. He believes that someone as ugly as him will never be loved and because of his timidness and fear of hurting others, he chooses to be alone. His Rule has the ability to reject all interference. He has a tendency to dislike people who are pushy as to how others should act."
|
|
|
Official Japanese
|
時に溢れる感情を抑えきれずに、嵐にも等しい凶暴な力を振りかざすが、その度に激しい悔恨に苛まれている。自分のような醜い男は誰にも愛されないのではないか、その臆病さと人を傷つけてしまう悲しみが故に、孤独を選ぶ男。その発揮する権能は、あらゆる干渉を拒絶する。相手のあるべき姿を押し付けてくる相手に、大きな苦手意識を持つ。
|
|
Investigation File
Affiliation: ???
At times he is overwhelmed by bursts of emotion and rages with the ferocity of a storm. But each time he is tormented by equally fierce regret. Asterios chooses loneliness believing a beast like himself should never be close to anyone, as the sorrow of harming them would be too heavy to bear.
Island Variant
Guru mediation: error mapping Transient title "" to an ID. To avoid this error in the future, please pass an ID to the infobox template.
Relations
Notes
Asterios' Charge Skill and nature as an abandoned man of royal blood living in isolation stem from the Greek Myth of Theseus and the Minotaur. In some versions of the story, the minotaur is never named, while others note his name as Asterius.