Difference between revisions of "Limit"
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{{#vardefine:status en name|Limit}} | {{#vardefine:status en name|Limit}} | ||
{{#vardefine:status en note|ATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn}} | {{#vardefine:status en note|ATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn}} | ||
{{#vardefine:status tags|ATK up}} | |||
{{#masterdata:Status|63}} | {{#masterdata:Status|63}} | ||
Increase damage x1~x2 and further increase damage dealt as HP approaches 0 (x1~x2) for 1 turn | Increase damage x1~x2 and further increase damage dealt as HP approaches 0 (x1~x2) for 1 turn | ||
{{Skills that use status|{{PAGENAME}}|format=small}} | {{Skills that use status|{{PAGENAME}}|format=small}} | ||
{{Status navbox}} |
Latest revision as of 16:29, 30 August 2020
Limit極限 | |||
---|---|---|---|
Type | BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff. | ||
Notes | Increase damage proportional to missing HP | ||
Description | ATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn | ||
Duration | 1 | ||
Tags | ATK up | ||
Base Value | Maximum Value | ||
Used Skills |
Increase damage x1~x2 and further increase damage dealt as HP approaches 0 (x1~x2) for 1 turn
Status usage
See Limit/Used Skills for more details